The Cutting Room Floor estas retejo dediĉita al elterigado kaj esplorado de neuzataj kaj tranĉitaj enhavoj el videoludoj. De elpurigaj menuoj, ĝis neuzataj muziko, grafikaĵoj, malamikoj aŭ niveloj, multaj ludoj havas enhavon neniam destinitan esti vidita de iu ajn krom la programistoj — aŭ eĉ celita por ĉiuj, sed tranĉita pro tempaj / buĝetaj limoj.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Released: 1988, NES/Famicom
Super Mario Bros. 3 was the last main-series Mario game released on the NES. The game introduced such beloved concepts as the Koopa Kids, Super Leaves, and Tanooki Suits.
Fifteen unused levels are tucked away in the game, only accessible through codes and hacking. Along with those levels are unused enemies, graphics, stage palettes, and two unused minigames. There's even a debug menu!
And in addition to all of that unused content, there are a variety of differences between the Japanese and International versions of the game. The two international revisions contain some interesting differences, too! There's a lot to know about Super Mario Bros. 3.
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Did You Know...
- ...that there's a cheat that gives Bond a paired rocket launcher and sniper rifle in the Japanese version of GoldenEye?
- ...that Zeromus got a makeover in the Japan-exclusive Easy Type version of Final Fantasy IV?
- ...that Palmtree Panic from Sonic CD was once named Salad Plain?
- ...that you could once kill people with dildos in Manhunt 2?
- ...that Crocomire was set to appear in Metroid Zero Mission?
- ...that Mega Man's Soccer has unused endings for the championship and tournament modes?
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!