The Cutting Room Floor 是一个专注于发掘和研究电子游戏中未使用或删减内容的网站。许多游戏有着除开发者外不为大众所知的内容，包括调试菜单、未使用的音乐、图像、敌人和关卡 — 它们也有可能本应公开，但由于时间或资金不足而被删减。
Released: 1996, SNES
Super Mario RPG: Legend of the Seven Stars is half-RPG, half-Super Mario Bros. Although it sounded like a blasphemous mix at the time, headed by Nintendo and RPG giant Square (then at what many people consider their peak) the results were spectacular, flawlessly blending two genres into a new one entirely: the "Mario RPG". A legacy that would be continued with Paper Mario, Mario & Luigi: Superstar Saga, and several others.
But it seems that development of this game was a rough process, as a number of areas were left out (and sadly, in most cases, the tilesets were altered to the point where these areas are a garbled mess, or were deleted entirely), and several enemies - presumably intended for these cut areas - remained unused.
If you're a fan of debug modes, Super Mario RPG actually features two of them, as well as a debug room and even several debugging items!
All in all, there are some extremely intriguing things hiding in the game...
Did You Know...
- ...that Matt Duncan was in big trouble if the PC Spider-Man game didn't work right?
- ...that the Amiga version of Dragon's Lair has a message to crackers, asking them to wait a while before cracking the game...and it worked?
- ...that Side B of the Apple II Karateka diskette has an upside-down version of the game?
- ...that Journey to Silius started out as a Terminator game?
- ...that the voice acting in The Town With No Name could have been worse?
- ...that Lakitu's behavior in Super Mario Bros. is the result of a bug?
Tony Hawk's Pro Skater is the debut of the Tony Hawk series, with the Nintendo 64 version coming out a few months after the PlayStation version.
Pictured is an easter egg exclusive to the Nintendo 64 version, containing a photo of an unidentified woman.