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The Cutting Room Floor
From The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.
Featured Article
Pikmin 2
Developer: Nintendo EAD
Publisher: Nintendo
Released: 2004, Gamecube
Pikmin 2 is a real-time strategy game and the sequel to the first game. Hence the 2. This game fixes one of the main problems people had with the first game, the time limit, and adds many, many more items to collect.
This game has enough unused content to fill an entire other game. There are unused caves, a debug field, treasures (three sets!), text, music, graphics, and even an early English script! It's also probably the largest page on the wiki. So that's something.
Contributing
Itching to discover some buried treasure yourself? Not sure where to start? Check out our ever-growing Guides section for lots of helpful information on finding debug modes, unused graphics, hidden levels, and the like.
Even if you aren't skilled with research, you can still help! Some things that need to be done:
- Expand and add information to short pages
- Writing some guidelines and style pages, both for reference and to have a consistent style
- Adding pages for the tools and features, for example, debug modes, as well as unused graphics, text, music, levels, items and prototypes.
- This also includes pages for tools like the Game Genie, GameShark, Hex editors, as well as other tools.
- If you can do research, take a stab at some stuff listed on Content to expand
When in doubt, remember this excellent tip from Link's Awakening:
Here is your clue. Make all the red blue.