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WarioWare: Touched!
| WarioWare: Touched! |
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Also known as: Sawaru Made in Wario (JP), Manwjyeora Made in Wario (KR), Momo Waliou Zhizao (CH)
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| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
| To do: There are most definitely version differences between the DS versions and the DSiWare versions. See talk page and look for other changes. |
In WarioWare: Touched!, Wario's microgame madness evolves from pressing buttons to tapping and swiping on the Touch Screen. And likely ruining the Touch Screen.
This game was later re-released as a DSiWare download for 3DS systems as part of the My Nintendo rewards program.
Contents
- 1 Debug Menu
- 2 Unused Placeholder Graphics
- 3 Unused Microgames
- 4 Regional Differences
- 4.1 Title Screen
- 4.2 Stage Differences
- 4.3 Microgame Differences
- 4.3.1 Big Bang
- 4.3.2 Power Cord
- 4.3.3 Washed Up
- 4.3.4 Steel Chef
- 4.3.5 Middle Management
- 4.3.6 Hookin' Up
- 4.3.7 Feeling Saucy
- 4.3.8 Corrections Officer
- 4.3.9 On Strike
- 4.3.10 Pushing Buttons
- 4.3.11 Metroid/Famicom Tantei Club 2
- 4.3.12 Gunslinger
- 4.3.13 Jimmy T's Break
- 4.3.14 Mona's Guitar
- 4.3.15 Mona Pizza
- 4.3.16 Touch Doll
- 5 Build Date
Debug Menu
94000130 FFFB0000 02009xxx E59F00A0 D2000000 00000000 A4000130 FFFB0000 02009xxx EA000019 D2000000 00000000
Where xxx is:
| USA | Europe | Japan | China |
|---|---|---|---|
| 3CC | 458 | 384 | 42C |
After entering this Action Replay code, at the Nintendo logo hold Select to start the debug menu. L starts the microgame. See the Notes page for a complete listing of the microgames.
Unused Placeholder Graphics
Some placeholder toys. The Japanese says, fittingly enough, "Dummy".
Unused Microgames
| To do: |
Test Boss
TEST_BOSS (No. 183) is a microgame used for testing bosses. It's just Quite Puzzled with a different caption.
Elevator Break
BREAK_ELEVATOR (No. 240) is an unused break scene for the elevators. It is a blank pink screen in the international releases, but in the Japanese version, there's text that translates to "Taking a rest! BREAK!".
Regional Differences
Title Screen
| International | Japan | China | Korea |
|---|---|---|---|
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The title screen in the Japanese and Chinese versions is yellow, while in the American and European versions it's orange. The Korean version used a slightly darker yellow, although the icon in the BIOS remains bright yellow.
Stage Differences
Wario
| International | Europe |
|---|---|
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The names for the bank and skyscraper in the background were removed for the European version.
Mona
| US/Japan/Korea | Europe/China |
|---|---|
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In Mona's stage, the European version changed "HIT" to a heart.
| US/Japan/Korea | Europe/China |
|---|---|
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Likewise, "MISS" was changed to a broken heart.
Dr. Crygor
Dr. Crygor's intro was changed for the American version: once he states he wants to test out the new machine, he remains silent for the rest of the intro up until the "...Wha...?" line at the very end. This is not the case in all other versions. The dialogue was added back in for the DSiWare download version.
9-Volt
| Japan/Korea | US | Europe |
|---|---|---|
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9-Volt's microgame count was in points, and each of the three major releases had a different positioning for it. The Japanese and Korean versions had points abbreviated to "pts.", and had it on the right side. The American version had points in full, and had it in the center. The European version added parentheses around the "s", resulting in "point(s)", and was pushed to the left in order to fit them in. Also, the DJ Table is different.
The Japanese version has 9-Volt's name spelled in full, without the dash "Ninevolt" (something that would later reappear as a regional difference for WarioWare: D.I.Y.). The American version has his name spelled normally, and the European version removed his name on it entirely.
Microgame Differences
Big Bang
| Japan | International |
|---|---|
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The Japanese version has "大" ("big") written on a mountain, a reference to a Kyoto festival known as Gozan no Okuribi. This was removed in localized versions, along with the rest of the mountains.
Power Cord
| Japan | International |
|---|---|
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The art on the drum set was changed from the word "Gig" to a picture of a jack-o-lantern.
Washed Up
| Japan | International |
|---|---|
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In Level 1, the girl's hair color was changed from black to red. Levels 2 and 3 are the same.
Steel Chef
| Japan/Korea | US/Europe |
|---|---|
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The win message was changed from "OK!" to "SWEET!".
Middle Management
| Japan | International |
|---|---|
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The most notable change is the complete redesign of the head. The bunny feet were replaced with green boxing gloves, and the bottom platform had some Japanese on it that was removed.
Hookin' Up
| Japan | US/Korea |
|---|---|
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The dialogue was changed to sound a bit less Engrish-y, and a third message was added.
The European version also removed the "To be continued..." box in the lower right.
Feeling Saucy
| Japan | International |
|---|---|
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The food item for Level 1 was changed from an omelet to french fries.
Corrections Officer
| Japan/Korea | US/Europe | China |
|---|---|---|
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The thick 100 in the Japanese and Korean versions changed to a slightly thinner A+ in the American and European versions, and an even thinner 100 in the Chinese version.
