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This page is a translated version of the page The Cutting Room Floor and the translation is 12% complete.

Welcome to The Cutting Room Floor. 13 075 articles and counting!

The Cutting Room Floor je stránka, která se snaží odkrýt tajemství nevyužitého obsahu ve videohrách. Mnoho her má nevyužitý obsah určený pouze pro vývojáře nebo dokonce obsah, který měl být pro všechny, ale byl zrušen z důvodu nedostatku času peněz

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look.

Featured Article

Let's roll the dice!

Super Mario Bros. 3

Developer: Nintendo
Publisher: Nintendo
Released: 1988, NES/Famicom

Super Mario Bros. 3 was the last Mario game to be released on the NES. The game introduced such beloved concepts as the Koopa Kids, Super Leaves, and Tanooki Suits.

Fifteen unused levels are tucked away in the game, only accessible through codes and hacking. Along with those levels are unused enemies, graphics, stage palettes, and two unused mini-games. There's even a debug menu!

And in addition to all of that unused content, there are a variety of differences between the Japanese and International versions of the game. The two international revisions contain some interesting differences too! There's a lot to know about Super Mario Bros. 3.

Read more...


All Featured Articles

Did You Know...

  • ...that the 1986 game Ganso Saiyuuki has a filthy message from the game's designer?
  • ...that in Portal 2, the two people in co-op were once not robots, but Chell and Mel, a palette-swap?
  • ...that the arcade version of Bubble Bobble has a complete set of slot machine graphics?
  • ...that many early Konami NES games have anti-piracy features designed to make the player's experience miserable?
  • ...that Side Arms Hyper Dyne uses "Twinkle Twinkle Little Star" to test the game's sound engine?
  • ...that Sonic Mega Collection has an unused video filmed in San Francisco?

Contributing

Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • A list of what needs to be done

We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

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