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WarioWare, Inc.: Mega Microgame$!

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Title Screen

WarioWare, Inc.: Mega Microgame$!

Also known as: Made in Wario (JP),
Wario Ware, Inc.: Minigame Mania (EU)
Developer: Nintendo
Publisher: Nintendo
Platform: Game Boy Advance
Released in JP: March 21, 2003
Released in US: May 21, 2003
Released in EU: May 23, 2003
Released in AU: June 6, 2003
Released in CN: 2005


AreasIcon.png This game has unused areas.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.


NotesIcon.png This game has a notes page
ProtoIcon.png This game has a prototype article

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

WarioWare, Inc.: Mega Microgame$! is the gripping tale of Wario and his friends forming their own game company. The result is a bizarre (and oddly addictive) collectives of very short (and often very strange) minigames called "Microgames", with a few "Wario" takes on other classic games thrown in for good measure.

Unused Games

Amusingly, Wario and friends had some leftovers, given that this was their first game both in the series and in canon. With a cheating device or a cheat option in an emulator, change address 03000E61 to one of the following game numbers.

Block Breaker

WarioWare Inc-UnusedGame1.png

Game Number: 2F
A microgame with no level variations where only two blocks can be broken before time expires. This was likely meant for 9-Volt's stage, as it is based on the early Nintendo arcade game Block Breaker.

F1 Race

WarioWare Inc-UnusedGame2a.png

Game Number: 5E
A microgame with all three level variations where the stats at the top of the screen never change. This was also likely meant for 9-Volt's stage as it is based on F1 Race, an early Famicom game.

Level 1 is merely a straight course.

WarioWare Inc-UnusedGame2b.png

Level 2 begins with a straight path, but curves halfway through.

WarioWare Inc-UnusedGame2c.png

Level 3 starts on a curve, and becomes straight near the end.

Pong

WarioWare Inc-UnusedGame3a.png

Game Number: 66
A microgame with all three level variations. This was also likely meant for 9-Volt's stage, as it appears to be based on Nintendo's late-1970s home consoles Color TV Game 6/15.

WarioWare Inc-UnusedGame3b.png

Level 2 has smaller paddles.

WarioWare Inc-UnusedGame3c.png

Level 3 has a pair of parallel paddles for each side.

Ping-Pong VS

Game Number: E5

WarioWare Inc-UnusedGame4a.png

A game presumably meant to be unlocked with the other VS titles.

WarioWare Inc-UnusedGame4b.png

The first to five points wins. Like the other VS games, L and R move the paddles up and down for their respective sides.

(Source: TheMonkeyBob)

Unused Levels

Good luck with that.

Dodge Balls retains the higher level capabilities present in the demo from Wario World. There are nine levels altogether, and on the highest level there are ten balls for you to dodge.

Unused Graphics

WarioWare Inc-Baseline Bash.png

Baseline Bash has a exclamatory speech bubble that says "AU".

WarioWare Inc-Bubble Trouble.png

Bubble Trouble has the graphics for a spinning ring.

WarioWare Inc-Donkey Kong.png

The Donkey Kong microgame contains the entire stage from the original Donkey Kong.

WarioWare Inc-Duck Hunt.png

The Duck Hunt microgame has the onscreen information from the original Duck Hunt. However, this is just a graphic that does not change.

WarioWare Inc-Flower Shower.pngWarioWare Inc-Flower Shower 2.png

Flower Shower has two other flower colours and some graphics of the girl not holding the watering can.

WarioWare Inc-Fries With That.png

Fries With That has a graphic of a girls head.

WarioWare Inc-Galaxy 2003.png

WarioWare Inc-Galaxy 2003 2.png

Galaxy 2003 has a graphic for a fourth power up and a thick white bar. Also, there is a multi-colour band off the right of the screen.

WarioWare Inc-Helmet.png

In the Helmet microgame the word "Home" is written off screen by the house.

WarioWare Inc-High Hoops.png

High Hoops has the words "Clear Line", an arrow and a line.

WarioWare Inc-Leafy Greens.png

Leafy Greens has a pink poop that comes in multiple shades.

File:WarioWare Inc-Log Chop.png

Log Chop has a horizontal brick.

WarioWare Inc-Pyoro.png

Pyoro has a small devil.

WarioWare Inc-Repellion.png

Repellion and UFO Assist have an indicator to tell you which ship is yours.

WarioWare Inc-Space Escape.png

Space Escape has a large orb with a casing and 13 different projectiles.

WarioWare Inc-Tilt-n-Tumble.png

Tilt-n-Tumble has a graphic for a smaller ball.

WarioWare Inc-Veggie Might.png

Veggie Might has the word "Work" and some kind of gem.

WarioWare Inc-Cornonthecob.png

Among the graphics for Veg Out is a sprite for a corn cob, which doesn't appear in the microgame.

WarioWare Inc-Wario Bros.png

Wario Bros. has a death and shrinking/growing graphics for both Wario and Mario and a POW block. There are also graphics for numbers other than 0 and 8.

WarioWare Inc-Wario Facial.png

In Wario Facial, Wario's gloves and belt are below the bottom of the screen.

WarioWare Inc-Wario Wear.png

Wario Wear has graphics for Wario not wearing underwear.

WarioWare Inc-Wwjimmysmaller.pngWarioWare Inc-White Phone Folder.png

In the menu graphics, there is an unused smaller and darker thumbnail for Jimmy T and a white cell phone folder.

WarioWare Inc-IntroGrid.png

Most likely used as a placeholder. This is loaded into the VRAM of the Introduction grid in place of the microgames it does not have due to being smaller than other grids.