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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Rockstar North
Publisher: Rockstar Games
Released: 2004, PlayStation 2, Xbox, Windows
Grand Theft Auto: San Andreas... it's essentially the pinnacle of the Grand Theft Auto games, if not, many open-world games as a whole. It was loaded with features, such as customization, side missions, a hunger and strength system and even a much bigger map than before. Such content led this game to become a best-seller, to the point of receiving multiple ports.
As jam-packed as this game can be, there's a boatload of unused content to be found such as a wider range of customization options, unseen pedestrians, unused mission parts and even a skateboard. It gets more fascinating as it went through a wealth of revisional and regional differences, resulting in certain details and features being exclusive to a version of the game!
All Featured BlurbsDid You Know...
- ...that Gremlins: Unleashed and Kirikou have a variety of hidden images and messages from the developers, including rants about crappy Windows dev environments?
- ...that the Amiga version of Dragon's Lair has a message to crackers, asking them to wait a while before cracking the game...and it worked?
- ...that many of the special items in Landstalker were censored from the Japanese version?
- ...that Sonic the Hedgehog Mobile has graphics for the Marble Zone UFOs seen in a prototype of the Genesis original?
- ...that Super Mario Sunshine had four areas and a railroad system that were cut from the final game?
- ...that Shinobi III supports a then-unreleased controller through a cheat code?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured Image
Arnold Palmer Tournament Golf is a golf game released early in the Genesis' life. It's notable for starring a golfer so famous that a beverage is named after him... unless you live in Japan, where a respectable Japanese golfer (Naomichi Ozaki) is featured instead.
Pictured is a playable Easter egg based on Fantasy Zone that can be accessed by hitting the ball 100 times on a single hole and entering a code sequence similar to the Konami Code. This is not present in the Japanese version, which instead just shows a crudely-drawn screen.
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