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User talk:CounterDiving/Archive 1

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Uploading Images

Awesome work on the Wolfenstein 3D prototype page! Just a heads-up for future reference, however... when uploading files, if you put put an image template in the upload summary, it automatically categorizes the file properly, saving others having to do it themselves later (and flooding the recent changes as a result). A full list of templates, and how to use them, can be found here. Thanks! -YK YK-sig.png 15:15, 21 November 2010 (EST)

I better make sure to book to bookmark that and the special pages then. Also, expect tons of noobish mistakes, questions, and other stupid miscellany. -divingkataetheweirdo 20:34, 21 November 2010 (EST)

Also, if I may suggest, try to give some indication of the game you're posting up in the file. I.E., in my Wolfenstein 3D proto pics, I was calling them w3d_something.png. It's mostly just so if someone else tries to somehow post something similar for a different game, there's not gonna be conflict or overwriting or whatever. I'm not striking down the angry hammer or nothin', just giving some friendly advice. Thanks for the help on the Wolf 3D proto! -- Rick 01:23, 22 November 2010 (EST)
That's been a fairly widespread problem since the wiki opened. I updated the image uploading rules today, but I dunno how many new users will bother to read them. :\ --BMF54123 01:30, 22 November 2010 (EST)

Lameduke

Just as an FYI, a lot of the textures you've posted are used, mostly in the second episode. use the level select cheat and browse EP2. Teflon 23:50, 21 November 2010 (EST)

D3D 1.0 and 1.1

I would say that you should put their info on the main DN3D page, since they're not prototypes. Teflon 20:19, 2 December 2010 (EST)

Unused Duke 3D images

Hey, since you seem to know a lot about Duke Nukem 3D, I figured maybe you'd like to take a look at a bunch of Duke 3D images that someone uploaded a long time ago, and never did anything with. If they're actual unused content or noteworthy version differences, they should be added to the page. Otherwise, I'll delete them, since none of them are used anywhere on the wiki. Thanks! -YK YK-sig.png 16:45, 15 December 2010 (EST)

I hate to embarrass myself, but I do not know a lot about DN3D actually and I would like to apologize. Most of the differences I can spot so far relate to the HUD itself. There are screenshots with the beta spacesuit and scuba gear overlays. And in the map overview screenshot, the player is represented by Duke's head. Lastly, a couple of enemies not present in the final version. I'm going to play the final version sometime soon just to clarify. Oh yeah, and those enemy top-down sprites that do not show up at all.--From: divingkataetheweirdo 18:11, 15 December 2010 (EST)

Doom Proto Art

SLADE can load and export from all the Protos. It's what I used for the Proto Page icons. Once you find a lump you want to extract, right click > Graphic > Export to PNG. TheKins

Thanks a lot! I did have a bit of difficulty at first, but now it works just fine. Props to you. --From: divingkataetheweirdo 14:24, 6 January 2011 (EST)

S&K 525 Proto Issue

I created a page for Sonic & Knuckles 525, only for it to be redirected to this... Um, so should I re-name 'Sonic & Knuckles' to 'Sonic and Knuckles' just for the sake of the wiki? --From: divingkataetheweirdo 23:46, 10 January 2011 (EST)

I would love to document the German version's zensurs

This should actually be no problem to do for me. Besides having the German version, I also know of a German website where all the stuff is documented, so it's easy for me to add this stuff if you want. -- Prince Kassad 17:41, 11 February 2011 (EST)

Sure thing. Thanks! (P.S. Is the German site Schnittberichte?) --From: divingkataetheweirdo 19:36, 12 February 2011 (EST)

Minor request re: BOBs

Could you please just stick to using "yes" in the BOBs, instead of "t" or "1" or whatever else you've been putting in there? --BMF54123 03:04, 10 March 2011 (EST)

Lameduke ripped graphics

What program did you use to rip the Lameduke graphics? With all of the viewers I've used, there have been some very minor palette issues when viewing them, mostly with Duke's skin. Teflon 14:40, 25 May 2011 (EDT)

LameDuke has a very slightly different palette from the final version (it's darker than the final version). For all the graphics, I either used [[1]] or a tool called bastART (it's very crummy though). --From: divingkataetheweirdo 15:50, 25 May 2011 (EDT)
Thanks! All I needed was the sprites with the correct palette. :) Teflon 16:24, 25 May 2011 (EDT)

ALttP ripped sprite

Why did you reduce the size of the sprite I ripped? Its far too small at that size, I can barely see it on my monitor. I increased it to x2 scale on purpose so it would look better on the page. If I was uploading a sprite rip to a sprite rip site, I'd have it at a correct scale, but for a wiki I would think clarity is most important rather than pixel perfect accuracy. Nobody in their right mind would play a SNES game at that scale on modern resolutions. That's my reasoning, anyway. I was planning to keep that larger image separate from the sprite sheets, which would be at original scale. --Fizz 16:05, 9 June 2011 (EDT)

