The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Developer: Telltale Games
Publisher: The Adventure Company (US), JoWooD Productions (EU)
Released: 2006-2007, Windows, Wii, Xbox 360
After Sam and Max: Freelance Police was cancelled, Telltale Games decided to bring it back as an episodic point-and-click adventure going by Sam & Max Save the World, featuring stories written by the creators of the show. It was one of Telltale Games' first episodic titles and went on to produce more entries from other franchises as the years went by, before they went defunct.
The game itself has gone through a few rewrites and last-minute changes, resulting in lots of unused dialogue and graphics that were discovered in the files.
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!