A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Models/The Arctic Cruise and Nyakuza Metro
This is a sub-page of A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Models.
Contents
- 1 The Arctic Cruise
- 2 Nyakuza Metro
- 2.1 Unused Train Hazard Sign Variant
- 2.2 Individual Burger Patty And Candy Models
- 2.3 Unused Wide Cat Train Door Variants
- 2.4 Early Cat Train Door Models
- 2.5 Test Train Model
- 2.6 Mist Cylinder
- 2.7 Metro Sign Models
- 2.8 Hologram Machine Model
- 2.9 Static Mesh Microphone And Button
- 2.10 Cat Seat
- 2.11 Older Building Meshes
- 2.12 Cage Hologram Models
- 2.13 Cat Food Plate
- 2.14 Cat Sign Model
- 2.15 Mayonnaise Bottle Model
- 2.16 Merged Detail Models
- 2.17 Metro Help Desk Individual Models
- 2.18 Early Metro Intro Room
- 2.19 Unused Early Metro Room
- 2.20 Unused Food Stand Model
- 2.21 Main Station Floor Chunk
- 2.22 Vent Model
- 2.23 Diamond and Square Machines
- 2.24 Individual Food Stall Table Model
- 2.25 Test Cat Model
- 2.26 Curved Poster Frame Variant
- 2.27 Tunnel Test Model
- 2.28 Individual Ramen Shop Models
- 2.29 More Tunnel Testing Models
The Arctic Cruise
Drinks Tray Model
A tray model, presumably intended to have drinks on top of it during Ship Shape.
Fuse
A fuse. Was originally delivered to Shocktopus during Ship Shape, as seen in the May 28 2018 leak of the DLC. In the final game, there is only one item that is delivered to him, and it's a battery.
Modular Dock Railing
A modular version of the railings used on the boardwalk platforms.
Yellow Pool Noodle
A yellow pool noodle. This is the only color of pool noodle that doesn't appear in The Arctic Cruise.
Split Slot Machine
A slot machine that lacks a lever, and an individual lever. Probably meant to be used to make the lever animate. None of the slot machines in the final animate except for the slot wheels inside the main machine, although that's done with a material shader, not a direct animation.
Engine Room Machinery
Static mesh versions of some of the machinery that appears in the engine room. These would all be replaced by skeletal meshes to allow for dynamic animation.
Early Big Toolbox Model
An early version of the toolbox used in The Arctic Cruise.
Combined Flag Hoop Model
A combined version of the version actually used in the level.
Creche Room Glass Light
A light model most likely meant for the long glass window in the upper half of the creche room, but it doesn't fit properly. Probably meant for an earlier version of the room's design, one that predates the room version found in the May 28 2018 leak. The model is dated April 13 2018, while the final version of the creche room is dated July 31 2018 and the leaked early version is dated May 18 2018.
Ice Chunks
Large Ice Chunks
A couple larger chunks of ice.
Early Boardwalk Models
A few early models for the boardwalk platforming segment at the start of The Arctic Cruise. A copy of the simple blue platform model exists under 'dock_boardwalk2'.
Stylized Clouds
Gigantic cloud models that are meant to be distant detail in the skybox. They use the cloud design seen in Subcon Forest's skybox. They're among the earliest assets for the level, dating to January 2018. No known version of The Arctic Cruise uses these clouds.
Nyakuza Metro
Unused Train Hazard Sign Variant
Out of all the signs that appear as hazards while riding atop the Cat Trains in Nyakuza Metro, this particular model is the only one that isn't used.
Individual Burger Patty And Candy Models
A burger and candy, meant to appear in Nyakuza Metro. These models are technically used in-game, but only as a merged part of another model. These individual variants are unused.
Unused Wide Cat Train Door Variants
The wider cat doors that Cat Trains enter through each have a shape on it. The doors that have circles and squares are never used anywhere in the metro.
Early Cat Train Door Models
An strange door that was used as the doors that Cat Trains could enter in very early versions of Nyakuza Metro. They can be seen being used in the Bluefin Tunnels map in the September 29 2018 build that leaked an early version of the metro. In the pictures above, there are four separate models.
Test Train Model
A blocky train that was used to test the Cat Trains' coding very early on in Nyakuza Metro's development. A video was posted on Twitter not long after DLC 2 released that shows this model in action during development of the Cat Trains.
