The Town With No Name
|The Town With No Name|
The Town With No Name is a parody(?) of Western movies, and... Well, it's a bit hard to explain. Some claim it's a shoddy game made for a dying console (the CDTV) and one of the worst games of all time (what with the creators trying to distance themselves from it)--others think it may be one of the first examples of a shitpost/joke game that somehow got published (what with its poor art and voice acting, bizarre dialogue and gags, and rudimentary gameplay).
While we may never know which one it is since the development of it is shrouded in mystery, two things are certain about it; it's entertaining, and it has unused content that we get to cover!
- 1 Unused Screen
- 2 Unused Animations
- 3 Unused Graphics
- 4 Unused Audio
- 5 Version Differences
An unused language select screen, known as "FLAGS" in the graphics files; It can be accessed in-game by replacing another 'SHOT' file with the file 'LINGOSHOT'. It is obviously incomplete, as only clicking the UK flag does anything and that seems to just return you back to the title screen--still, this means that apparently there were plans to localize this game in some capacity, which is a bit surprising.
Found in the tutorial files. It was most likely supposed to be used while you're told about the action screen and you have to shoot Bernard the Bunny.
Several unused animations of Evil Eb popping up from behind buildings and shooting. In the final game, Evil Eb is not fought at all - the player character spares him instead.
An animation of the priest talking, accompanied by a few of the game's other characters. Judging by the name of the animation, it could have been used if the character makes a mistake or as an alternative game over.
The shop apparently had one more item besides baked beans: the Prospector's Gold Panning Kit.
An animation of the store closing. This may have been used the second time you go to it.
An alternate variation of the game's title.
An unused opening credit.
Some kind of placeholder image.
An unused version of the "MEANWHILE" splash card, on a sign instead of in the Back to the Future font.
The first of a unused set of images possibly intended for the 'making of bit'.
A rather confused looking Fergus points at something offscreen while holding a gun incorrectly. It is very similar to the used images in tone.
I have absolutely no clue, probably some sort of inside joke from Delta 4.
A calliope-like tune, purpose unknown.
A bizarre tune, purpose unknown.
Probably an early version of the saloon jingle, or a loop for when in the saloon.
This song was most likely to be used for the upstairs area in the saloon.
Several unused sound effects can be found. Where some of them could've been used is a mystery.
|AAAAHHHH!||A high-pitched shriek.|
|AARRGGHHFX||A low pitched scream, followed by a crash. Likely meant for when you jump off the 2nd floor of the saloon.|
|CRY4||A woman moaning loudly.|
|DRAWBANG||A crude mouth gunshot noise.|
|RICOCHET||A crude mouth ricochet noise.|
|STARWARSFX||The Star Wars theme, intended for the train ending but cut likely due to copyright.|
Low quality takes of the game's dialogue exist, likely from before the switch to CD audio. Somehow, the voice acting could have been even worse than it is in the final game.
|BORNSTUDIDFX||Wildcard McVee: Were you born stupid or did you have to learn to play this bad?|
|DONEHIMWRONGFX||Zippy Zeke: Wow, man with no name! You shot Nasty Ned! You done him wrong, so I'm gonna shoot you!|
|GHOSTSAYSFX||Man with No Name: The ghost with no name says, press button A to begin again, boy!|
|GOTMYREWARD||Man with No Name: I got my reward, and now Nasty Ned was heading for his.|
|HADENOUGHFX||Bartender: I've had enough of playing cards with you.|
|HEWILLPLAY||Bartender: Hey, look, there's Wildcard Willy McVee. He'll play cards with you.|
|KILLEDMYBROTHER||Cigarette Man: He's done it now, he's killed Evil Eb's littlest brother, and that means trouble.|
|LETTINGMEWINFX||Wildcard McVee: Oh come on, stop letting me win.|
|MISSEDME||Nasty Ned: Hah, you missed me! (gets hit by vulture)|
|ONEPAGEFX||Man with No Name: Aw damn, just one page to go and I'd have finished this book! (dies)|
|OUCHBYEFX||Nasty Ned: Ow! That really hurt! Anyhow, I gotta fall over now so I'll say goodbye.|
|QUEENSRULESFX||Bartender: Alright, here's the queen. I'll slide these cards around and when I stop you select the card you think is queen.|
|READYFX||Wildcard McVee: Ready?|
|SEENMYSPIDER||Old Timer: Say boy, have you seen my pet spider around here? I've been looking for him everywhere.|
|SETTLETHISFX||Wildcard McVee: Nobody beats me and nobody cheats me, and you've been trying to do both. Let's settle this now out in the street.|
|SHANEFX||Man with No Name: So long.|
Boy: Come back, Shane!
|TAKE10PACESFX||Sheriff: Alright boys, take 10 paces up the street, spin around and come out shooting.|
|TELEGRAMFX||Sheriff: Telegram for the man with no name.|
|THATSTORNIT||Evil Eb's Littlest Brother: Dang, that's torn it! (dies)|
|TOOSLOWFX||Several characters talking about being too slow. Possibly intended for CROWDMISTAKEANIM.|
|TURNANDFIREFX||Sheriff: Okay, turn and fire!|
|WAISTCOATRUINFX||Wildcard McVee: Oh no, this waistcoat is ruined! And it went right through the shirt as well! (dies)|
|YOULOSTFX||Bartender: Aw, sorry, but you lost.|
|YOUWINFX||Bartender: Ah, you won, stranger! You've won!|
The tutorial narrator referencing a status feature that is not present in the game.
The entire tutorial script, but narrated by the priest.
The CDTV and DOS versions of the game contain some minor differences, mainly in the audio.
- The opening scene uses a remix of the Good, The Bad and the Ugly theme, while the DOS version plays a different tune in a short loop.
- In the saloon sex scene, the audio is different. In the CDTV version, it plays crude scat singing, while the DOS version uses... saucier audio.