Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.
Please report any issues on Discord.

Journey to Silius

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Journey to Silius

Also known as: Rough World (JP)
Developer: Tokai Engineering
Publisher: Sunsoft
Platform: NES
Released in JP: August 10, 1990
Released in US: September 1990
Released in EU: 1990
Released in AU: 1990


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


PrereleaseIcon.png This game has a prerelease article

Journey to Silius is an NES side-scroller where you shoot intimidating mechanical enemies to avenge the death of your father. It has some of the most rockin' music on the system.

Stage Select

Journey03.gif
Game Genie code XTUSKTAV (ROM address 1DE4C:EA) activates the game's stage select. A or B changes the starting level, and Start starts the game. Combined with the code TEXINTIA (1DEB7:06), you can jump straight to the final boss by selecting "ENDING[]".

(Source: Chris Covell)

In the European version, XTVSNTAV activates the stage select. When combined with TESSXTIA, "ENDING[]" can be selected.

(Source: Original TCRF research)

Sound Test

Journey to Silius (U) -!--0.png
Pressing B 33 times on the title screen will bring up a sound test, as well as the ability to adjust your number of continues.

(Source: Martin Nelson, NESworld.com)

Unused Graphics

Journey01.gif
The game began life as The Terminator, but unfortunately, the original copyright text and some unknown graphics are all that remain from that development period. Note the copyright date of 1989, compared to the final's 1990, there are promo images and video footage from this period as well. The Terminator license would eventually be picked up by Mindscape a couple of years later.

Unused Music

Neither of these tracks can even be accessed in the sound test without a patch code.

Set address 0300 to 0B for this track, which may have either been a cut-scene stinger or an early game over cue.

Set it to 0F for one that could have played after beating the final boss.

Regional Differences

Japan International
Don't be so raf on me! Why so silius?

The game was released as Rough World on the Famicom and Journey to Silius on the NES. However, the word "Rough" is spelled on the logo with phonetic symbols as [rʌf] instead of normal letters. As a result, a lot of people tend to misinterpret the title as "Raf World", due to the fact that the turned v looks like an uppercase "A".

Japan International
Journeysilius soundtest JP.png Journey to Silius (U) -!--0.png

The options screen for the Famicom version has "Rough" spelled out in normal English but leaves out the "World", likely due to the fact that it was slapped on the game's title late during development and they forgot to update the options screen accordingly.

Japan/Europe US
Journeysilius Jay JP.png Journeysilius Jay US.png

The US version appears to be based on an earlier build of the game, as evident by the sprites used for the player character, which could be seen in the Japanese previews for the game. In the final Japanese version, Jay McCray's sprites were updated, giving him a full-body armor that now covers his head. The updated sprites ended up being used for the European version as well.