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The Legend of Zelda: A Link Between Worlds

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Title Screen

The Legend of Zelda: A Link Between Worlds

Also known as: Zelda no Densetsu: Kamigami no Triforce 2 (JP)
Developer: Nintendo EAD[1]
Publisher: Nintendo[1]
Platform: Nintendo 3DS
Released in JP: December 26, 2013[1]
Released in US: November 22, 2013[1]
Released in EU: November 22, 2013[1]
Released in KR: June 21, 2014[2]

AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.

PrereleaseIcon.png This game has a prerelease article

To do:
English, Spanish, and French text differences between the US and European versions.

The Legend of Zelda: A Link Between Worlds is the third entry of the series to be set in the Hyrule of A Link to the Past (the second being the relatively-obscure Inishie no Sekiban), and offers an open concept for dungeon progression, a paid weapon system, and Ravio.


Read about prerelease information and/or media for this game.
Prerelease Info

Internal Project Name

A Link Between Worlds is referred to internally as "Jack". The reason for this becomes apparent when looking at the internal names of other Zelda games released in the same timeframe: Ocarina of Time 3D is known as "Queen", The Wind Waker HD is known as "King", and Majora's Mask 3D is known as "Joker", while Tri Force Heroes is known as "Alice".

The last moniker might seem out of place, until you remember the playing card elements in the classic tale of Alice in Wonderland, which this seems to be a reference to.

Unused Graphics

Placeholder Textures

This texture is found in various model files. 仮 translates to "temporary".

Two placeholder floor textures:

Three placeholder wall textures:



These are placeholders for the young woman's clothes. It's called "obj_dress" and is located in the textures of indoor locations (idr_Common.bch).

Dungeon Background


This dummy background depicts Hyrule Castle from A Link to the Past. It was meant to be displayed while at a high location, such as the Tower of Hera. This image appears in eight different dungeon files.

Interface Icons

Zelda ALBW actionbutton old.png

This action button, seen in the (then-unnamed) A Link Between Worlds downloadable eShop video, still remains in the game's data.


This placeholder version of Link in his painting form has a white zero on it. Its filename is PeraLinkLv0.

Placeholder Final
(Source: Original TCRF research)

Early Textures

This early wall texture was seen in the Nintendo direct of April 2013 and is located in the Tower of Hera files (root / Archive / DungeonHera1.szs / World / MapActor / vr_Hera.bch) assigned to the skybox model.

Nintendo Direct (17 April 2013) Final
Lozalbw O cliffA early.png Lozalbw O cliffA.png

Unused Areas

There are two sets of unused areas, designed by different staff members. These two people are Ryutaro Kanno and Takayuki Ikkaku. According to the credits, Kanno was responsible for field planning, while Ikkaku worked on dungeon planning. Indeed, the leftover areas tied to their names reflect their roles in development.

Kanno focused on recreating areas from A Link to the Past in three dimensions, while Ikkaku created some new locations.

Kanno Maps

FixedKanno1 - Lost Woods

The Lost Woods have been recreated, but the area doesn't quite resemble the original from A Link to the Past.

A Link Between Worlds A Link to the Past
Zelda-Link-Between-Worlds-ALTTP-Lost-Woods-Top.png Zelda-Link-to-the-Past-Lost-Woods-Final.png

There's a New Super Mario Bros.-style signpost here instead of a standard Legend of Zelda one. Both Ryutaro Kanno and Takayuki Ikkaku have worked on New Super Mario Bros. games in the past.


FixedKanno42 - Zora Lake

Zora Lake was also recreated in 3D.

A Link Between Worlds A Link to the Past
Zelda-Link-Between-Worlds-ALTTP-Zora-Lake-Top.png Zelda-Link-to-the-Past-Zora-Lake-Final.png

This map resembles its A Link to the Past counterpart much more closely than the Lost Woods area above.


FixedKanno43 - Under the Bridge

This area, underneath the bridge, features a tent and a bonfire. The opposite wall is plain and featureless.


FixedKanno46 - Lost Woods Poe Area

The Poe puzzle section of the Lost Woods.


A top-down view:


This area also includes sprites for two Poes and a text box:


The text on the sign reads "↑ 迷いの森", which translates to "↑ Lost Woods".


Ikkaku Maps

FixedIkkaku26 - New

An angled view of the first of two maps created by Takayuki Ikkaku. It's a simple room with a sunken center.


A top-down view:


FixedIkkaku27- New

An angled view of the second of two maps created by Takayuki Ikkaku. It features a doorway opening to a raised platform.


A top-down view: