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ClayFighter: Sculptor's Cut

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Title Screen

ClayFighter: Sculptor's Cut

Developer: Interplay[1]
Publisher: Interplay[1]
Platform: Nintendo 64
Released in US: May 1, 1998[1]


MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.


ClayFighter: Sculptor's Cut is an upgraded version of ClayFighter 63⅓ with four new characters that were cut from the original game, along with several other updates. It was released exclusively in the US as a rental from Blockbuster Video, and thus is among the rarest of Nintendo 64 games.

Debugging Features

Debug Menu

Our heroes are quite lost.

There's a debug menu for two-player matches. On the character select screen, hold L or Z and press A, B, A, B, A, B, C-Left, C-Right, Up, C-Right, C-Left, C-Right. Then pick any character, and when the match begins, press Start and quit the game. You'll be taken to a screen where you can select the characters and arena. P1 chooses the first character and P2 chooses the second character, naturally.

  • Analog Stick: Select character.
  • C-Up: Next stage.
  • C-Down: Previous stage.
  • Start: Begin match.

The game returns to this screen after the match.


Crash Handler

ClayfighterSC-crash.png

If the game ever crashes, it'll print a single line at the top of the screen about the crash.

Theme Song Variation

In-Game Unused

In the animated intro for ClayFighter: Sculptor's Cut, a theme song plays that is overlayed with sound effects drowning out the song. However, due to this being an overlay, the original song is played in a separate layer unheard through normal gameplay.

References