The Cutting Room Floor
The Cutting Room Floor je stránka, která se snaží odkrýt tajemství nevyužitého obsahu ve videohrách. Mnoho her má nevyužitý obsah určený pouze pro vývojáře nebo dokonce obsah, který měl být pro všechny, ale byl zrušen z důvodu nedostatku času peněz
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developers: Ion Storm, Westlake Interactive (Mac)
Publishers: Eidos Interactive, Aspyr Media (Mac)
Released: 2000, Windows, Mac OS Classic
Deus Ex is the rare combination of several genres, real-life conspiracies, loads of content to explore, and captivating environments.
The game was also highly ambitious, with development spanning several years. Not only are there plenty of cut concepts, but also plenty of concept art and screenshots from early versions of the game. The released game also contains slews of cut conversations, loads of unused textures, and some tidbits from cut levels.
All Featured BlurbsDid You Know...
- ...that the original arcade version of Donkey Kong has a congratulatory message to those who could decompile the game?
- ...that Lethal Enforcers I & II has its own entire source code hidden inside?
- ...that many older games have uncompiled code snippets sloppily included?
- ...that Skullgirls has an ASCII portrait of a Persona 2 character hidden in its cutscene script files?
- ...that Alien Storm has a hidden cheat that can be activated by many different button combinations?
- ...that the Brazilian GameCube BIOS has a patch contained exclusively to fix a crash in NBA Courtside 2002?
- ...that at least 46 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Jurassic Park: Trespasser was an ambitious game with plenty of unique features for its time, among them a physics engine, realistic water, a complex environment with lots of trees, and an almost nonexistent character model that has only one arm that stretches out in an awkward fashion. Unfortunately, the game had a rushed development cycle and got released in a broken state that received negative reviews and sold poorly. Still, it has a dedicated fanbase.
Pictured here is a loading screen for the cut level, Pine Valley, which managed to survive to the final version. Pine Valley is perhaps the most famous scrapped level from Trespasser, probably because of how far into production it made it before being scrapped. It's also because of the fact a stripped down version of Pine Valley was used for the Trespasser demo. The main reason for Pine Valley's removal was because the puzzles were too buggy and Dreamworks Interactive had little time to fix them before the upcoming deadline.
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