Donkey Kong (Arcade)
From The Cutting Room Floor
Developer: Nintendo, Ikegami Tsushinki
Donkey Kong is the story of a guy named Jumpman, a giant gorilla, a girl named Pauline, and an endlessly looping set of buildings which may or may not contain a "pie factory".
This frame of the cement (or "pie") object is never used, and there's not really a place to use it since it never falls.
The logo for Ikegami Tsushinki Co., Ltd. can be found with the rest of the title graphics, but it's never used. ITC both developed the hardware and wrote the program code for Donkey Kong.
Their name is found again (hidden in 1BPP format) in c_5k_b, starting at 0xFA0, immediately following the message below.
The following text is hidden in the Japanese game (c_5k_b) at 0xF00:
The American build has most of this text, but the first three lines were overwritten.
|The Donkey Kong series|
|Arcade||Donkey Kong • Donkey Kong Jr. • Donkey Kong 3|
|Atari 400||Donkey Kong|
|NES||Donkey Kong • Donkey Kong Jr. Math|
|Game Boy (Color)||Donkey Kong • Donkey Kong Land • Donkey Kong Land 2 • Donkey Kong Land III (Prototype)|
Donkey Kong Country
|SNES||Donkey Kong Country • Donkey Kong Country 2 • Donkey Kong Country 3|
|Nintendo 64||Donkey Kong 64 (Prototype) • Diddy Kong Racing|
|Game Boy Advance||Donkey Kong Country • Donkey Kong Country 2 • Donkey Kong Country 3 • Mario vs. Donkey Kong|
Diddy Kong Pilot ("Banjo-Pilot" Prototype)
|Nintendo DS||DK Jungle Climber|