The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Square
Publisher: Square
Released: 1997, PlayStation
Final Fantasy Tactics was, for many people, their first strategy RPG ever. Featuring an engaging story, excellent graphics and music, and an incredibly intricate gameplay system, this game is a classic all around. It has quite a bit in common with Tactics Ogre, an earlier strategy RPG, mainly because the two games were developed by the same teams.
And, of course, it has its fair share of unused content. With unused battle maps, overpowered debug command sets, extra playable characters, fully intact NPC and enemy data left hidden from view, and a whole mess of music left orphaned in the west with the removal of some minigames, Final Fantasy Tactics was pretty much the reason to own a GameShark back in the late 1990s.
All Featured BlurbsDid You Know...
- ...that Spiker! Super Pro Volleyball has a birth announcement hidden in the code?
- ...that Mario Paint has hidden features that are disabled by default?
- ...that the battle courses from Super Mario Kart were planned to be included in Mario Kart: Super Circuit?
- ...that Conker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
- ...that the A-Type song in the Game Boy version of Tetris was completely different in the earliest released copies?
- ...that Game & Watch Gallery originally had a Very Hard version of Classic Mode?
- ...that at least 52 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Sonic the Hedgehog 3 had almost no concept art released, outside of some pieces in MTV's Rock the Rock special. This would change in June 2022 with the release of Sonic Origins, which includes never-before-seen concept art from Sonic 3's development.
Pictured here is early concept art for Knuckles dating to early 1993, depicting him more like a mole. It seems that he would wear his glasses depending on the environment, like if the sun is out.
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