Sega Smash Pack Volume 1 (Dreamcast)
Sega Smash Pack Volume 1 |
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Developer: Sega This game has a hidden developer message. |
Sega Smash Pack Volume 1 is a compilation of several Genesis games, plus Sega Swirl and Virtua Cop 2. This was the only Sega Smash Pack released for the Dreamcast, and was released the same day Sega announced that they were withdrawing from the console market.
Featuring all new renditions of classic Genesis tunes!
On a side note, it's the first (and to date only) appearance of the Genesis version of Wrestle War in North America.
Developer Message
The programmer of the Genesis emulator, Gary Lake, included a file named ECHELON.TXT on the retail disc image which details the emulator used quite a bit:
To whomever releases this pack.. Let me give you a few bits of info: - I emulate a U.S. Genesis, including territory lock-out. - ".sga" files are standard Genesis/Megadrive ".bin" files renamed. - The emulator is looking for some parameters to be passed via Ginsu. If you don't know what that is, you'll figure it out: MDE_US.BIN ALTBEAST.SGA MODE2 SKIP0 SOUND0 MODE0 = standard, fastest video mode settings MODE1 = slower, supports some extra features MODE2 = slowest, includes window layers (used by some games) MODE4 = same as MODE0 with background skewing SKIP0 = no sprite skipping until maximum reached SKIP1 = moderate sprite skipping, used to prevent major slowdown SKIP2 = maximum sprites skipped SOUND0 = standard sound emulation SOUND1 = sound tempo increased And don't forget to pay your respects to Uncle Sonic. Sony just doesn't get it. - Gary
Echelon is a pirate group, and this was Gary's last game with Sega. Ostensibly, Gary had left instructions for Echelon to make a tool that allowed emulation of other Genesis games with a modified disc.
Bonus Content
The game contains further bonus content which can be accessed by placing the disc into your computer.
Sega Swirl
Version 1.06 of the Windows version of Sega Swirl.
BACKTIME.MP3
A 256kbps MP3 of the game's menu music, "Back in Time", composed by Wilco Ibes.
VCOP2.TXT
A text file documenting secret codes for Virtua Cop 2.
Hidden Command List In order to activate the following secret codes, you must input the necessary commands while the title screen is being shown (the screen that says "PRESS START BUTTON"). If you input the command correctly, a sound will be played. Big Head Mode ------------- Effect: All human character models are changed to have extremely large heads. Conditions: Player must first clear the game on "EASY" setting. Insert a controller into Controller Port D and input the following: [up, up, up, up, up BBBYAX]. Cancel: To cancel this code, input the above code in the reverse order on a controller inserted into Controller Port D: [XAYBBB, up, up, up, up, up]. Mirror Mode ----------- Effect: All levels (and everything else on screen) are shown as mirror images of what they were originally. Conditions: Player must first clear the game on "Normal" setting. Insert a controller into Controller Port D and input the following: [up, R, down, R, right, R, left, R, up, L, down, L, right, L, left, L]. Cancel: To cancel this code, input the above code in the reverse order on a controller inserted into Controller Port D: [L, left, L, right, L, down, L, up, R, left, R, right, R, down, R, up]. Random Mode ----------- Effect: Enemies will come out in a random order. Conditions: Player must first clear the game on "Hard" setting. Insert a controller into Controller Port D and input the following: [left, right, left, right, ABABYXYX, left, B]. Cancel: To cancel this code, input the above code in the reverse order on a controller inserted into Controller Port D: [B, left, XYXYBABA, right, left, right, left].
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