Angry Birds In Ultrabook Adventure
|Angry Birds In Ultrabook Adventure|
|This game is defunct.|
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.
Decompress the PAKs, there's more assets in them.
Angry Birds...brought to you by Ultrabook!
AngryBirdsFacebookSounds.swf has 6 sounds that went unused, from the Flash version of Angry Birds Friends, being for using powerups and finding a Golden Egg. Given by Rovio tends to reuse assets for future projects, this shouldn't be too surprising.
Leftover level end graphics from an old version of Angry Birds Facebook. Angry Birds Ultrabook' uses the ranking system from Angry Birds Rio.
A placeholder string for the current version of the game for the credits.
Angry Birds Flash Player 11 Demo @Adobe MAX © Rovio Entertainment Ltd.
Unused text related to Angry Birds Flash, an unreleased Angry Birds game.
Unused text related to Mighty Eagle that doesn't appear in the game.
Stuck on a tricky level? Out of levels to play? Bring on the Mighty Eagle! Only $0.99 Pay once. Unlimited use.
Another unused text related to Mighty Eagle that doesn't appear in the game.
Angry Birds Vuela Tazos
Unused text related to Angry Birds Vuela Tazos, an ended Angry Birds promo.
This is just a place holder for the text. Text alignment, font embedding and width. The actual text is loaded from an xml file. text will be scrolled on the "scroll area"
Another placeholder string for the credits of the game.
Angry Birds Chrome Leftovers
A ton of content from Angry Birds Chrome is left over in AngryBirdsIntelUltraBook.swf.
Flash Player 11 animation leftover
The game HAS code to load this (onGraphicsInitialized in AngryBirdsFP11 has a mention for use of a value named DISPLAY_FLASH_GOES_11 to load StateFlashGoes11 which also exists in relation). It seems the 10 level version is the only game having related code that isn't 100% obfuscated.
The file AngryBirdsGoesTo11.swf is present in external_assets, having no use by the game, it is used as a splash screen before loading the game.
Manually going into most of the compiled game scripts in raw form reveals a portion of the locations where they were compiled in as well as including the source directory they reside in.
C:\Program Files (x86)\Jenkins\workspace\ULTRABOOK-FLASH-player-continuous\AngryBirdsFacebookIntel\src
Internal Project Names
The game went with one as the primary, being IntelUltraBook. When relating to the compilation directory another goes by FacebookIntel and UltraBook is also one due to the canvas function name, all with AngryBirds in the name beforehand.
The Angry Birds series
|iOS||Angry Birds • Epic • Stella • Transformers • Fight! • Angry Birds 2 • Football! • Go! • Friends • Reloaded • Rovio Classics: Angry Birds • Angry Birds POP!|
|Android||Angry Birds • Epic • Seasons • Space • Rio • Star Wars • Star Wars II • Stella • Transformers • Fight! • Angry Birds 2 • Go! • Angry Birds Friends (Android, WebGL) • Football! • Bad Piggies • Rovio Classics: Angry Birds • Angry Birds POP!|
|Windows||Angry Birds • Seasons • Space • Rio • Star Wars • Bad Piggies • Friends|
|HTML5||Chrome • Pistachios • Friends|
|Mac OS X||Seasons • Space • Star Wars • Reloaded|
|Adobe Flash||Breakfast • Ultrabook Adventure • Friends • Vuela Tazos • Heikki • Lotus F1 Team|
|Xbox 360, PlayStation 3||Trilogy|