It just seems so unnatural looking at sprites twice their normal size, since (almost) every other sprite is at the natural resolution (unlike yours; You re-sized the sprites seemingly arbitrarily). I apologize for randomly re-sizing sprites and if you don't like the size, feel free to revert it back to its original size. --From: divingkataetheweirdo 16:19, 9 June 2011 (EDT) (P.S. make sure you click on the signature button when you write message in someone's talk box)
No, actually, you're correct. Graphics *should* be uploaded at their native resolution. They can always be scaled up on the page itself, but the *files* should, themselves, not be altered in any way. -YK YK-sig.png 16:22, 9 June 2011 (EDT)
I guess I should do the same thing with Cach3's recently uploaded sprites for Hatris then. I also forgot to mention this to Fizz: please make sure you categorize your uploads (just click here). I've done this with a few of your sprites so far and it gets annoying fast. --From: divingkataetheweirdo 16:27, 9 June 2011 (EDT)
I've only uploaded two things so far. Apologies though, I wasn't aware of that, I tried to select a licence like I usually do on wikis but it wasn't available so I assumed that wasn't particularly necessary. I'll fix that for any more uploads. However, on the issue of the sprites, does it mean it has to conform to the page style, or the entire wiki? There are other sprites on the same page that aren't at original scale, because they are too small to make out. I think SNES sprites are virtually impossible to view on modern monitors, so I wanted to just go with something distinctive. We're talking about things I can't take large screenshots of without hacking the game in a major fashion, so small sprites is all we're dealing with. If a user can't make out the subtle differences in unused sprites because they're too small, surely that defeats the purpose of the Wiki? I could scale them up on the page but I find that makes them look like ass and seems like a really backwards way of doing something. Is this an archive or a wiki? If an image is going to be viewed at twice the size anyway, what difference does it make? Not meaning to take a bash at the style of the wiki, just seems like something that should depend on the image in question, rather than a be-all and end-all rule. Fizz 17:29, 9 June 2011 (EDT)
As YK said, you can scale the images on the wiki. For example, if I want to enlarge this sprite: GraphicsIcon.png, all I have to do is add something like (sprite's width * 2)px and I end up with this: GraphicsIcon.png. It's not that hard, although I think the wiki should establish some rules right on the front page and specify what is acceptable. I do appreciate your contributions to this wiki and thank you for signing up, but the wiki itself could use a bit of consistency. --From: divingkataetheweirdo 18:23, 9 June 2011 (EDT)
Well yeah, like I said, you can do that. But it looks pretty bad to blow up small sprites in that fashion. They come out pretty blurry, that auto resizing isn't really ideal for sprites. If you're putting an image on the Wiki knowing you'll want to make it twice as big anyway, why not do it in a manner that it would look better? That's my point, I guess. Eh, I'll go with the stopgap method for now. I'm all for consistency on these things, I think it makes it less consistent to have small, crisp sprites alongside big blurry ones, personally. Guess this is a larger issue for the Wiki as a whole to deal with first though. Fizz 19:00, 9 June 2011 (EDT)

Categorization

Thanks for the assist on the categorization thingie. Kinda new here, me but I felt those sprites could be worth including on the SvC Chaos pages.

Also I've found some unused sounds. I'm gonna try to get them tonight if I can. --MightyKombat 17:43, 17 July 2011 (EDT)

You're welcome. Apologies if it is too late. --From: divingkataetheweirdo 14:21, 21 July 2011 (EDT)

Categorization Bug?

As I meant to say in the description for my change to the T-MEK title categorization, "Every it seems like I want to upload a title screen through by clicking on the "No Image Available" link given if a page is missing a title screen, this (the categorization) never gets put in." Yeah, I forgot to correct my statement before hitting the "Submit" button, but still... --From: divingkataetheweirdo 14:21, 21 July 2011 (EDT)

Chrome Problem

Someone mentioned that this wiki has some code that prevents image filtering (the filters in question are to prevent aliasing) in modern browsers. However, that code does not work with Chrome, as it does filter the images. I'll see if I can fix this.--From: divingkataetheweirdo 10:38, 1 November 2011 (EDT)

Used?

You removed an entry from the Megaman Star Force page. How is it used exactly? --Megarockexe 03:37, 27 December 2011 (EST)

See this video:http://www.youtube.com/watch?v=TlyHbwdbKDo ; The supposedly unused dialogue is used starting at 1:16 --From: divingkataetheweirdo 12:58, 27 December 2011 (EST)

Seeing that you're an expert.

