ClayFighter 63⅓
ClayFighter 63⅓ |
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Developer: Interplay This game has unused playable characters. This game has a prototype article |
To do: Figure out if the debug mode inputs work on actual hardware. The next to impossible timing of it might possibly be an emulation error due to the faster loading times on emulators. |
ClayFighter 63⅓ is the third installment in Interplay's series of fighting games. The game was planned to have much more content, but a lot was cut out due to time constraints.
Fortunately, Interplay released a "Sculptor's Cut" version containing most of the previously promised features (HoboCop still didn't make the cut). Unfortunately, it's very hard to find and very expensive.
Contents
Sub-Page
Prototype Info |
Unused Graphics
Removed Characters
Using the character modifier code 811A2B2E 00?? (where "??" is one of the below) on the character select screen will trigger flashing between the selected character's name graphic and the removed character:
- 06 - High Five
- 07 - HoboCop
- 0B - Lady Liberty
- 0C - Lockjaw Pooch
- 10 - Zappa Yow-Yow Boyz
Trying to play a match with any of these characters will result in playing as Bad Mr. Frosty in his alternate color.
Unused Palette
GameShark code 801A2B39 0001 will let you use an unused outfit for Kung Pow, consisting of a blue gi and green pan.
Debugging Features
Debug Mode
To enable a secret debug mode you will need to hold Z while the game is starting up, then while holding Z still, press D-Pad Left, D-Pad Left, D-Pad Right, D-Pad Right, D-Pad Up, D-Pad Down, A, B extremely quickly before the logo appears on-screen. The timing for this is next to impossible to do, in fact it might no longer be possible without GameShark cheats.
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To extend the time needed for each successful button input, apply the below code.
Extend time for each successful button input:
US | EU |
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81000B9A 270F | 81000BCA 270F |
Crash Debugger
If the game ever crashes, it'll print a single line at the top of the screen about the crash.
Build Dates
Version | ROM Address | Build Date |
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US | 0xF1A88 | Aug 25 1997 08:26:33 |
Europe | 0xF1C58 | Aug 25 1997 08:26:33 |
The ClayFighter series
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SNES | ClayFighter • Tournament Edition |
Nintendo 64 | 63⅓ (Prototype) • Sculptor's Cut |
PlayStation | Extreme |
Related | |
SNES | Claymates (Prototype) |
- Pages missing developer references
- Games developed by Interplay
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- Games published by Interplay
- Nintendo 64 games
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- Games released in 1997
- Games released in October
- Games released on October 21
- Games released in November
- Games released on November 1
- Games with unused characters
- Games with hidden development-related text
- Games with unused graphics
- Games with debugging functions
- Games with hidden level selects
- To do
- ClayFighter series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
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Games > Games by content > Games with unused characters
Games > Games by content > Games with unused graphics
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Games > Games by publisher > Games published by Interplay
Games > Games by release date > Games released in 1997
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 1
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 21
Games > Games by series > ClayFighter series