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Xenoblade Chronicles 2/Unused Graphics
This is a sub-page of Xenoblade Chronicles 2.
Contents
Unused Art
Unused Blade Awakening Art
Two portraits of Pyra with Pneuma and Mythra's color schemes; their names indicate that they were placeholders for the Blade portraits that appear after awakening them.
(dummy_createblade_cmn_0)
(dummy_createblade_rare_0)
Unused Character Portraits
A pair of dummy images for drivers and blades.
A placeholder Image for the blade album art. Amazing.
An image of Mythra taken from her character design sheet. This image is used as a placeholder for Pneuma's character art.
A image of Pyra wearing her Gormotti disguise. It is likely her character portrait was meant to change during the brief period in Chapter 2 where she disguises herself.
An old drawing of Rex.
| Early | Final |
|---|---|
| Early | Final |
|---|---|
| Early | Final |
|---|---|
Early versions of the common Blades, which were used as placeholders.
Images of a male and female common Blade without a weapon. The male one was used during the E3 2017 Nintendo Treehouse presentation.
Unused Title Screen
Name says it was most likely a placeholder for the title screen (mnu001_titlebg_0).
Unused Icons
Character Headshots
A bunch of character icons. Several of these icons use unfinished and/or concept sheet images. The Poppi α icon was used in an early build of the game shown during E3 2017, although oddly enough the icon of Dromarch in the same build used a cropped version of his official art, like the final game, and not the unfinished one shown here. Interestingly, Poppi QTπ has brown hair here, while in the final game she has purple hair like the other Poppi models.
Placeholder Item Icons
Very early placeholders for item category icons. They can be seen below in the menu mockups.
Unused Enemy Log
An unused icon for an enemy kill log. Note that this sort of feature is nowhere in the final game. There was an Encyclopedia function in earlier builds of the game, so it was likely meant to be used there.
Unused Images
To do:
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(Mnu901_itemlist_dummy_0)
(Mnu902_lifeitem_dummy_0)
Two extremely early mockups for menus.
(Mnu017_alstguidetop_dummy_0) (mnu024_orb_dummy_0) (mnu044_timechange_dummy_0)
A humourous image for a menu that has not been completed yet.
(Ss_dummy_0)
A very blurry screenshot.
(mnu079_thumnail_list_dummy_0)
Corrupted image of Pyra. Possibly a placeholder for the event theater cutscenes.