On Strike
All three matchboxes were changed in the international versions.
| Japan | International |
|---|---|
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A plant thing in the Japanese version was changed to a yellow version of a crab seen in "Burning Rubber".
| Japan | International |
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The red matchbox with a "W" on it was changed a red matchbox with black designs on it.
| Japan | International |
|---|---|
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Finally, the matchbox with a Wario-esque character on it was changed to a matchbox with four different colored squares.
Pushing Buttons
| Japan/China/Korea | US/Europe |
|---|---|
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The Famicom controller on the bottom screen was appropriately replaced with a NES controller.
Metroid/Famicom Tantei Club 2
In localized versions, the microgame "Famicom Tantei Club 2 (ファミコンたんていクラブ2)" (based on Famicom Tantei Club: Part II) was replaced by a completely different game, "Metroid" (based on... Metroid).
Gunslinger
| Japan | China |
|---|---|
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9-Volt's boss stage was a bit different. In the Japanese version, there is a slight pause before the music begins, and the victory theme rolls into the transition for winning a boss stage. The American, European, and Korean versions also removed the little tutorial on the Top Screen for the standard Top Screen, along with removing the pause before the music begins and fixing the victory theme rolling over.
The Chinese version used the updated music and victory theme fix, but brought back the tutorial on the Top Screen.
Jimmy T's Break
| Japan | International |
|---|---|
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During Jimmy T's break scene, there's a container of milk. In Japan, it's a jug. Everywhere else, it's a carton.
Mona's Guitar
| Japan | International |
|---|---|
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The touch screen graphic of Mona's guitar was changed to match the design seen in her sprite.
Mona Pizza
| To do: What GBA game (if any) does the Korean version look for? Based on current info, the souvenir's French, German, Italian, Spanish and Korean lyrics and menu description are unused. As well as the Korean Mona Pizza logo. Is this present in the DSiWare version of the game? |
By inserting WarioWare: Twisted! in the GBA slot, a music video of "Mona's Song (Mona Pizza)" is unlocked. As Twisted! was not released in Europe and each version looks for a specific version of Twisted!, this functionality was removed in the European version. However, the item was not removed, meaning if you copy a save with the souvenir unlocked, you can still play it.
In the Chinese version, the souvenir is instead unlocked using WarioWare, Inc.: Mega Microgame$!.
It should be noted that the only one that seems finished is the Korean version, as the "Mona" from the Mona Pizza logo was translated.
Touch Doll
An...odd game where you tap the photo on the Touch Screen for various effects on the Top Screen. This probably remained a Japan-exclusive minigame for various reasons.
Build Date
To do:
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This build date is displayed on the debug menu.
| Version | Offset | Text |
|---|---|---|
| Japan | 0x93AC4 | 2004/10/30(Sat) 06:33:06 |
| USA (Demo) | 0x76B8C | 2004/12/01(Wed) 21:23:50 |
| Japan (Rev 1) & (Rev 2) | 0x93AF0 | 2004/12/11(Sat) 19:59:17 |
| USA | 0x9552C | 2004/12/16(Thu) 13:49:14 |
| Europe (Demo) | 0x792FC | 2004/12/17(Fri) 20:38:54 |
| Europe | 0x98B78 | 2005/01/17(Mon) 22:47:44 |
The Chinese, Korean and all DSiWare versions do not have build dates.
| The Wario series | |
|---|---|
| NES | Wario's Woods |
| SNES | Mario & Wario • Wario's Woods |
| Game Boy (Color) | Wario Land: Super Mario Land 3 • Wario Land II • Wario Land 3 • Wario Blast: Featuring Bomberman! |
| Game Boy Advance | Wario Land 4 |
| GameCube | Wario World |
| Nintendo DS | Wario: Master of Disguise |
| Wii | Wario Land: Shake It! |
| WarioWare | |
| Game Boy Advance | WarioWare, Inc.: Mega Microgame$! (Demo) • WarioWare: Twisted! |
| GameCube | WarioWare, Inc.: Mega Party Game$! |
| Nintendo DS | WarioWare: Touched! (Demo) • WarioWare: D.I.Y. |
| Nintendo DSi | Paper Plane (iQue Prototypes) • Pyoro |
| Wii | WarioWare: Smooth Moves |
| Wii U | Game & Wario |
| Nintendo 3DS | WarioWare Gold |
- Games developed by Nintendo SPD Group No. 1
- Games developed by Intelligent Systems
- Games published by Nintendo
- Nintendo DS games
- DSiWare games
- Games released in 2004
- Games with hidden development-related text
- Games with unused game types
- Games with unused graphics
- Games with debugging functions
- Games with regional differences
- Games with revisional differences
- Works In Progress
- To do
- Wario series
Cleanup > To do
Cleanup > To investigate
Cleanup > Works In Progress
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Nintendo > Games developed by Intelligent Systems
Games > Games by developer > Games developed by Nintendo > Games developed by Nintendo SPD Group No. 1
Games > Games by platform > Nintendo DS games
Games > Games by platform > Nintendo DS games > DSiWare games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2004
Games > Games by series > Wario series




















































