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Wii Sports

From The Cutting Room Floor
Revision as of 01:42, 15 August 2018 by ShayFinder03 (talk | contribs) (whoops.)
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Title Screen

Wii Sports

Developer: Nintendo
Publisher: Nintendo
Platform: Wii
Released in JP: December 2, 2006
Released in US: November 19, 2006
Released in EU: December 8, 2006
Released in AU: December 7, 2006
Released in KR: April 26, 2008


AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


PrereleaseIcon.png This game has a prerelease article

Bundled with every western Wii console for the first few years of its life, Wii Sports serves to demonstrate the capabilities of the Wii Remote's (or "Wiimote's") intuitive motion controls across five different sports. These include tennis, baseball, golf, boxing, and, the most popular of them all; bowling (try releasing the ball backward and see what happens; you'll laugh). Ever since, Wii Sports has become a popular favourite amongst Wii owners, much to the dismay of broken televisions everywhere.

Hmmm...
To do:
  • Unused graphics.
  • Unused golf courses (needs to be verified)
  • Unused tennis courses (needs to be verified)
  • A cut airplane mode can be seen in footage of the E3 2006 kiosk demo
  • Other stuff?

Unused Graphics

box_TV.1

Hmmm...
To do:
Verify.

Wii-Sports-Box-TV.1.png

Found in Stage/RPBoxScene/MainGame.carc/G3D/box_ring.brres/, it is a low-quality screenshot of a boxing match. There is another texture called box_TV.2, which is just the screen texture.

faceDummy_A/B

WiiSports-Scoreboard Test.png

Found in Stage/RPBsbScene/pallpark00.carc/G3D/bll_Field_Score.brres/, these two files which have the same image were used to test the scoreboard in Baseball.

Developer Text

Internal Name

Internally, the game is known by the generic title SPORTS PACK for REVOLUTION, where Revolution refers to the Wii's own pre-release codename.

Build Dates

Included in the file timeStamp.txt at the root of the disc is a build date, alongside another internal name, "Pack Project". On the Wii Sports + Wii Sports Resort combo disc, this file is located with the rest of the game's files; e.g., on the European disc, in /EU/sys/sports.

JP v1 JP v2 NA v1 NA v2 EU v2 TW NA (Sports + Resort) EU (Sports + Resort)
2006/10/25
11:52
Pack Project
2007/07/05
19:14
Pack Project
2006/10/07 
04:53
Pack Project
2007/07/05 
19:15
Pack Project
2007/07/05
19:15
Pack Project
2008/03/14
15:17
Pack Project
2010/06/07
14:04
Pack Project 
2010/06/07 
14:10
Pack Project 

Config File

gameConfig.ini in the disc's root includes a few settings, several of which have been commented out. The second commented line references (Super) Mario Club, Nintendo's internal software testing group.

Original Translated
# Pack Project Game Config File

{
#	RootScene		スポーツパック
#	ここでマリオクラブ用ROMをつくるのでTVModeは設定しないこと
#	TVMode			16:9
	RPPrint			1
	RPSysPrint		1
	RPSndPrint		1
	RPUserPrint		1
	end
}
# Pack Project Game Config File

{
#	RootScene		Sports Pack
#	Here, TVMode isn't set up, because it's made for the Mario Club ROM.
#	TVMode			16:9
	RPPrint			1
	RPSysPrint		1
	RPSndPrint		1
	RPUserPrint		1
	end
}

Empty Folder

Inside the data for game modes such as Tennis and Boxing is an empty folder named "Kokeshi". A kokeshi is a handmade Japanese doll that lacks arms or legs, which the design of the Mii avatars is based on. The folder's purpose is otherwise unknown.

Unused Golf Courses

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.

These can be loaded by transferring course.mdl0, course.pmp, and course.kcl to a working hole in the game (preferably hole 1)

glf_course_survey.carc

This is kind of interesting, this course looks like a driving range (there are numbers 0-500 in the texture files), and there are huge white walls that move around as you do. The skybox does not load, and at the end of the course, the ball will fall off/go out of bounds.

File:Dalesurvey.png
About halfway through the course

Revisional Differences

Some changes were made for later pressings after the Wii Remote began coming packaged with a silicone sleeve. These changes are also present in the Nintendo Selects version of the game.

Wii Remote Sleeves

The warning screens and all other graphics of the Wii Remote were updated to reflect the silicone jacket's release.

Pre-Jacket Post-Jacket
Useless loading screen unless you didn't read the manual: check! But I don't have the jacket. Meh, who reads you anyway?
Which one is a square? These squares indicate your remote's battery life. If you turn it on and only one light blinks, change the batteries or attach a 3rd party charger.
Aparently they come in blue now! Just like DVDs! And jackets too!
Who needs a start button when you have math symbols?! Unplug that classic controller nimrod! It won't work.
Be sure to leave your window open to lower the chance of very unlikely overheats! Please be advised that the Baba Jaga may show up to steal your firstborn baby.
Wait. My string isn't yellow! You'll only need to use this when you play the game we like to call "Punch Out: Rocky Edition"
Where's the wrist strap? Now with Photoshop effects!
It's less dull in real life. Outlined bigger for your convenience!

Baseball

There is an animation that was added to the game opening scene: as it begins, the opposing teams face one another, and the camera passes between them. As the camera passes each Mii, they look toward the screen, giving the cutscene some personality. This may have been added to make clearer who is on the teams, since all, but the pitcher, are randomly selected.

In the original release, if a grounder were caught quick enough to call an out, the Mii who caught it would hold it. In the re-release, should this event happen, the Mii will also throw the ball to first to make it a bit more realistic.

Boxing

Initially, after knocking out an opponent, the game would instantly go to the You Won/Lost sequence afterward. In the re-release, two replays are shown of the winner's Mii knocking out the opponent, going into slow-motion at the end of each replay. These replays also play a music track that didn't appear in earlier versions.

Regional Differences

Baseball

Hmmm...
To do:
Insert the Japanese/Korean and International audio files to compare.

In the Japanese and Korean releases, the announcer had terms that were easy for non-English speakers to understand. In the international release, the terms were changed to regular baseball terms.

  • A single is referred to as a "hit."
  • A double and triple are referred to as "two-base hit" and "three-base hit."
  • When a fielder catches the ball, the announcer says "out" instead of "you're out," and when they change sides, the announcer simply says "change" instead of "change sides."
  • When the game is over, the announcer says "game set" instead of "that's the game."