This page details one or more prototype versions of Zelda's Adventure.
Rip the maps and graphics and compare to the final version.
According to the CD's label, this build is Version 1.10 and was made in the second phase of testing. As a result, there are only a few changes between it and the final game.
A rather crude registered trademark (®) symbol was added to the logo.
Ganon's name in the Scroll of Shurmak is spelled correctly in the prototype. It was "corrected" to Gannon in the final version for some unknown reason.
Some extra copyright text was added to the demo screen. Because of this, the background and "PRODUCED BY VIRIDIS" text had to be shifted upwards. In addition, a (less crude) ® symbol was added to the logo.
A small part of the river north of Shurmak's hideout was rotated for the final game.
The cut Alligator Shoes item can be acquired in the prototype. It appears next to the merchant in Vendoss Swamp, and can be picked up without paying him any Rubies.
An extra Lowder was removed from this North Gubasha Desert map. It is immobilized until Zelda kills another Lowder and leaves and re-enters the area, after which it'll teleport to the center of the map and work properly.