We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User:Zerker
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I have too much to do and urgh.
Stuff I should add when I'm not lazy
PS2
- Ratchet & Clank - Prototype differences + in the final game vessels in Drek's Fleet that cannot be accessed normally. Also three weapons (Walloper, Taunter and R.Y.N.O) have unused gold variants.
- Ratchet & Clank 2: Locked & Loaded/Going Commando - Suspicious (possibly unused?) island on Planet Dobbo.
- Ratchet: Gladiator/Deadlocked - Unused audio files. This includes audio for an unused mission involving Hydro Girl (her only speaking role in the final game is during the final cutscene after the DreadZone Station blows up) and some audio for Shellshock (should rip the audio files when I'm not being lazy) and also regional differences. Plus a prototype with a lot of differences.
- Are there any differences between the Sly 2: Band of Thieves demo included on the Ratchet & Clank 3 disc and the final version?
- Harry Potter and the Prisoner of Azkaban - Debug menu and unused level, still needs documenting.
PC
- The Sims 2 & 3 (don't have The Sims 1 unfortunately) - Everything.
DS
- Mega Man Star Force 2 - Pat has unused walking sprites and Rey has unused mugshots.
- Mega Man Star Force 3 - ugh.