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Puyo Puyo! 15th Anniversary (Nintendo DS)

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Title Screen

Puyo Puyo! 15th Anniversary

Developer: Sonic Team
Publisher: Sega
Platform: Nintendo DS
Released in JP: December 14, 2006, June 19, 2008 (Special Price)


DevTextIcon.png This game has hidden development-related text.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.
Carts.png This game has revisional differences.


See, this is why server preservation is important.
This game's online features are no longer supported.
While this game's online features were once accessible, they are (as of May 20, 2014) no longer officially supported and online-exclusive features may be documented as now-unseen content.

It's the fifteenth anniversary of a game where you line up blobs in chains of four, now with more rulesets and some characters from the Compile-era games returning.

Puyo Puyo Sniper

There is an unused game mode in the "Special Price" version called "Puyo Puyo Sniper". Use this Action Replay code to unlock everything and beat the game. It is the third menu in options.

020ED7B0 FFFFFFFF
020ED7B4 FFFFFFFF
020ED7B8 FFFFFFFF
020ED7BC FFFFFFFF

Leftover/Test Graphics

This game is full of unused and leftover files, many of which contain leftover and test graphics in them.


staffroll/staff_puz_bace_g.ntft

Puyo15th-staffpuzbace.png

staffroll/staff_puz_parts00.ntft

Puyo15th-staffpuzparts.png

staffroll/staff_puz_finish00_map_bmp.dat

Puyo15th-staffpuzfinish.png

staffroll/staff_puz_white_g.ntft

Puyo15th-staffpuzwhite.png

Graphics that depict a slide puzzle. They're found in the staff roll folder, so this puzzle was going to be played during the credits, but was scrapped in the end.


staffroll/test_bmp.a

PuyoPuyo15thDS-Test bmp.a.png

A test graphic of some sorts.


test/TestData.narc/TestData_000

PuyoPuyo15thDS-TestData 0.ntft.png

test/TestData.narc/TestData_093

PuyoPuyo15thDS-TestData 93.ntft.png

Leftover graphics from the DS version of Puyo Puyo Fever.


test/TestData.narc/TestData_002

PuyoPuyo15thDS-TestData003.png

A screenshot of a battle using a placeholder background field.


test/TestData.narc/TestData_009

PuyoPuyo15thDS-TestData 9.ntft.png

test/TestData.narc/TestData_010

PuyoPuyo15thDS-TestData 10.ntft.png

test/TestData.narc/TestData_012

PuyoPuyo15thDS-TestData 12.ntft.png

test/TestData.narc/TestData_014

PuyoPuyo15thDS-TestData 14.ntft.png

test/TestData.narc/TestData_016

PuyoPuyo15thDS-TestData 16.ntft.png

test/TestData.narc/TestData_018

PuyoPuyo15thDS-TestData 18.ntft.png

Various test textures.


test/TestData.narc/TestData_074

PuyoPuyo15thDS-TestData 74.nbfs.png

Placeholder background for a multiplayer menu.


test/TestData.narc/TestData_023

PuyoPuyo15thDS-TestData024.png

test/TestData.narc/TestData_020

PuyoPuyo15thDS-TestData021.png

Screenshots of a prototype character select screen. Carbuncle was selectable here, and Amitie oddly has Baldanders' dropset and power type.


ingame/Ingame.narc/Ingame_192

PuyoPuyo15thDS-Ingame 192.ntft.png

ingame/Ingame.narc/Ingame_193_198

PuyoPuyo15thDS-Ingame 193 198.ntft.png

Placeholder field backgrounds. The former is seen in the previous battle screenshot and the graphic for it is present in the other versions of 15th as well, while the latter is used in Sniper Puyo.


mainmenu/LessonMenu/lesson_menu.narc/lesson_menu_01

PuyoPuyo15thDS-Lessonmenu02.png

A screenshot from the Xbox 360 game Dead or Alive Xtreme 2.


mainmenu/LessonMenu/lesson_menu.narc/lesson_menu_04

PuyoPuyo15thDS-Lessonmenu05.png

Photo of Yuji Naka.


objcse/testcse.narc/testcse_0, testcse_1, testcse_2, testcse_3

PuyoPuyo15thDS-Testcse 0 1 2 3.png

objcse/testcse.narc/testcse_4, testcse_6

PuyoPuyo15thDS-Testcse 4 6.png

Unused and unique artwork for Ms. Accord during drills and lessons. She seemed to be able to swing her arm. The final game opts to use her cutscene sprites and animations instead.


title/TitleData.narc/TitleData_2

PuyoPuyo15thDS-TitleData3.png

title/TitleData.narc/TitleData_0

PuyoPuyo15thDS-TitleData0.png

Title screen of "Puyo Puyo ABC". This seems to be the original concept of this game.


inline/Inline.narc/Inline_000

PuyoPuyo15thDS-Inline1.png

inline/Inline.narc/Inline_012

PuyoPuyo15thDS-Inline13.png

inline/Inline.narc/Inline_015

PuyoPuyo15thDS-Inline16.png

inline/Inline.narc/Inline_018

PuyoPuyo15thDS-Inline19.png

Some character selection screens of Puyo Puyo ABC. In the textbox is the name of the character's ability.


inline/Inline.narc/Inline_03

PuyoPuyo15thDS-Inline4.png

Dongurigaeru's ability description, "Great Spinner", it has the same name as the 15th's mode Spinner, and the description shows that this ability was supposed to work the same way.


inline/Inline.narc/Inline_06

PuyoPuyo15thDS-Inline 6.png

Raffina's ability description, "Treasure Hunt", which is supposed to work like 15th's Excavation, just that instead of a star, it says to dig for the treasure.


inline/Inline.narc/Inline_09

PuyoPuyo15thDS-Inline 9.png

(This graphic has a broken tilemap. Its tiles were assembled manually)

Gogotte's ability description, "Time Bomb", unlike 15th's Bombs mode, it seems to have worked differently than the final mode. Here's its translation:

"Gogotte's Time Bomb"

"Lower the timer by the amount of your chain while clearing the bombs on the field with your Puyo. That will pass it to the next person! If you take too much time, it will explode on your field. Any chain higher than two can lower the timer on a held bomb!"

