If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Proto:The Legend of Zelda: Tri Force Heroes
This page details one or more prototype versions of The Legend of Zelda: Tri Force Heroes.
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? Notes: Document the gameplay differences by overriding/spoofing the server check |
Tri Force Heroes was first announced at E3 2015, with a playable demo at the event. The demo was later updated with final assets and code and distributed with download codes for limited online play in mid-October 2015, though the Forest Temple stage was removed likely to reduce download size.
The original demo from E3 was obtained and released by nameless ninjas on December 25, 2018 and contains various differences. The demo is dated May 22, 2015 at 11:14:28.
Contents
- 1 General Differences
- 2 Music Differences
- 3 Model Differences
- 4 Graphical Differences
- 4.1 Communication Icons
- 4.2 Materials
- 4.3 Outfit Icons
- 4.3.1 Boomeranger
- 4.3.2 Cheer Outfit
- 4.3.3 Cheetah Costume
- 4.3.4 Cursed Tights
- 4.3.5 Dapper Spinner
- 4.3.6 Fire Blazer
- 4.3.7 Gust Garb
- 4.3.8 Legendary Dress
- 4.3.9 Light Armor
- 4.3.10 Lucky Loungewear
- 4.3.11 Robowear
- 4.3.12 Serpent's Toga
- 4.3.13 Showstopper
- 4.3.14 Spin Attack Attire
- 4.3.15 Sword Suit
- 4.3.16 Sword Master Suit
- 4.3.17 Timeless Tunic
- 4.3.18 Tingle Tights
- 4.3.19 Tri Suit
General Differences
- The demo is currently unplayable due to its reliance on connecting to Nintendo's servers for multiplayer.
- Text for NPCs and menus are either untranslated from Japanese or are dummied out with lines saying "Hello". The minimum amount of English text present is also literally translated.
- All the outfits are present in the files but no other stages aside from the ones playable in the demo are in the files.
Music Differences
Several themes are still sampled at this point rather than real-life orchestrations.
Title
The title theme has slight changes with the violin.
| Proto | Final |
|---|---|
Credits
The credits theme adds the boss theme near the middle along with other changes.
| Proto | Final |
|---|---|
Woodlands
The Woodlands theme has slight changes with the violin.
| Proto | Final |
|---|---|
Volcano
The Volcano theme has slight changes with the violin and the percussion's volume.
| Proto | Final |
|---|---|
Model Differences
In general, many outfits were modified to round Link's feet to make them smoother.
| Proto | Final |
|---|---|
Boomeranger
The only outfit to have its design entirely overhauled, for understandable reasons...
| Proto | Final |
|---|---|
Dapper Spinner
More detail was added to the scarf, but most importantly Link received a stylish moustache!
| Proto | Final |
|---|---|
Rupee Regalia
You guessed it: 'stache.
| Proto | Final |
|---|---|
Graphical Differences
Communication Icons
For whatever reason, the "Let's Go" icon is in a much rougher state compared to the rest. The icon is normally used in the lobby area, which wasn't accessible in the demo. The design of the Links seem to match much closer to the A Link Between Worlds model, as do the unused yawning icons.
| Proto | ![]() |
|---|---|
| Final | ![]() |
Materials
Mystery Jade
The small imprint was made into a full hole. Cool.
| Proto | Final |
|---|---|
![]() |
![]() |
Divine Whiskers
The shading was adjusted.
| Proto | Final |
|---|---|
![]() |
![]() |
Crimson Shell
The icon got completely redrawn.
| Proto | Final |
|---|---|
![]() |
![]() |
Fancy Fabric
The coloring was completely changed.
| Proto | Final |
|---|---|
![]() |
![]() |
Vintage Linen
As was this one's.
| Proto | Final |
|---|---|
![]() |
![]() |
Sandy Ribbon
The Sandy Ribbon's icon in the files is named mtrl_black_pearl_bracelet, which doesn't match up with what it looks like in the final game. Turns out the demo still has its original design intact!
