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User:Pik/Smash 4 Unused Graphic notes/Oddities

From The Cutting Room Floor
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Revision as of 13:39, 22 February 2015 by Pik (talk | contribs)
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Most of Captain Falcon's face texture is used, but contains some unused mapping for his eyes and ears - They're also included on the normal map, naturally. Behold his confused expression.

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This mapping is a remnant of an earlier version of Falcon's face mesh where they modeled his complete face. In the final model, they ended up deleting the face geometry covered up by his helmet for efficiency reasons.

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An early Dedede texture that was edited from his Brawl one. Some of the painted-on shading has been edited out, making leeway for a normal map to do more of the work. It was also darkened and hue shifted.

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It eventually became the final, seen to the left. Like the other Character textures, all the details and shading are provided via other maps.

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Roll's undergarments are modeled and textured, but are censored in the final game for obvious reasons. For contrast, Peach's are censored even in the texture, while Roll's are not.