Wanna help out banjokazooie.wikia.com? It allows everything Banjo-Kazooie. rare.wikia.com does too. Can you help out? Thanks. Squirreldroid 19:01, 28 December 2011 (EST)

my uploads .

the reason i dont take screenshot in that form is unlike all of you i never go into the game files i got whats on hand --- User:AK47Productions

well i did find this site but thats it and the last time i uploaded a title screen it was deleted and was called boxart.User:AK47Productions

RE:Playable TGS versions?

I understand what you're saying. I asked because I wasn't sure if playable demo versions from events TGS and E3 can be mentioned. But if they can't be mentioned on here, if they are not leaked on to the internet, then what about this page, which documents a demo available from stores?User:AK47Productions

That demo was leaked onto the internet and thus, it can be documented on the wiki. I admit it can be difficult to find prototypes or store demos on the Internet, sometimes. Eventually, though, you might come across a copy. Heck, I didn't even know Daggerfall had a prototype demo until September last year. If you do have a copy, however, put it on the forum. --From: divingkataetheweirdo 19:41, 11 February 2012 (EST)

Regarding a comment you made in a recent upload of yours...

...where you said:

"I STILL don't know why, but I uploaded a 320*224 version, yet it shows gabrielwoj's 300*227 version rescaled"

Did you try clearing your cache? I used to experience the same problem myself, until Rabidabid told me about that. --Mattrizzle 22:04, 14 February 2012 (EST)

That solved the problem. Thanks; I just have to remind myself to keep doing that now. --From: divingkataetheweirdo 23:07, 14 February 2012 (EST)

G&W Gallery 4

Couldn't find a debug menu but i did find a error message by going past the last game (Zelda) in the 'Musuem'. It Reads: Error Level 3 Title.cc gGameTitle is gtNone.-- SamuelEarl666 23:00 28 February 2012 (EST)

That's a shame, although I did expect nothing to happen since the text was the only thing I could find. Thank you for helping out, though. --From: divingkataetheweirdo 20:30, 28 February 2012 (EST)
If you look at its Discussion page i found more but i can't upload til tuesday so could you get the graphics for me and possibly put them in the article. If you use VirtualBoy Advance you can use 'View Map'.-- SamuelEarl666

RE: G&W Gallery 4

Interesting, thanks for mentioning it! The screens do look similar... Unfortunately, I haven't played Game & Watch Gallery 4, but I know that TOSE developed (most) games in the Game & Watch Gallery series. If you'd like, I'll look into it. Also, thanks for looking through Densetsu no Stafy and finding that text in the first place. I tried manipulating the values from the stage select which you can access after completing the game, specifically the extra options that you can choose via the select button (e.g. Picture Book is 00, Treasure is 01, Minigames is 03) and successfully triggered the debug menu by changing the cursor to a value of EE. The address to change in cheat searcher is 030053AB, if you're interested. --Torchickens 16:13, 18 March 2012 (EDT)

Humongous thanks, man! If you want to find the debug menu, then go right ahead. --From: divingkataetheweirdo 16:34, 18 March 2012 (EDT)

Thanks again

Thanks again for helping with the images there. And yeah, farmer Thanos really did happen in the comics. Check itMightyKombat 14:19, 22 March 2012 (EDT)

I would strongly recommend you read this page next time you upload images. Thanks for uploading better quality images, though. --From: divingkataetheweirdo 14:30, 22 March 2012 (EDT)
Alright so I assume its the categorization bit I forgot about a while back. Saves you the trouble eh? :D
I've got some stuff for the King of Fighters 2002 page as well. I'll see if I can get something down there without looking a bit goofy.MightyKombat 15:03, 22 March 2012 (EDT)
Yep, it's the categorization bit. Also, the edits are shown during IRC sessions, so you want to be as careful as possible when editing.--From: divingkataetheweirdo 16:08, 22 March 2012 (EDT)
Okay I'll try. Also you mentioned in a summary you wanted to know about the Thanos codes or something similar? That site I linked has a nice encyclopedic shrine of all the Marvel vs Capcom games up to MvC1 if you're interested. MightyKombat 16:12, 22 March 2012 (EDT)

Type of sound

Hello is it mandatory to upload OGG sound files? I've been planing to upload some but there wav files are those acceptable on here? I saw no mention of them in the rules but I'm just asking to avoid any confusion?--- AK47Productions

I'm not an administrator, but I'd still say that .ogg files are the recommended file format since there is a player for .ogg files on this wiki. --From: divingkataetheweirdo 21:30, 17 April 2012 (EDT)

Thanks for fixing my screwup lol

I was told by YK to use the screenshot template. Had no idea that we have a "rippedgraphic" template. I'll remember to use that when necessary. Thanks! 404 User Not Found 17:30, 11 May 2012 (EDT)

You're welcome. In case you are curious, This page contains all of the templates for categorization. --From: divingkataetheweirdo 17:38, 11 May 2012 (EDT)