Amazing Island
Amazing Island |
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Also known as: Kaijuu no Shima: Amazing Island (JP)
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In Amazing Island, you can create your very own monster and make it compete in various minigames.
To do: Is the reprint a new revision? |
Debug Menu
The code 042F2AA0 00000001 will allow you to toggle a debug menu by pressing L + R + Start.
Koya Debug Mode
- Buildmonsview - A test area to check how the skeletons load in-game, though the unused ones cannot be found here. Most of the menus are in Japanese, some activate the creator to go to a certain Skeleton and load its model in the builder. Sometimes a monster you load will appear here for no reason besides maybe lighting and debug reasons.
- Buildmons - Goes to a bugged-out version of the creator with Japanese text. Maybe a test version?
- Japanese Text? Option 3 - Seemingly an element test for lighting, textures, models, and sounds that will load in the engine used for this game. There's hundreds of debug graphics here, including from Godzilla, Star Trek, Contra, Nintendo, Gundam Wing, and several Sega games.
- Japanese Text? Option 4
- NPCview - Lets you view the various NPCs and their aninations.
- skeltonview - Lets you view the Skeletons you can use in the monster creator.
- Monsterview - Lets you view all the monsters you can get as cards, plus another 80-100 unused and untextured monsters.
Unused Monsters
Thanks to the debug code and help from third-party tools by CosmoCourtney. You can view three unused Monster Skeletons. They can be loaded in the creator, but due to having little to no animation compared to the other completed Skeletons the game will freeze or crash after selecting them.
Unused NPCS
Present in debug mode are a few unused NPCs: a boy, and a reskinned female protagonist model located next to the scoreboard in the data (possibly was going to be a "talk to her for high-score!" but removed). She even has a leftover blue eyebrows texture for her blonde hair.
Unused Animations
When using the debugger you can view animations of the "evilings" and all of their unused animations as well as the cut NPCs.
Boy with glasses animations (he has a weird glitch maybe because of the debug view of him but his mouth keeps changing textures each frame):
- Games developed by Ancient
- Games developed by Hitmaker
- Games published by Sega
- GameCube games
- Games released in 2004
- Games with unused animations
- Games with unused areas
- Games with unused code
- Games with unused graphics
- Games with unused models
- Games with unused cinematics
- Games with unused text
- Games with debugging functions
- To do
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Ancient
Games > Games by developer > Games developed by Sega > Games developed by Sega AM3 > Games developed by Hitmaker
Games > Games by platform > GameCube games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 2004