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A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials/Spaceship, Time Rifts, and Title Screen

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This is a sub-page of A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Graphics/Materials.

Spaceship

AHatIntime Ceilingyellow(Material).pngAHatIntime CeilingBlue(Material).pngAHatIntime Ceilingred(Material).png
AHatIntime CeilingGrey(Material).pngAHatIntime CeilingOrange(Material).pngAHatIntime CeilingPurple(Material).png
Unused ceiling colors for various rooms in the Spaceship.


AHatIntime pipe green(Material).pngAHatIntime pipe purple(Material).pngAHatIntime pipe yellow(Material).png
Unused pipe colors for pipes on the Spaceship.


AHatIntime PostBottom(Material).pngAHatIntime PostTop(Material).png
Two materials, called "Post Bottom" and "Post Top". Unknown purpose, but they might've been related to the mail room in some way.


AHatIntime PowerPanel Locked LazyPaw(Material).gif
An unused power panel material, with its filename stating it was for some level known as "Lazy Paw". This material has been in the Modding Tools since the launch of the game. It was revealed shortly before the release of DLC 2 in the sneak preview stream that Nyakuza Metro was a level that was conceptualized early on in development of the game, and originally had the name "Lazy Paw Metro". Thus, it's possible this power panel was intended for the original version of Nyakuza Metro.


AHatIntime PresentRibbon(Material).pngAHatIntime PresentBox(Material).png
The two materials used by the early design of the present model leftover in the Modding Tools.


AHatIntime SkyBackground Basic(Material).gif
A material that is called "Sky Background Basic". Apparently used as a skybox material at some point.


AHatIntime Skydome Spaceship(Material).gifAHatIntime Skydome Spaceship Scaled(Material).png
Two skybox materials. The first one was used on the Beta's title screen. The second one is a scaled variant of it.


AHatIntime BanisterGlowyellow pulsate(Material).gif
A yellow, pulsing swirly orb. Each room that contains a chapter in the Spaceship has a swirly orb that matches the color of the act select screen for the chapter, so given this orb's color, it was likely made for Sand 'n Sails.


AHatIntime ScifiTunnel Yellow(Material).gifAHatIntime SpaceshipDoor Sand(Material).gifAHatIntime SpaceshipDoor Basement(Material).gif
More Sand 'n Sails assets. The tunnel material for the hallway to the basement, as well as the door materials for Sand 'n Sails. The Alpine Skyline icon being present is the result of the Sand 'n Sails icon graphic being overwritten with the one for Alpine Skyline.


AHatIntime SpinningPlanet(Material).gif
The material used by the unused spinning planet model.


AHatIntime TutorialSceneWall(Material).png
A material called "Tutorial Scene Wall", indicating its intended use for the Mustache Girl/Cooking Cat tutorial scenes. The Vanessa Manor texture is possibly placeholder.


AHatIntime FloorCarpetPurple(Material).png
A duplicate material of the carpet material used for the floor of the tutorial room, called "Floor Carpet Purple". The carpet color for the tutorial scene in concept art was indeed purple, so this might be a possible remnant of that.


AHatIntime UnusedOldDoorSpaceshipMaterials.png
A large group of materials used by the older door designs from the Beta builds.


AHatIntime timeclock wood red(Material).png
A material for the scrapped time clock model, which could only be found in the Alpha builds.


AHatIntime watercooler water(Material).png
An unused material for the water cooler next to the Battle of the Birds spaceship door.


Time Rifts

AHatIntime Milk(Material).gifAHatIntime Milk slow(Material).gif
Materials for animated milk, intended for a background detail in older versions of the Secret Levels in prerelease builds.


AHatIntime OldSecretLevelsColorMaterials.png
The solid-color materials used for the platform blocks in Secret Levels in prerelease builds.


AHatIntime Skybox London(Material).gif
The animated skybox used for Secret Levels in prerelease builds. Not shown in the GIF is a detail where the entire material gains a tiled appearance for a few seconds.


AHatIntime Skydome Universe(Material).png
A version of the previous skybox material without all the fancy effects.


AHatIntime RhytmBounce Moon(Material).gif
There are several material assets related to a Rhythm Bounce motif for the assets used in the Prototype and Alpha builds, which has the graphics bounce up and down.


AHatIntime orange stuff(Material).png
The material used by the orange liquid in a background detail in an unused Secret Level design.


AHatIntime TimeRiftTVScreen(Material).gif
A strange material that shows a Time Rift portal on a TV screen with a rotating effect in the background. Unknown purpose.


AHatIntime secret ice rim red(Material).png
A material for the rim of the red ice blocks in some Blue Rifts, which instead in the final game use the rim material for the blue color.


AHatIntime tent red(Material).pngAHatIntime tent(Material).png
Two red tent materials. Purpose unknown.


AHatIntime TimeTrialGhostBase(Material).png
The material used by the scrapped Time Trial Ghost character that was only seen in the Prototypes of the game.


AHatIntime UndergroundSkySurface(Material).png
A material called "Underground Sky Surface". Purpose unknown. Might've been used in Purple Rifts at some point.


AHatIntime UnderwaterSurface(Material).gif
An unused water effect material, possibly an early candidate for the "sky" of Blue Rifts.


Title Screen

AHatIntime dirt grey(Material).png
An unused dirt material for some of the debris floating around on the title screen.


AHatIntime Gold Train Titlescreen(Material).png
A bright gold material intended for the Conductor's train on the title screen.


AHatIntime UnusedPlaceholderTitlescreenMaterials.png
Two unused materials for concept art for the title screen. The second material has long since been deleted from the Modding Tools.