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Star Fox

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Title Screen

Star Fox

Also known as: Starwing (EU)
Developers: Argonaut Software, Nintendo
Publisher: Nintendo
Platform: SNES
Released in JP: February 21, 1993
Released in US: March 1993
Released in EU: June 3, 1993


CodeIcon.png This game has unused code.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


DataIcon.png This game has a data page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Star Fox is a game where you control an anthropomorphic fox realizing his dream of traveling into unknown space to shoot paper airplanes and a giant one-armed bandit.

Unused Text

Hmmm...
To do:
Verify that "I can't tell which is real" doesn't occur in the game, as opposed to accidentally being left out of Matheson's script.

All of these are in-game dialogue. The lines were identified as unused by their absence (or dummied out status) in William Matheson's game script.

Unknown Speaker Falco Peppy Slippy
  • SLIPPY SLIPPY..
  • GO BACK TO THE BASE!!
  • I CAN'T TELL WHICH IS REAL!!
  • I'LL COVER YOUR TAIL!!
  • MY SHIP'S MESSED UP...
  • PICK ME UP ON YOUR WAY BACK!!
  • I'M OFF YOUR STARBOARD!!
  • I C-C-COULDN'T GO, FOX!!
  • HOPE THERE'S NO MORE!!


(Source: William Matheson's game script)

Unused Graphics

StarFox UnusedFont.png

Hidden inside the game at 0x1099(US) is a 2BPP font that does not get used by the game, but was likely used for the debug menus.

Debug Code

At the beginning of the ROM is some unused code likely used early in development. This code loops through what appears to be debugging code and loads some otherwise unused models, graphics, and color tables. However, the code itself is effectively non-functioning. This is likely a leftover from when the game was a tech demo from Argonaut called X.


(Source: BMF54123)

Debugging Text

A couple texts for debug menus can be seen inside the US ROM at the following addresses. This notably mentions several features and weapons not in the final game.

0x1849:

HOVER 1
TANK
WALKER 1
REL AXIS 1
REL AXIS 2
DEMO
GAME PAUSED
REL AXIS

0x1FF1:

LOADING
BAY EMPTY
NULL
MISSILE1
MISSILE2
TLASER
HMISSILE
TM GUN
MACH GUN
LASER
TRILASER
SHOT GUN

Version Differences

Hmmm...
To do:
There's a few more differences that can be found from this webpage: http://rq87.flyingomelette.com/RQ/R/SNES/SF/1.html Apparently, at least the earlier North American version has a scoring bug on one or two stages.

Title Screen

Japan US US Rev. A Europe
Star Fox-jpntitle.png Star Fox-title.png Star Fox-revtitle.png Star Fox-paltitle.png

For whatever reason, nearly every version of the game has a different color on the title screen logo — the original Japanese release has grayish blue, the first North American release instead has bright red, and the North American revision changed it to a more dull red. In both instances, the North American versions also have a more subtle gradient. Also note that the Japanese logo has larger letters than the North American versions. Effectively, the US logo is styled as "Star Fox" or "StarFox", while the Japanese logo is styled as "Starfox".

The European version features the unique Starwing title with relatively bright coloring. Jez San, one on the game's developers, sheds some light on the name change:

[Nintendo] said there was a German company called StarVox and that in a thick German accent, Star Fox sounded too much like StarVox. So to avoid a court case that might risk delaying the launch of the game, they changed the name.
Personally, I think both companies overreacted and there was no chance that Star Fox and StarVox would have created confusion between the two brands.


(Source: Nintendo Life)

Controls Screen

Japan & Europe US
StarWingControls.png StarFoxControls.png

The SNES controller seen on the controls screen was changed between regions in order to match each region's respective controllers. The Japanese & European controller has colored buttons, while the US controller had purple buttons. The controller itself was also recolored to be more purple in the US version.