The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Heavy Iron Studios
Publisher: THQ
Released: 2003, GameCube, PlayStation 2, Xbox
SpongeBob SquarePants: Battle for Bikini Bottom is one of the many SpongeBob SquarePants video games to come out during the franchise's initial breakout in the early 2000s. Ever since release, it became widely regarded as one of the best SpongeBob video games because of the addictive object-collecting mechanics, creative and expansive worlds, and overall capturing the look and feel of the show. Since then, it became an unexpected cult classic and even received a remake for newer consoles.
As ambitious and big as the game is, it was originally planned to be even bigger. There are several cut levels appearing in a drastically unfinished state, unused animations that would have added more detail to the characters, and several leftover objects from earlier points in development. And if that isn't enough, there's even concept art for locations that never made it into the game!
All Featured BlurbsDid You Know...
- ...that Myth Makers: Super Kart GP started as a Nickelodeon racing game?
- ...that both Hidden Agenda and The Transnium Challenge summon Satan if a graphic is missing?
- ...that many of the special items in Landstalker were censored from the Japanese version?
- ...that Sonic the Hedgehog Mobile has graphics for the Marble Zone UFOs seen in a prototype of the Genesis original?
- ...that Super Mario Advance 4 has a large amount of e-Reader content that was never used?
- ...that LEGO Ninjago: Spinjitzu Smash had unused graphics from Mega Man Battle Network?
- ...that at least 72 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Deus Ex is an action role-playing game. The game is noted for being very open-ended at the time, but there were plans to make it even more so.
Pictured here are various concepts for JC Denton, including a female form. While the idea would be implemented in the sequel, it was planned here since the beginning – the titling of the player model as JCDentonMale, the choice of the gender-neutral name JC, and the fact that your gender is rarely referred to (e.g., guards saying "Thought I saw someone -- a guy in a coat." when you're spotted).
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