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Cube World (Handheld)

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Title Screen

Cube World

Developer: Conceptioneering[1]
Publishers: Radica (US/UK), Bandai (JP)
Platform: Handheld
Released in JP: 2006
Released in US: 2005
Released in UK: 2005


CopyrightIcon.png This game has hidden developer credits.
DebugIcon.png This game has debugging material.


Cube World are small electronic cubes inhabited by stick figures on black and white LCD screens. The cubes can be plugged together so that the stick figures can visit each other to do all sorts of crazy things.

Test Mode

To access the test mode, hold the left and middle buttons on the front of the cube and press the reset button. This will only work on Series 1-5 Cube World units.

CubeWorld-lcdtest.gif

When the test mode is accessed, the game will display a series of LCD test screens which can be advanced by pressing the middle button.

Series 1-3 Series 4 Series 5
CubeWorld-copyright.png CubeWorldSeries4-copyright.png CubeWorldSeries5Mods-copyright.png

The game will then display this copyright screen which is never seen anywhere else.

CubeWorld-inputtest.png

The third and final screen is an input test. The top-left number appears to be the series number (for example "21" is Series 1) while the letter at the top-right seems to indicate which figure it is from the series.

Interestingly, the order of Series 2's letters correspond with the Bandai release of Series 2, which had MIC & DUSTY and HANDY & HANS as opposed to MIC & HANS and HANDY & DUSTY. Series 5 skips the S and T letters, jumping straight to U and V.

Test Mode Series Number Corresponding Series Test Mode Character Letter Corresponding Character Name Bandai Character Name ROM Checksum
21 Series 1 A SLIM 0D11
B DODGER D22B
C SCOOP 4597
D WHIP 1136
12 Series 2
E MIC 5CDA
F DUSTY 31C8
G HANDY 47E9
H HANS 6028
24 Series 3
I CHIEF E359
J SPARKY HOT F502
K TONER 04E4
L DASH 0748
16 Series 4
M SLUGGER MAJOR FCA6
N KICKS F945
O SLAM PIVOT FFCC
P GRINDER 3045
17 Series 5 - Mods
Q MODS - HIP HOP 3D99
R MODS - SCI-FI 3550
U MODS - DART 3F5A
V MODS - SPLASH 46DA

The rightmost digit appears to display the current test mode which can be changed from 1 to 3 by pressing the three buttons on the front of the game. 1 continuously emits a tone, while 2 and 3 have an unknown purpose.

CubeWorld DebugMainDirections.gif CubeWorld DebugChecksum.gif

The small square represents the tilt sensor input and the small plus symbol shows up if any other Cube World units are connected. Pressing the left and right buttons simultaneously will display a small animation with a question mark followed by the ROM checksum (bottom number). Pressing all three buttons simultaneously turns off the game.

(Source: Original TCRF research)

References