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User talk:Rusty

From The Cutting Room Floor
Revision as of 20:18, 28 July 2013 by Hukka (talk | contribs) (→‎PS1 screenshot resolutions: new section)
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Archives

Talk page archives

In the event the talk pages get incredibly large, should we use something like Talk:Username/Archive 1 or should there be a different convention? --From: divingkataetheweirdo 14:39, 13 April 2013 (EDT)

That works for me. --BMF54123 14:41, 13 April 2013 (EDT)
Aaaaaand done. --BMF54123 14:48, 13 April 2013 (EDT)

Deletion of Mario vs. Donkey Kong 2 article

It said in the article that these are in the final game. They are in the ROM. Could you restore the article? --Hiccup 15:03, 15 April 2013 (EDT)

Maybe you should have made that a little more obvious, then.
The article was a bloody eyesore anyway: you had the intro above the bob, numerous grammatical issues, and not so much as a screenshot, code, or ANYTHING that proves those objects are still in the game. Read the rules and guidelines carefully and try a little harder next time. --BMF54123 15:09, 15 April 2013 (EDT)

Naming guidelines question

Is there any means for me to rename those two Turok 3 screenshots, or should I upload correctly named ones?--Ambient Malice 22:37, 22 April 2013 (EDT)

Let me know what they should be named, and I can move them to the correct name. --BMF54123 22:41, 22 April 2013 (EDT)

Just Turok_3_cut_enemy.png and Turok_3_cut_enemy_final.png should be fine.--Ambient Malice 22:46, 22 April 2013 (EDT)

Unused Ability in StarCraft

"Also something to note is that the Valkyrie had a spell called "Afterburner" which would substantially increase its speed. This was later removed due to cheese tactics where players would use it to fly into a Zerg base, kill all the Overlords, and fly out again." - SCLegacy.

That's what I mean about the unused ability, but SCLegacy just had to watermark EVERY IMAGE ON IT'S WEBSITE...Chaossy - The Computer Geek 21:35, 24 April 2013 (EDT)

Are there any remnants of this in the final game? We don't document stuff that only existed in unreleased prototypes. --BMF54123 21:40, 24 April 2013 (EDT)

Breaking up the Wind Waker's Unused Rooms page into multiple pages

So the Unused Rooms page for TWW is very, very long. I feel that it is so long that it might be overwhelming for anybody trying to read the page to get through it all. So I thought of splitting that page into multiple pages and went forth to experiment by making a few Sub-Pages on my user space and I wanted to know your opinion. Do the two first pages listed on my user space look better than the original? Should I split up the original page into more than 4 pages or should I not even bother with doing this? Thanks --Cuber456 02:18, 1 May 2013 (EDT)

The split version looks okay to me. --BMF54123 11:56, 1 May 2013 (EDT)

Nintendo DS multiboot SDK icon

As I have noted here, there are multiple games that still have an unused icon left over from the Nitro SDK. After acquiring a copy of the SDK, I can confirm that it was used in the multiboot demos. My question is, should this information be moved off the LEGO Star Wars III: The Clone Wars (Nintendo DS) and Final Fantasy Crystal Chronicles: Ring of Fates pages and into the Nintendo DS page, or just deleted under rule 5 of "Don't add this stuff"?

Einstein95 03:27, 2 May 2013 (EDT)

Shy guy image removal request

Could you delete the shy guy icons for me? I'm not sure I can delete my files.--Tiger21820 14:58, 5 May 2013 (EDT)

I can move them to the proper filename, if that's what you want. --BMF54123 15:01, 5 May 2013 (EDT)
That would work, thanks! --Tiger21820 15:03, 5 May 2013 (EDT)

Regarding that neat little "#cscore" thing.

Are there any other metrics that can be used in it, besides "changes"? I've tried "files" and "uploads" thus far, but both returned "Invalid metric". I also can't seem to find any documentation on this feature. Any info would be swell :3 404: User Not Found (talk) 17:50, 5 May 2013 (EDT)

I couldn't tell you, I've never bothered to use it. --BMF54123 17:52, 5 May 2013 (EDT)
D: 404: User Not Found (talk) 18:01, 5 May 2013 (EDT)

Regarding the Help namespace, and the Debug mode article.