(credit to Nenilein)


inline/Inline.narc/Inline_21

PuyoPuyo15thDS-Inline 21.png

inline/Inline.narc/Inline_24

PuyoPuyo15thDS-Inline 24.png

inline/Inline.narc/Inline_27

PuyoPuyo15thDS-Inline 27.png

Puyo Puyo ABC textboxes with wireless play-related texts.


inline/Inline.narc/Inline_45

PuyoPuyo15thDS-Inline 45.png

inline/Inline.narc/Inline_48

PuyoPuyo15thDS-Inline 48.png

inline/Inline.narc/Inline_51

PuyoPuyo15thDS-Inline 51.png

(The latter two graphics have broken tilemaps as well. Their tiles were assembled manually)

Puyo Puyo ABC descriptions for Single Puyo, Multi Puyo and a description about selecting the number of players for a match. The game here refers to the mode as Battle Royale.


inline/Inline.narc/Inline_30

PuyoPuyo15thDS-Inline 30.png

Possible Puyo Puyo ABC pause menu graphics.


inline/Inline.narc/Inline_34

PuyoPuyo15thDS-Inline 34.png

inline/Inline.narc/Inline_37

PuyoPuyo15thDS-Inline 37.png

inline/Inline.narc/Inline_38

PuyoPuyo15thDS-Inline 38.png

inline/Inline.narc/Inline_41

PuyoPuyo15thDS-Inline 41.png

inline/Inline.narc/Inline_43

PuyoPuyo15thDS-Inline 43.png

inline/Inline.narc/Inline_54

PuyoPuyo15thDS-Inline 54.png

inline/Inline.narc/Inline_57

PuyoPuyo15thDS-Inline 57.png

inline/Inline.narc/Inline_58

PuyoPuyo15thDS-Inline 57pal.png

All palettes for this font.

inline/Inline.narc/Inline_60

PuyoPuyo15thDS-Inline 60.png

inline/Inline.narc/Inline_65

PuyoPuyo15thDS-Inline 65.png

inline/Inline.narc/Inline_68

PuyoPuyo15thDS-Inline 68.png

inline/Inline.narc/Inline_71

PuyoPuyo15thDS-Inline 71.png

inline/Inline.narc/Inline_76

PuyoPuyo15thDS-Inline 76.png

Leftovers from the DS versions of Puyo Puyo Fever or Fever 2.


thoroughly/thoroughly_test.narc/thoroughly_test_00

PuyoPuyo15thDS-Thoroughlytest1.png

A placeholder background for the Endless modes selection. It says "Tokoton" (endless).


thoroughly/thoroughly_test.narc/thoroughly_test_04

PuyoPuyo15thDS-Thoroughlytest4.png

thoroughly/thoroughly_test.narc/thoroughly_test_06

PuyoPuyo15thDS-Thoroughlytest6.png

thoroughly/thoroughly_test.narc/thoroughly_test_08

PuyoPuyo15thDS-Thoroughly test 8.png

thoroughly/thoroughly_test.narc/thoroughly_test_10

PuyoPuyo15thDS-Thoroughlytest10.png

thoroughly/thoroughly_test.narc/thoroughly_test_12

PuyoPuyo15thDS-Thoroughlytest12.png

Placeholder buttons for Endless modes, oddly in different colors. They say, respectively: Endless Battle, Endless Puyo, Endless Fever and Endless Mission.

Other Leftovers

Across the files, several .bat files that were used to build the .narc archives can be found. Some source code related files can also be found, such as strings or text files of repositories.

roulette/bg_puyo_icon.narc/bg_puyo_icon_53

  <?xml version="1.0" encoding="utf-8"?>
  <wc-entries
     xmlns="svn:">
  <entry
     committed-rev="1312"
     name=""
     committed-date="2006-07-31T01:31:39.115267Z"
     url="http://web4/SVN/Puyo15/trunk/Prg/DS/src/tool/tanak_test/roulette/arc_dir"
     last-author="tanaka_hitoshi"
     kind="dir"
     revision="2533"/>
  <entry
     committed-rev="1312"
     name="arc.bat"
     text-time="2006-06-28T12:34:41.359375Z"
     committed-date="2006-07-31T01:31:39.115267Z"
     checksum="fad7fd988ce57b631ee4f5ba6466cf9b"
     last-author="tanaka_hitoshi"
     kind="file"/>
  <entry
     committed-rev="1312"
     name="arc2.bat"
     text-time="2006-06-28T12:40:02.015625Z"
     committed-date="2006-07-31T01:31:39.115267Z"
     checksum="ca7e7a3b7918d8344f85f1cb7db835c4"
     last-author="tanaka_hitoshi"
     kind="file"/>
  <entry
     committed-rev="1312"
     name="arc3.bat"
     text-time="2006-06-28T16:09:22.187500Z"
     committed-date="2006-07-31T01:31:39.115267Z"
     checksum="17bcb20478373a30a03a4b30ea011c40"
     last-author="tanaka_hitoshi"
     kind="file"/>
  </wc-entries>

This XML file seems to have information of a developer who uploaded some files to a repository, in this case some .bat files.

Revisional Differences

The Rev 1 version fixes a bug present in the original revision, where the game would stop saving after 255 times. The "Special Price" version adds the aforementioned unused minigame.