Sonic the Hedgehog Triple Trouble

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Sonic the Hedgehog Triple Trouble

Also known as: Sonic & Tails 2 (JP)
Developer: Aspect
Publisher: Sega
Platform: Game Gear
Released in JP: November 11, 1994
Released in US: November 15, 1994
Released in EU: November 1994


DevTextIcon.png This game has hidden development-related text.
EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


Dr. Robotnik is plotting, Nack is ineffectual, and Knuckles is a dic fine upstanding citizen with unflinching moral fiber.

Contents

Unused Graphics

Object Art

Artwork Description
STTKnux.png Knuckles getting hurt/tired while gliding.
STTNackBlink.gif STTNackEmerald.gif Nack blinking, and Nack holding a red Chaos Emerald.
STTNackSign.png A bonus sign using Nack's face.
STTUnusedBadnik.png Tiles for an unused enemy are loaded in Atomic Destroyer Zone.
(Source: Sonic Retro)

Level Art

Artwork Zone Description
STTGreatUnused.png Great Turquoise Zone There are spikes used "inside", but this outside spike isn't.
STTJungleUnused.png Meta Junglira Zone Another unused spike and a 30-degree slope.
STTWinterUnused.png Robotnik Winter Zone A 45-degree slope in front of the stage background, and an outside spring.
STTTidalUnused.png Tidal Plant Zone Many unused springs. The giant bubbles in this stage make most of these springs useless.
STTSpecialUnused.png Special Stage Several unused slope types, spikes (which don't appear in any Special Stage), and border tiles.

Unused Text

A build date string is present at 0x000C0:

Sonic & Tails 2 Sonic Triple Trouble
GG SONIC & TAILS
        Ver 1.00
1994/07/30 @SEGA
/Aspect Co.,Ltd 
GG SONIC THE HED
GEHOG   Ver 1.00
1994/08/02 @SEGA
/Aspect Co.,Ltd 

Regional Differences

Title Screen

Sonic & Tails 2 Sonic Triple Trouble
STTJPTitle3.png STTTitle.png

The title screen is almost completely different. The Japanese version also has an option for "3D Stage" that was removed from other versions.

STT3DStage.png

However, graphics for this menu option are still in Sonic Triple Trouble, and the option can be re-enabled with Game Genie codes 041-49E-E66 031-31E-E62.

STTJPTitle1.png STTJPTitle2.png
The title screen intro is different as well. In Sonic & Tails 2, Sonic and Tails run across the screen, then the game's logo comes up. In Sonic Triple Trouble, Knuckles jumps onto the title and laughs.

Level Select

Sonic Triple Trouble Level Select.png

Hold Up and power on the Game Gear. In the opening cutscene, press Start when Knuckles picks up the third Chaos Emerald. The level select screen will appear after choosing a character.