The Cutting Room Floor er et nettsted dedikert til å oppdage og dokumentere skjult innhold i videospill. Fra feilsøkingsmenyer til ubrukt musikk, grafikk, fiender eller nivåer, mange videospill har innhold aldri ment å bli sett av noen andre enn utviklerne — eller til og med ment for alle, men kutt på grunn av tids-/budsjettbegrensninger.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Developer: Nintendo, Intelligent Systems
Released: 2004, GameCube
Paper Mario: The Thousand-Year Door is the sequel to the original Paper Mario game, which was released for the GameCube. As big as the success was with the previous game, the follow-up is considered to be the best of the spin-off franchise by fans, due to it expanding on what was settled in the original such as bigger maps, improved graphics and details and a brand new post-game quest.
The game has appeared to have undergone a wealth of balance changes and scrapped enemies, along with some unused characters and items that never appear in the final game! There's also a bunch of overlooked and unseen oddities, considering the amount of detail this game had received during development.
All Featured Blurbs
Didst thou wot...
- ...that the programmer of Death Stalker put a message in the game's code after he was locked out of his car?
- ...that Nashi-jiru Busha! Funassyi VS Dragons has random Pokémon sprites hidden inside?
- ...that even games from 1975 can have unused graphics?
- ...that there are voice clips in Super Smash Bros. for six characters' Final Smashes?
- ...that Bullet Bills were meant to appear in the Game Boy version of Yoshi?
- ...that the Game Boy version of Qix was meant to have more endings?
- ...that at least 158 games released on today's date have articles?
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Zombies have risen from the dead, and for some reason keep invading your home, not even bothering with your neighbors. To defend yourself, you must plant a variety of zombie-fighting vegetation. As crazy as it sounds, Plants vs. Zombies is actually a pretty solid game.
A hidden menu called "Limbo Page" exists in the game's code. This menu allows the players to access most of the unused minigames and hidden features.
After changing some values, a link to Limbo Page will appear at the bottom of the Mini-games/Puzzle/Survival page. Note that this also adds three other links: PAGE0, PAGE1, and PAGE3. PAGE0 is Survival, PAGE1 is the regular Minigames menu, and PAGE3 is Puzzle. Interestingly, the Zen Garden and Tree of Wisdom can also be accessed from this menu.
There are twenty unused mini-games to be found in the Limbo Page.