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Jurassic Park: Trespasser

Developer: Dreamworks Interactive
Publisher: Electronic Arts
Released: 1998, Windows

Jurassic Park: Trespasser was aimed to be a massive open-world survival game, released as a digital sequel to The Lost World. Sadly, this didn't turn out too well because so many locations and features had to be cut due to hardware limitations and time constraints during development.

Years after the game was released, a few prototypes got dumped and they're a lot different from the final game. There are a lot of noticeable differences, details, and even minor level changes! As time moved on, more prototypes were released and some former developers of the game even contributed to the mysteries that surrounded the game's development and original presentation.

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Did You Know...

  • ...that Gremlins: Unleashed and Kirikou have a variety of hidden images and messages from the developers, including rants about crappy Windows dev environments?
  • ...that the Amiga version of Dragon's Lair has a message to crackers, asking them to wait a while before cracking the game...and it worked?
  • ...that Mega Man Zero 3 had e-Reader support that was cut from all non-Japanese releases?
  • ...that the PC version of Plants vs. Zombies has a page of unused minigames?
  • ...that in Mega Turrican, there are unused graphics that have Mario and Sonic frozen in carbonite?
  • ...that Streets of Rage 3 has two cut levels, both of them on otherwise unused motorcycles?

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