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Alien Resurrection

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Title Screen

Alien Resurrection

Developer: Argonaut Software
Publisher: Fox Interactive
Platform: PlayStation
Released in US: October 11, 2000
Released in EU: November 2000


AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


ProtoIcon.png This game has a prototype article

Despite its very rocky development, Alien Resurrection is one of the few instances where a video game is superior to the source material it's based on.

This game is also known for being the first to use the gamepad controls popularized by the Halo series and used in almost every single shooter ever since. As well as for a certain GameSpot reviewer making a fool out of himself in the long run by criticizing said controls.

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Levels

Listed among the levels are Kiddies Playground and Test Level. The former is a work-in-progress version of the "Betty" stage, while the latter never loads and crashes the game after a couple of minutes.

Debug Text

ALIEN.BIN

BASLUS-00633A
TIME %02d:%02d:%02d%
PACK.BIN
LEVEL
SECTION
ROOM
X
Y
Z
DATE
VERSION
DIFFICULTY
HEALTH
RATE
LANG
%d
%d
%d
%d
%d
%d
%s
%d
%s
%d/%d
%d/%d
%d

Sep 11 2000
%02d:%02d
FRONTEND.CVB
LOAD%02d.TIM
PANEL%d.TXF
LEV%02d%c%c.TUK
FATHER.CVD
L%02dS00.WAD
L%02dS%02d.WAD
TEXT%c%c.TUK
CRUD%c%c.TUK
Recording %d length
\MOVIE\%d.STR;1
SH : Sep 11 2000
14:16:50
UKFRGRITSPJP
CALIB.TIM
%02d:%02d:%02d
DEMOx.DEM
<default>
ENDSEQ%d.TXF
FATHER
n:\psx\demos\%s
SPLIT MARINE 2
SPLIT MARINE 1
SENTRY TANK
DISTEPHA
CHRISTIE
UK%02d.TIM

PACK.BIN

MASTEREVENT = None
    INTERUPTABLE = TRUE
    RESUME = TRUE
    ACTORROUTEBACK = TRUE
    PRIORITY = 0

NT = None
INTERUPTABLE =4
	
Queen in hall with you so run to the other position first
dist to player
Queen is really angry now
Queen Boss had no route to player to idle or something
Queen is really angry now
Queen now gonna die horribly in a heap
Queen now gonna die horribly in a heap
Queen in hall with you so run to the other position first

BOOM the Steam
BOOM the Steam

the model index is set to

%"Debug - Print String"

Out Blocked Callback

can do Backup request...Backup request...

Spawn Backup Backup requests allowe dagain

In Blocked CallbackI
IOut Blocked Callback

8OSITION dld31.00000,X4%   
NAME
SECTIONx = 73.5{
NUM = 1
Y}UM_MAX

Im in the goddamn box

im in the trigger

doing the sound now

Alien #54 has been fatally shot
bad guy has been fatally shot
Alien #26 has been fatally shot
Alien #27 has been fatally shot
Copy of bad guy has been fatally shot
Alien _a1 has been fatally shot
Alien _a2 has been fatally shot

<"Newborn pisses off=
<"Newborn pisses off=
<"Newborn pisses off=
blah blah blah! bla bla bla blah! blah blah ba bla bla bla blllaaar

Alien #12 - Script #22321 - No Health
Alien #13 - Script #29769 - No Health
Alien #14 - No Health
Alien #15 - No Health

Newborn went ouch
Newborn finished ouch

start moving ahead one point

IM RUNNING THE FUCKING SCRIPT!

Switch activate
Detonator console pressed
Detonator console now has this many things in it
Player has this many detonator pickup left
Detonator console is now full
Detonator console flag says script is running

The lift is here for crying out loud you pratt
Oy. Be patient.. Im moving. For gods sake
Took True
Took Else
Took True
Took Else
Took True
Took Else
Took True
Took Else
Clone Tube Glass #195 - Script #25858 dead
clone dead
Oy. The lift is here for crying out loud you pratt
Oy. Be patient.. Im moving. For gods sake

ION_ACTIONS_SCRIPT
      SCRIPTNAME

Script Bank

ONS_SCRIPT
      SCRIPTNAMEEX = "Drop To Strat - Marine Chase and shoot Actor"

Took True
Took Else
Took True
Took Else
Took True
Took Else
Took True
Took Else
This clone dead now scripts did run

SCRIPTTEXTEX = "Blocking NPC Drop To Strat - Marine Chase and shoot '_Player' "
#END_SECTION
#END_ITEM
#ITEM_TRIGGER
NAME = "NPC Shot At"
MASTEREVENT = None
INTERUPTABLE =

Alien where from