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Serious Sam 3: BFE

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Title Screen

Serious Sam 3: BFE

Developer: Croteam
Publisher: Devolver Digital
Platform: Windows
Released internationally: November 22, 2011

GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.
PiracyIcon.png This game has anti-piracy features.

NotesIcon.png This game has a notes page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Notes: A lot. See the Notes page.

BFE (possibly) stands for Before First Encounter. The game takes place before Serious Sam: The First Encounter.


Unused Sounds

Pre-Release Related

Unseen Pre-Release Imagery

Present in All_01.gro\Content\SeriousSam3\Levels and All_249955.gro\Content\SeriousSam3\Levels contains three .tex image files which are never seen in game. The first image may be a multiplayer map. The second image depicts an area never seen in the game. No level seems to based off it either, as no level in the game has this much grass in a single area. The third image possibly shows a level from The Power of the Underworld. Something to note is that this same image also appears in Serious Sam HD: The Second Encounter, where it's also unused.

Serious Sam 1 Leftovers

Mordekai The Summoner's Staff

SeriousSam3 Mordekai Staff Leftover.PNG

For whatever reason, the non-HD version of Mordekai's staff can be found in the All_02.gro\Content\SeriousSam3\Models\Enemies\Mordekai file directory.


Serious Sam 3 employs a variety of amusing and/or annoying copy-protection methods if it detects that it's been cracked. Rather hilariously, some of these can be bypassed entirely just by installing the game in a path that contains the word "Steam".

Digital Rights Scorpion

Upon collecting the Pistol in the very first level, you'll be met with a Sam-sized, super-fast, immortal version of the Red Arachnoid. If you kill it with cheats, it'll just keep coming back until you reach the museum.

This is the only anti-piracy mechanic that Croteam or Devolver seem to have explicitly talked about, if not in particularly serious terms.

Highway Look-See

In the fifth level, walking under the highway causes the game to lock the "look up" and "turn to the side" controls on, leaving you staring at the skies running in circles like an idiot. Also, you apparently take more damage.


The game will crash after five minutes of play, and will crash during the ending every time. Nice.