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The Cutting Room Floor

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This page is a translated version of the page The Cutting Room Floor and the translation is 67% complete.
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Benvigut/da a The Cutting Room Floor. 29.151 articles i pujant!

The Cutting Room Floor és un lloc dedicat a descobrir i investigar contingut de videojocs sense ús. Des de menús de debug, a música, gràfics, enemics o nivells sense utilitzar, molts jocs tenen contingut que esperaven que ningú excepte els desenvolupadors pogueren veure; o que s'anaven a publicar, però es van haver de retirar per limitacions de temps o pressupost.

Siguis lliure de consultar la nostra col·lecció de jocs i comença a llegir. T'abelleix investigar? Comprova alguns esborranys i mira d'ajudar-nos. Només necessites algun record d'algun menú/nivell que vas veure fa anys però que no recordes com accedir-hi? Crea una pàgina amb el que vas veure i ho mirarem. Si vols ajudar a mantenir el funcionament d'aquest web i ajudar a investigar més els jocs, ens pots donar diners.

All Featured Blurbs

Article destacat

Battling with THE MAN!

This article has a 'Main' page!This article has a 'Proto' page!This article has a 'Prerelease' page!

Developer: Square
Publisher: Square
Released: 1995, Super Nintendo

Chrono Trigger...does it really need a description? If you're even remotely interested in RPGs, you've probably played Chrono Trigger or know someone who absolutely raves over it. While rather basic in terms of gameplay, its audiovisuals and various concepts (not the least of which is time travel) put it among the SNES RPG elite.

And of course, a game this big has its share of unused content: unused enemies (including robo-racer Johnny!), unused items, loads of unused graphics, and even (rather famously) songs that were present on the official soundtrack but weren't used in the game itself!

On top of that, a prototype build features a ton of differences from the released game, revealing that some aspects were very different earlier in development.

All in all, a very fascinating game.

Read more...

Did You Know...

  • ...that the 1986 game Ganso Saiyuuki has a filthy message from the game's designer?
  • ...that the Famicom Maniac Mansion has a hidden apology for its 104-character passwords?
  • ...that Donkey Kong Jr. was meant to appear in Donkey Kong 3?
  • ...that in Serious Sam 3: BFE, a giant invincible scorpion will spawn if the game detects that it's a pirate copy?
  • ...that Sonic Chaos has an unused song that was later used in Sonic Triple Trouble?
  • ...that Insaniquarium has unused demo-recording functionality?
  • ...that at least 56 games released on today's date have articles?

Contribueix

Hi vols contribuir? No saps per on començar? Visiteu la pàgina d'ajuda per a tot el que necessites per a començar, incloent-hi...

  • Instruccions per a crear i editar articles
  • Guies que t'ajudaran a trobar modes de debug, gràfics sense utilitzar, nivells amagats, i més
  • Una llista del que cal fer
  • Coses normals que poden trobar-se en centenars de jocs diferents.


També tenim una bona llista de jocs que encara no tenen pàgina, o que les seues pàgines necessiten ampliar-se amb urgència. Vés-hi!


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