Addams Family Values (SNES)
|Addams Family Values|
An overhead Action-RPG, similar to Zelda.
Located at SNES address $808325-808335 is an unreachable code block. In it, memory address 7E0414 is compared against #$5257, which almost certainly is meant to represent ASCII RW for programmer Robert Walker. If the comparison is true, the debug menu opens.
Game enhancer codes must be used to access the debug menu.
Pro Action Replay:
80830324 808324EE 80832B00
406D-3DAD 3364-3FDD DD64-34AD
Located at SNES address $808336-808347 is another check for #$5257 in 7E0414, and if true, 7E0A8E is set to $FFFF, setting walk through walls and disable collision detection. Pro Action Replay: 7E0A8EFF + 7E0A8FFF
At SNES address $819549-819561 is a third unreachable code block which adds items to the inventory screen if 7E0414 is a non-zero value.
|Full options||Final options|
A number of options were deleted in the final release:
- Difficulty: Easy, Normal, Hard
00 - Easy
01 - Normal
02 - Hard
- Control: Method A, Method B, Method C
7EFFC6xx control type
00 - Method A
01 - Method B
02 - Method C
The memory addresses for Difficulty and Control are never checked anywhere outside the options menu.
- Music Test
- Sound Test
These were fully programmed, and available in the options menu for the Genesis version, but were deleted for no apparent reason. However, the debug menu has a music and sound effect test of its own.
Unused Inventory Items
Exactly the same as the Genesis version. The "Portal Potion" (grey potion) and "Black Egg" can't be obtained normally.
The game uses a password system and has no SRAM, but this error message can be displayed by forcing a branch.
|The Addams Family series|
|ZX Spectrum||The Addams Family|
|Commodore 64||The Addams Family|
|NES||Fester's Quest • The Addams Family • Pugsley's Scavenger Hunt (Prototype)|
|SNES||The Addams Family • Pugsley's Scavenger Hunt • Addams Family Values|
|Game Boy (Color)||The New Addams Family Series|
|Genesis||The Addams Family • Addams Family Values|