The Cutting Room Floor 是一个专注于发掘和研究电子游戏中未使用或删减内容的网站。许多游戏有着除开发者外不为大众所知的内容，包括调试菜单、未使用的音乐、图像、敌人和关卡 — 它们也有可能本应公开，但由于时间或资金不足而被删减。
Released: 1993, DOS, Mac OS Classic
Maniac Mansion: Day of the Tentacle is a graphical adventure game originally released in 1993, developed and published by LucasArts. Like other LucasArts adventure games of the time, it runs on the SCUMM engine. It was released simultaneously on floppy disk and CD-ROM.
The game, a loose sequel to Maniac Mansion, follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle—a sentient, disembodied tentacle—from taking over the world. The game utilizes time travel and the effects of changing history as part of the many puzzles to be solved in the game.
Despite seemingly having a relatively smooth development, the game is actually packed with a surprising amount of unused content including tons of dialogue, an unusually expansive debug mode (for LucasArts games of the time), many graphics and animations, remnants of several inventory items and much more.
Did You Know...
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- ...that Scorched Earth had a couple of very buggy lasers in Version 1.1?
- ...that Commando was originally called Combat, and was renamed Space Invasion in West Germany?
- ...that DuckTales has a third ending with a very obscure unlocking method?