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Wii Sports
| Wii Sports |
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Developer:
Nintendo
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Bundled with every western Wii console for the first few years of its life, Wii Sports serves to demonstrate the capabilities of the Wii Remote's (or "Wiimote's") intuitive motion controls across five different sports. These include tennis, baseball, golf, boxing, and, the most popular of them all; bowling (try releasing the ball backward and see what happens; you'll laugh). Ever since, Wii Sports has become a popular favorite amongst Wii owners, much to the dismay of broken televisions everywhere.
To do:
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Contents
Unused Graphics
box_TV.1
| To do: Verify. |
Found in Stage/RPBoxScene/MainGame.carc/G3D/box_ring.brres/, it is a low-quality screenshot of a boxing match. There is another texture called box_TV.2, which is just the screen texture.
ball
Unused textures likely intended for the "Dodging" training mode game, since these are packaged with the rest of boxing's files. These assets later became the billiards minigame seen in Wii Play. The textures seen here are named ball.0 through ball.9, with 1 through 9 being the billiards, and 0 being the cue ball. These textures are located in /Common/RPBoxScene/MainGame.carc, in box_ball.brres.
faceDummy_A/B
Found in Stage/RPBsbScene/pallpark00.carc/G3D/bll_Field_Score.brres/, these two files which have the same image were used to test the scoreboard in Baseball.
Developer Text
Internal Name
Internally, the game is known by the generic title SPORTS PACK for REVOLUTION, where Revolution refers to the Wii's own pre-release codename.
Build Dates
Included in the file timeStamp.txt at the root of the disc is a build date, alongside another internal name, "Pack Project". On the Wii Sports + Wii Sports Resort combo disc, this file is located with the rest of the game's files; e.g., on the European disc, in /EU/sys/sports.
| JP v1 | JP v2 | NA v1 | NA v2 | EU v2 | TW | NA (Sports + Resort) | EU (Sports + Resort) |
|---|---|---|---|---|---|---|---|
2006/10/25 11:52 Pack Project |
2007/07/05 19:14 Pack Project |
2006/10/07 04:53 Pack Project |
2007/07/05 19:15 Pack Project |
2007/07/05 19:15 Pack Project |
2008/03/14 15:17 Pack Project |
2010/06/07 14:04 Pack Project |
2010/06/07 14:10 Pack Project |
Config File
gameConfig.ini in the disc's root includes a few settings, several of which have been commented out. The second commented line references (Super) Mario Club, Nintendo's internal software testing group.
| Original | Translated |
|---|---|
# Pack Project Game Config File
{
# RootScene スポーツパック
# ここでマリオクラブ用ROMをつくるのでTVModeは設定しないこと
# TVMode 16:9
RPPrint 1
RPSysPrint 1
RPSndPrint 1
RPUserPrint 1
end
}
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# Pack Project Game Config File
{
# RootScene Sports Pack
# Here, TVMode isn't set up, because it's made for the Mario Club ROM.
# TVMode 16:9
RPPrint 1
RPSysPrint 1
RPSndPrint 1
RPUserPrint 1
end
}
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Empty Folder
Inside the data for game modes such as Tennis and Boxing is an empty folder named "Kokeshi". A kokeshi is a handmade Japanese doll that lacks arms or legs, which the design of the Mii avatars is based on. "Kokeshi" is the name used for other folders containing Mii-related data, so what purpose this could have served is unknown.
Unused Golf Courses
| This needs some investigation. Discuss ideas and findings on the talk page. |
glf_course_E3.carc
This file contains the hole that was shown off at the E3 2006 live demo of Wii Sports. The textures that are in the .carc file have been updated to the final version's art style, rather than keeping the beta textures originally shown at E3. Additionally, the trees from the beta version have also been removed.
glf_course_angle.carc
This course contains many different slopes and likely served as a test for collision and physics. Not much is known about this file.
glf_course_fc18.carc
This hole is a bare bones remake of hole 18 from the Famicom game, Golf. All holes in Wii Sports are remakes of holes from this game, however their remake of hole 18 was never finished, and thus left unused in the final game. Additionally, it uses some beta textures shown during the E3 preview, such as the trees in the background.
glf_course_survey.carc
Survey is a very interesting course, it appears to be a driving range. It features a large open field, with markers that are layed out in front of the player that list off yardage, similar to the ones at driving ranges. It is speculated that this may have been used for a training mode game, however the name is unfitting.
Revisional Differences
Some changes were made for later pressings after the Wii Remote began coming packaged with a silicone sleeve. These changes are also present in the Nintendo Selects version of the game.
Wii Remote Sleeves
The warning screens and all other graphics of the Wii Remote were updated to reflect the silicone jacket's release.
| Pre-Jacket | Post-Jacket |
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Baseball
There is an animation that was added to the game opening scene: as it begins, the opposing teams face one another, and the camera passes between them. As the camera passes each Mii, they look toward the screen, giving the cutscene some personality. This may have been added to make clearer who is on the teams, since all, but the pitcher, are randomly selected.
In the original release, if a grounder were caught quick enough to call an out, the Mii who caught it would hold it. In the re-release, should this event happen, the Mii will also throw the ball to first to make it a bit more realistic.
Boxing
Initially, after knocking out an opponent, the game would instantly go to the You Won/Lost sequence afterward. In the re-release, two replays are shown of the winner's Mii knocking out the opponent, going into slow-motion at the end of each replay. These replays also play a music track that didn't appear in earlier versions.
Regional Differences
Baseball
| To do: Insert the Japanese/Korean and International audio files to compare. |
In the Japanese and Korean releases, the announcer had terms that were easy for non-English speakers to understand. In the international release, the terms were changed to regular baseball terms.
- A single is referred to as a "hit."
- A double and triple are referred to as "two-base hit" and "three-base hit."
- When a fielder catches the ball, the announcer says "out" instead of "you're out," and when they change sides, the announcer simply says "change" instead of "change sides."
- When the game is over, the announcer says "game set" instead of "that's the game."
The Wii series
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|---|---|
| Wii Sports | Wii Sports • Wii Sports Resort • Wii Sports Club |
| Wii Play | Wii Play • Wii Play: Motion |
| Wii Fit | Wii Fit (Wii Fit Channel) • Wii Fit Plus (Wii Fit Plus Channel) • Wii Fit U |
| Wii Party | Wii Party • Wii Party U |
| Other | Wii Music |
Cleanup > Articles needing translation > Articles needing translation/ja
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Nintendo > Games developed by Nintendo EPD > Games developed by Nintendo EAD
Games > Games by platform > Wii games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2006
Games > Games by series > Wii series











