The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Nintendo
Publisher: Nintendo
Development Range: 1988-1990, SNES
Prerelease media for Super Mario World has always been shrouded in an enigmatic mystery, where the only notable plausible source of information was the SNES Test Program. This changed with the July 2020 Nintendo leak of the game's data, which contained a huge chunk of developmental materials featuring lots of never-seen-before graphics that were almost never released to the public.
There are a ton of leftovers from when the game was growing out of its Super Mario Bros. 3 phase to around the game's release, such as sprites done in the former game's style before the redesigning process. There's also loads of early new concepts that range from mockups to alternate designs.
All Featured BlurbsDid You Know...
- ...that the original arcade version of Donkey Kong has a congratulatory message to those who could decompile the game?
- ...that both Hidden Agenda and The Transnium Challenge summon Satan if a graphic is missing?
- ...that Side B of the Apple II Karateka diskette has an upside-down version of the game?
- ...that Journey to Silius started out as a Terminator game?
- ...that Metroid Fusion has debug rooms that use graphics from Wario Land 4?
- ...that Sonic Mega Collection has an unused video filmed in San Francisco?
- ...that at least 41 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Nickelodeon GUTS is a SNES game based on the popular show of the same name, albeit only supporting two players and with underwhelming gameplay.
Complete code for an unused screen featuring a message and photos of the programmers (Boris Remus, Roman Scharnberg, and Christian Gustafsson) can be found in the game's ROM. This screen features the same Mode 7 twisting animation used in the credits sequence.
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