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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.
Featured Article
SaGa Frontier
Developer: Square
Publisher: Square
Released: 1997, PlayStation
SaGa Frontier is the seventh game in Square's long-running SaGa series. It's an open-ended RPG with seven separate scenarios, and unfortunately, a sharp learning curve and some seriously uneven difficulty, which caused many people to quit playing before really getting into it. Being one of the first traditional RPGs after the release of the wildly successful Final Fantasy VII probably didn't help its poor early reputation.
Deadlines absolutely mauled this game, with a whole lot of things being left unused and/or unfinished, from areas, to skills, to songs, to artwork, all the way to an entire chapter. There's also a small debug room with a few nice features... and many, many mysteries waiting to be solved.
Were You Aware...
- ...there are over 30 item icons, over 50 unused voice clips, and sprites for several unused moves for Richter in Castlevania: Symphony of the Night?
- ...that Legoland once had a difficulty system based on age?
- ...that the battle courses from Super Mario Kart were planned to be included in Mario Kart: Super Circuit?
- ...that Conker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
- ...that the voice acting in Hotel Mario could have been worse?
- ...that the Wii version of A Boy and His Blob has a Sam & Max: Freelance Police intro movie?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!