| Proto | Final |
|---|---|
![]() |
![]() |
Golden Insect
The icon got completely redrawn along with its shading. Whether it's an improvement is up to you to decide.
| Proto | Final |
|---|---|
![]() |
![]() |
Carmine Pearl
Named in the files as mtrl_cloud_mass, this material too had its design completely changed like the Black Pearl Bracelet/Sandy Ribbon.
| Proto | Final |
|---|---|
![]() |
![]() |
Mock Fairy
The icon was completely redrawn.
| Proto | Final |
|---|---|
![]() |
![]() |
Aurora Stone
The shading was changed.
| Proto | Final |
|---|---|
![]() |
![]() |
Steel Mask
The icon was redrawn to change the perspective to something cleaner.
| Proto | Final |
|---|---|
![]() |
![]() |
Fabled Butterfly
The icon was redrawn.
| Proto | Final |
|---|---|
![]() |
![]() |
Frilly Fabric
Named as mtrl_purupuru, the fabric was originally...lips?
| Proto | Final |
|---|---|
![]() |
![]() |
Outfit Icons
Many outfit icons received slight adjustments, mainly to adjust their perspective. Some touchups are nearly invisible unless you know exactly what to look for and are fully zoomed-in.
Boomeranger
As with the model, the icon itself was updated.
| Proto | Final |
|---|---|
Cheer Outfit
The pompoms and skirt were redrawn to more closely match the actual model.
| Proto | Final |
|---|---|
Cheetah Costume
The collar's position was adjusted and the insides of the boots were touched up.
| Proto | Final |
|---|---|
Cursed Tights
The hood was redrawn from a different perspective.
| Proto | Final |
|---|---|
Dapper Spinner
The shading on the hat and feather were adjusted and the scarf got decorated to match up with the model.
| Proto | Final |
|---|---|
Fire Blazer
The hands were touched up a tiny bit.
| Proto | Final |
|---|---|
Gust Garb
The bracelets got touched up and moved downwards a bit. The scarf(?) also had its bottom slip adjusted.
| Proto | Final |
|---|---|
Legendary Dress
The right hand's bracelet was shifted upwards by a single row and had its coloring very slightly adjusted.
| Proto | Final |
|---|---|
Light Armor
The hands were moved slightly.
| Proto | Final |
|---|---|
Lucky Loungewear
The top of the hat was redrawn to add some bulk and the left fist was touched up.
| Proto | Final |
|---|---|
Robowear
The helmet was completely redrawn while the body was given minor touch-ups. Most notably, for reasons unknown, many details were blurred in the final icon, like the metal ring around the red chest light and the leg joints which were both blurred until almost unnoticable.
| Proto | Final |
|---|---|
Serpent's Toga
The belt and shoes were redrawn to more closely match the model. The model itself is the same between the demo and final game, so the demo's icon might have been drawn from an earlier model or the drawing itself is just rougher like the Cheer Outfit's icon in the demo.
| Proto | Final |
|---|---|
Showstopper
The hat was redrawn and the shading on the suit was overhauled.
| Proto | Final |
|---|---|
Spin Attack Attire
The hands and helmet were redrawn.
| Proto | Final |
|---|---|
Sword Suit
The hat and left hand were redrawn, with the rest of the icon receiving minor touchups.
| Proto | Final |
|---|---|
Sword Master Suit
The whole icon was completely redrawn.
| Proto | Final |
|---|---|
Timeless Tunic
The cap and left hand got redrawn from a different perspective, the hands were removed, Link's signature belt buckle was added, and the tops of the boots received slight touchups.
| Proto | Final |
|---|---|
Tingle Tights
The hood and balloons were redrawn, while the right boot was touched up.
| Proto | Final |
|---|---|
Tri Suit
The visor's reflection was made a lot more visible.
| Proto | Final |
|---|---|