So I just finished a HUGE cleanup of the Uncategorized Pages list, the majority of which were subpages which I added the Subpage template to. However, I've hit a brick wall with the Debug mode article. The talk page has a message on it from 2011, with the article's creator asking about moving it to "The Cutting Room Floor:Guides". I also noticed that those Guides articles have since been redirected into the "Help" namespace. This would get the article off of the Uncategorized Pages list, and I was going to go ahead and move it into that section....but I didn't want to get in any trouble. Should I move it into that space so it'd be Help:Contents/Finding_Content/Debug mode or Help:Contents/Debug mode?

As well, if you have any ideas for how to categorize the remaining articles on the list without horribly breaking anything, toss me some ideas (or fix them if you know the best way to do so!) 404: User Not Found (talk) 21:28, 5 May 2013 (EDT)

Sonic Heroes (Xbox E3 Demo)

This prototype has been leaked and can be found on the BetaArchive FTP as "Sonic Heroes (E3 demo).rar". --AttackedbyGlitch 18:19, 8 May 2013 (EDT)

Welp. Perhaps the page should have made that clear, then, instead of saying that it was unreleased? --BMF54123 18:29, 8 May 2013 (EDT)

Edit Wars, Teenage Mutant Ninja Turtles: Tournament Fighters

I just wanted to clarify: I had noticed since Jonny2x4 initially joined and starting contributing that some of his edits borderlined in editorializing and speculating for the sake of doing so, rather than it being germane to unused data and information that can be inferred from it. Many of his initial edits were concentrated on explaining more about the game's release and reception than about the game's actual internal data or assets.

Where the user made edits seemingly exclusively editorializing or speculating on information irrelevant to the unused data within games, I would either go and undo/revise the edit so that the edits would be more neutral, wouldn't make unbacked claims, or wouldn't make claims irrelevant to the article or the goals of TCRF. Some of these edits would be put back by Jonny2x4, and after a couple of edit-negotions (via talk pages of the article pages themselves), would either be resolved on the user's terms, or I would stop trying to correct it, sensing an edit war about to take place.

After a couple of these edit-negotiating claims took place (once on Fire Emblem [GBA]'s page, again somewhere else) I wanted to leave a note for Jonny2x4 explaining why some of his recent edits were ones I was correcting. At the time I didn't know to take user disputes to an admin, but I didn't mean the note as a dispute, but as an explanation (Jonny2x4 seemed new and I wasn't sure if he familiarized himself with how the wiki operated); my note should still be on Jonny2x4's page. I am not the most clearest at explaining things, and at times my text may sound overly bearing or confrontational. I didn't mean and don't mean my words to come across as such (even here), but I suppose Jonny2x4 (and Xkeeper) took my note as an aggressive stance.

I was actually trying to explain why I was "correcting" some of Jonny2x4's edits, so that they wouldn't happen again, and to avoid potential edit wars (Jonny2x4 often would reedit his previous edits back into articles without clear evidence for why, bringing back unnecessary editorializing and speculation/personal opinion).

I like to check the recent changes on the wiki every night, as I'm super interested in this sort of datamining and game research/archiving of early, unused, planned, and final game assets or designs. I am not a staff member but I do find the goals of TCRF to be important, and I'd like preserve the accuracy of the wiki, which means cleaning out baseless or irrelevant speculation or refining claims already on the wiki. I am worried that Jonny2x4 may develop a confrontational stance if I continue to try and correct some of his (repeatingly occurring) edits which stray away from the goals of the wiki, as I understand them.

If you think his style of edits are correct for the goals of the wiki, I'll stop trying to correct them; I've been following the wiki pretty much daily for the past two years, and I only noticed what the wiki generally strives towards, and that some of Jonny2x4's edits weren't in accord with this overall style and goal. I only mean to try and accord the edits with what I thought the wiki was to be about. --Celice 01:24, 10 May 2013 (EDT)

No PNG file

I can't find a PNG version of the BioShock Infinite title screen anywhere. Would you replace it? --Mario Weaboo 21:32, 13 May 2013 (EDT)

I don't have the game, sorry. --BMF54123 22:57, 13 May 2013 (EDT)

Block Log Question

I noticed someone was recently blocked and the stuff pertaining to them was struck out. What did they do? I only ask because I'm really curious and like looking at what stupid people have done on this wiki. --SpongeBat1 18:27, 16 May 2013 (EDT)

We block spambot registrations and activities now. --BMF54123 18:33, 16 May 2013 (EDT)
Ah, I see. I thought it was someone who did something so bad, nobody could know about it. Thinking about getting a new signature, --SpongeBat1 18:40, 16 May 2013 (EDT)


Igor's Notes

Hey Founder! im sorry from doing a non-need edit,but some sonic and mario games is missing. The preceding unsigned comment was added by Igor the Kid Mii (talk) • (contribs)

I'm not sure what making unnecessary edits has to do with "some sonic and mario games is missing"... --BMF54123 18:35, 26 May 2013 (EDT)
Hey+ the 2003 verison of pc verison of sonic adventure DX has a plenty of unused textures and sounds -- Igor The Kid Mii 18:54, 26 May 2013 (EDT)Basic Member

The Page Road Rash 3 Just Started

Hey Dude! I Made The Page Road Rash 3,it just started! call good editors to download the Road Rash 3 ROM to find something unused on it!

Why don't you do it yourself instead of being lazy and not following the rules? --BMF54123 17:32, 28 May 2013 (EDT)

Ooops

Sorry, I confused the name with Star Force :P ReyVGM 01:12, 29 May 2013 (EDT)

Nintendo 64 Ripping Problem

When a 2-D image is displayed on Nintendo 64 emulators, the image is partially messed up. Certain columns of pixels are stretched numerous times. Is this an emulator problem or an actual hardware glitch? I've seen it happen on multiple screenshots for games.

It's usually an emulator problem. Emulator video plugins are not known for their amazing accuracy. --BMF54123 20:53, 1 June 2013 (EDT)
Artists usually duplicated a row/column of pixels on textures that were intended to be placed next to each other, to prevent getting an ugly seam with the N64's texture filtering. These duplicated rows/columns aren't noticeable on the hardware, but when you rip the texture they're more apparent. If you're talking about a screenshot of a 2D game, though, may sure the emulator is rendering at native resolution:
Help:Contents/Taking_Screenshots#Nintendo_64 --Dragonsbrethren 21:47, 1 June 2013 (EDT)

Regarding the "DidYouKnow" template...

The Super Mario Sunshine link is missing the closing italics, causing the rest of the line to be italicized as well. I know this is probably pretty minor, but it's something I noticed when it popped up. -WarioBarker 04:06, 8 July 2013 (EDT)

Talk pages

I wish I'd keep replies on own talk page, but it seems to me there should be a message wall on the site so that I can reply that way. Why not make wikia's message wall extension on the site and then maybe replying will be easier without missing the message. I didn't want you guys to miss the reply messages as it was sent to you.--Brandondorf9999 17:30, 8 July 2013 (EDT)

Is this better? (Luigi's Mansion article)

The big todo is gone, all research codes are in the notes page.

Are todos in each section a better way of doing it? --Hiccup 07:17, 24 July 2013 (EDT)

Uh, no, that's actually a lot worse, because now you have empty sections with nothing but TODOs. Maybe try doing the stuff listed in the TODOs instead of just moving them around? --BMF54123 16:20, 24 July 2013 (EDT)

Casual Observation

Hi. Been reading through your comments regarding users and edits recently, etc...(Hiccup, for example). Is there a reason you feel the need to be a douchebag? I realize this is your wiki (more or less) but is there any possible way you can pretend to have class? Just curious. --Ghostbunny 11:06, 26 July 2013 (EDT)

PS1 screenshot resolutions

Quick question about PS1 screenshot resolutions. Some games, such as the Crash Bandicoot and Spyro games, run at a resolution of 512x240. (On NTSC, that is. PAL is a bit taller at 512x256) Now, the current image rules state that screenshots of those games should be upscaled to 512x480. The problem with this is that you'll end up with an aspect ratio of 1:1.06666..., and the games were designed to be seen in 4:3. The result is that everything looks slightly elongated.

This could be avoided by scaling the screenshots to 512x384, which does have a ratio of 4:3. On the other hand, the problem with that is that nearest-neighbour scaling with decimal factors (1.6 in this case) doesn't look too pretty, so you'll get some vertical distortion.

So, the question is: should we go for the proper aspect ratio with slight distortion or should we prefer having the best quality, even if it means having the wrong aspect ratio?

Examples:

512x384 (the distortion isn't visible here that well, but you can see it in the HUD numbers and the mountains)

512x480

--Hukka 16:18, 28 July 2013 (EDT)