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Angry Birds Rio (Windows)
| Angry Birds Rio |
|---|
|
Developers: Rovio,
Fox Digital Entertainment,
Blue Sky Studios
|
Angry Birds Rio is the third game in the Angry Birds saga, featuring characters and environments from the 2011 Fox Animation/Blue Sky Studios movie Rio, and later Rio 2.
Contents
Title Theme
Before the release of Rio 2, the game's main theme was an upbeat, samba-esque remix of the original Angry Birds theme. After the game changed to match the film release, the theme was changed to a more relaxing remix with random lyrics.
| Before 2.0.0 (Rio remix) |
After 2.0.0 (Rio 2 remix) |
|---|---|
Leftover Game Center Graphics
Leftover graphic for uploading scores to Game Center, goes unused since the iOS and Mac versions are the only ones with Game Center support.
Debugging Functions
Just like other Angry Birds games built with Lua, debugging functions are mentioned in certain Lua files and named certain Lua files. Main Menu:
The button loads a list of 9 functions that can be done:
- Clear Level Progress = Wipes level progress for a save.
- Clear Achievements = Wipes achievements for a save.
In-Game:
- Lose = Makes the game act like you lost the level.
- 1xStar = Makes the game act like you beat the level but rigs the score to approximately one star.
- 2xStar = Makes the game act like you beat the level but rigs the score to approximately two stars.
- 3xStar = Makes the game act like you beat the level but rigs the score to approximately three stars.
Elsewhere:
- Image boxes: Pressing D will toggle visibility of boxes on the majority of textures.
- FPS + Memory display: Pressing F will toggle visibility of the given display.
Filesystem Differences
In the this Angry Birds Rio versions, scripts alone is only present, but unfortunately, scripts_common is unused maybe not present, certain DRM files are only present on the PC version of the game, LZMA packing is used after v2.6.0 but it's possible.
Developer Leftovers
The variant directory has two scripts for Rovio's internal build tool, being validate.py and validate.bat.
import json
import sys
import os
sys.path.append("../../../external/Fusion/buildtool/external/")
import jsonschema
sys.path.pop()
def main():
configFileNames = ["variantconfig.json"]
if len(sys.argv) > 1:
configFileNames = sys.argv[1:]
for configFileName in configFileNames:
with open(configFileName) as configFile:
config = json.load(configFile)
with open("schema.json") as schemaFile:
schema = json.load(schemaFile)
try:
jsonschema.validate(config, schema)
print(configFileName + " successfully validated")
except jsonschema.ValidationError, e:
print("Failed to validate " + configFileName)
print(e)
if __name__ == '__main__':
main()
@set pypath=..\..\..\external\Fusion\buildtool\tools\python-2.6.6-win-x86\ @if not exist %pypath% (set pypath=) @%pypath%python.exe validate.py %* @pause
| The Angry Birds series | |
|---|---|
| iOS | Angry Birds • Epic • Stella • Transformers • Fight! • 2 • Football! • Go! |
| Android | Angry Birds • Epic • Seasons • Space • Rio • Star Wars • Star Wars II • Stella • Transformers • Fight! • 2 • Go! • Friends • Football! • Bad Piggies |
| