If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

The Legend of Zelda

From The Cutting Room Floor
Jump to navigation Jump to search
This page contains changes which are not marked for translation.
Other languages:
English • ‎lietuvių • ‎polski • ‎português do Brasil • ‎中文(简体)‎ • ‎日本語 • ‎한국어


Title Screen

The Legend of Zelda

Also known as: Zelda no Densetsu: The Hyrule Fantasy (JP, FDS)
Developers: Nintendo EAD, SRD[1]
Publishers: Nintendo, Hyundai (KR)
Platforms: NES, Famicom Disk System
Released in JP: February 21, 1986 (FDS), February 19, 1994 (Famicom)
Released in US: August 22, 1987
Released in EU: November 15, 1987
Released in KR: 1989


EnemyIcon.png This game has unused enemies.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article
NotesIcon.png This game has a notes page
DCIcon.png This game has a Data Crystal page

The Legend of Zelda features Link on a quest to save Zelda from the evil Gannon (sic!). On his way, he gets no help at all, except for the Old Man who gives him a random stick he picked up somewhere (plus some vague hints), and is on his own in the vast land of Hyrule.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info
Miscellaneous tidbits that are interesting enough to point out here.
Notes
ZeldaBookFDS.png
Console Differences
Because not everyone has a Famicom Disk System. Some have a Game Boy Advance.

Unused Enemy Type

Hmmm...
To do:
Add a screenshot of the enemy.

Enemy type $42 is a Gleeok with one head, unused in the final game. This can be seen by freezing RAM address $0350 at $42 and changing screens.

Unused Text

クワシイコトハ マニュアルヲ ヨミマショウ

Literal translation: "For further information, check the manual."

In both the FDS and Famicom cartridge versions, this unused string of text is found at the end of the treasure listing. It served the same purpose and says basically the same thing as the sign Link is holding in the final game.

References