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ClayFighter 63⅓

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Title Screen

ClayFighter 63⅓

Developer: Interplay
Publisher: Interplay
Platform: Nintendo 64
Released in US: October 21, 1997
Released in EU: November 1, 1997


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


ProtoIcon.png This game has a prototype article

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

ClayFighter 63⅓ is the third installment in Interplay's series of fighting games. The game was planned to have much more content, but a lot was cut out due to time constraints.

Fortunately, Interplay released a "Sculptor's Cut" version containing most of the previously promised features (HoboCop still didn't make the cut). Unfortunately, it's very hard to find and very expensive.

Crash Debugger

CF63-crash.png

If the game ever crashes, it'll print a single line at the top of the screen about the crash.


(Source: Ferrox)

Build Dates

Version ROM Address Build Date
U 0xF1A88
Aug 25 1997 08:26:33
E 0xF1C58
Aug 25 1997 08:26:33
Prototype 0xACBF4
Aug 21 1997 07:16:21


(Source: Ferrox)

Unused Graphics

ClayFighter 63 13 removed char names.png

Using the character modifier code 811A2B2E 00?? (where "??" is one of the below) on the character select screen will trigger flashing between the selected character's name graphic and the removed character:

  • 06 - High Five
  • 07 - HoboCop
  • 0B - Lady Liberty
  • 0C - Lockjaw Pooch
  • 10 - Zappa Yow-Yow Boyz

Trying to play a match with any of these characters will result in playing as Bad Mr. Frosty in his alternate color.

Unused Palette

I'm blue, da ba dee da ba die...

GameShark code 801A2B39 0001 will let you use an unused outfit for Kung Pow, consisting of a blue gi and green pan.