The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: LucasArts
Publisher: LucasArts
Released: 1993, DOS, Mac OS Classic
Day of the Tentacle is a graphical adventure game originally released in 1993, developed and published by LucasArts. Like other LucasArts adventure games of the time, it runs on the SCUMM engine. It was released simultaneously on floppy disk and CD-ROM.
The game, a loose sequel to Maniac Mansion, follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle - a sentient, disembodied tentacle - from taking over the world. The game utilizes time travel and the effects of changing history as part of the many puzzles to be solved in the game.
Despite seemingly having a relatively smooth development, the game is packed with a surprising amount of unused content including tons of dialogue, an unusually expansive debug mode (for LucasArts games of the time), many graphics and animations, remnants of several inventory items, and much more.
All Featured BlurbsDid You Know...
- ...that Yujix Terada hid his name in Dirty Pair: Project Eden by placing it in the overscan area at the bottom of the screen?
- ...that there's text in Perfect Dark for Game Boy Camera support?
- ...that Shang Tsung was meant to have a fatality in the arcade version of Mortal Kombat?
- ...that Kintaro was originally meant to have an intro in Mortal Kombat II like Goro did in Mortal Kombat?
- ...that there are Easter eggs even older than the one in Adventure?
- ...that Kirby was supposed to have a Mini ability as early as Kirby's Adventure?
- ...that at least 124 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
The Emperor's New Groove is a platformer based somewhat on the movie, using the engine from Croc 2.
Pictured here is an image of Kronk in the style of the Croc 2 demo cards. While a demo of the game was shown at the 2000 European Computer Trade Show, it's very unlikely this would have appeared there.
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