Mist Cylinder
A model that, according to its filename, was meant to be used as an effect model for mist. It's unknown where it was meant to be used, however. It was found among Nyakuza Metro's assets.
Metro Sign Models
Individual versions of the various signs that appear in Nyakuza Metro. The used versions are attached to a pole, while these aren't. The orange and green zone signs are never used anywhere, even though other colored zone signs exist and are used in the level.
Hologram Machine Model
An unused hologram machine meant for Nyakuza Metro.
Static Mesh Microphone And Button
Static mesh versions of the microphone and the announcement button for the cutscene that precedes Rush Hour. In the final game, these models are merged into one and is skeletal, not static.
Cat Seat
A fancy-looking seat intended for Empress's jewelry store, according to its filename.
Older Building Meshes
Slightly older versions of a building in Nyakuza Metro.
Cage Hologram Models
The internal filenames for these models refer to a cage, so apparently, the cat cage model that can be found near the easter egg miniboss fight was meant to have a holgoram above it at one point.
Cat Food Plate
A single plate of cat food that simply wasn't used.
Cat Sign Model
A sign model for the metro that never appears.
Mayonnaise Bottle Model
Although other condiments appear at the food stalls in Nyakuza Metro, this bottle in particular, mayonnaise, never appears anywhere.
Merged Detail Models
One of the many merged meshes in Nyakuza Metro, and was simply never used.
An attempt to merge some of the ceiling fans in Nyakuza Metro, which failed completely. The fans use a material shader to make the blades spin, which relies on the blades being at the center of the model. Since all the fans here are still using that same material, all of the fans spin relative to the center of the model, which is now no longer in the center of each fan. The effect completely breaks.
This merged model of some trim for walls wasn't used anywhere.
A marge of several ceiling lights that appears to be somewhat broken.
A tunnel model that was apparently merged....and it didn't turn out too well. The model is horribly messed up, making it completely unusable.
Metro Help Desk Individual Models
Individual versions of all the little details that can be seen on the welcome desk in the main area of the metro. In the final, all of these were merged into one model.
Early Metro Intro Room
Two models that, when combined, form a very early version of the intro area of Nyakuza Metro! The aesthetics and colors of the room are completely different from the final game, with at least one unique material being used in this room. The paw prints presumably represent the tunnel the Cat Trains would run through, and interestingly, go the opposite direction compared to the final game. What's strange about this room is that it was imported before the leak of the blockout of Nyakuza Metro on September 29 2018, and the blockout not only does not use this model in the intro area, but the Cat Train that was placed in the map at the intro area is set to move in the same direction as in the final game. This discrepancy indicates that the models used to make this room were scrapped very early on in the metro's development, making this room some of the oldest level design for Nyakuza Metro leftover in the Modding Tools. The square texture provided is used in a unique material only used in the lower half of this room.
Unused Early Metro Room
Another leftover of early level design for the metro, this massive room appears nowhere in the final game. The colors and aesthetics match the early intro room above, which signal another early leftover. There are two floors to the room, with several tunnels present on the right side of, presumably for Cat Trains to travel through. It's unknown where this was meant to be in the metro, or what kind of level design would appear in the room.
Unused Food Stand Model
A model for a food stall that appears nowhere in the metro. Was used in the early blockout leak of the level in Yellow Overpass.
Main Station Floor Chunk
A chunk of a floor from the main area of the metro. Whatever its use was, it was apparently no longer needed.
Vent Model
A vent of some kind, meant to appear somewhere in the metro, but it's not known where.
Diamond and Square Machines
Two machines meant to appear on top of buildings in the metro. The circle and triangle variants were used, but not the diamond or square ones.
Individual Food Stall Table Model
A table for the food stall areas of the metro. This is used, but only as part of a merged models. This individual version isn't used anywhere.
Test Cat Model
A test model for the cats for the Cat Trains. The color and design is completely different from the final version's cats. It's a static mesh model, meaning it isn't rigged and cannot be animated.
Curved Poster Frame Variant
A curved variant of the movie posters seen in some manholes of the metro.
Tunnel Test Model
A test model for the metro, meant for testing tunnels somehow.
Individual Ramen Shop Models
All models for the ramen shop in Nyakuza Metro got merged into one model in the final game. The room model is actually a room dedicated to making a cubemap interior for the ramen shop.
More Tunnel Testing Models
Test models, according to the filenames. These tunnels were apparently meant to test Cat Trains, and sport the earlier style in aesthetics seen in the early intro room for Nyakuza Metro.