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The Cutting Room Floor/eo
The Cutting Room Floor estas retejo dediĉita al elterigado kaj esplorado de neuzataj kaj tranĉitaj enhavoj el videoludoj. De elpurigaj menuoj, ĝis neuzataj muziko, grafikaĵoj, malamikoj aŭ niveloj, multaj ludoj havas enhavon neniam destinitan esti vidita de iu ajn krom la programistoj — aŭ eĉ celita por ĉiuj, sed tranĉita pro tempaj / buĝetaj limoj.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Rockstar North
Publisher: Rockstar Games
Released: 2002, PlayStation 2, Xbox, Windows
Grand Theft Auto: Vice City was the anticipated follow-up to Grand Theft Auto III, improving on what was established in the previous game such as a bigger map, flyable aircraft and purchasable properties. It was a big hit, unexpectedly becoming one of the best-selling games for the PlayStation 2.
The game itself appears to have undergone an absurd amount of last-minute decisions throughout development, ranging from design changes, misplaced leftovers and many other curiosities. There's also a fair amount of completely unused content too, most of them being leftovers from the previous game.
All Featured BlurbsDid You Know...
- ...that Erika to Satoru no Yume Bouken has a hidden message that can only be accessed by waiting 91 minutes at the ending screen?
- ...that the Koopalings were set to reappear in Super Princess Peach?
- ...that Mega Man: The Power Battle has many dummied-out features that would make their way into the sequel?
- ...that Sonic Chronicles: The Dark Brotherhood once had an area called Tutorial Island?
- ...that Tiger Woods 99 PGA Tour Golf has an uncensored version of the South Park pilot episode?
- ...that Valve accidentally leaked cut weapon names in Team Fortress 2 then leaked the assets for said weapons almost two years later to the day?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured Image
Mickey Mania is a platform game where you control Mickey Mouse through over 20 levels, based on seven Mickey cartoons from 1928-90, while throwing marbles at enemies and stuff.
The Japanese version of the game contains a sly easter egg at the region lock screen. Normally, the game would lock on this screen telling the user the cartridge is for a different region if it's not on a Japanese Mega Drive console. If one uses a switch to bypass this while the screen is displayed, it will display the message shown and the game proceeds as normal.
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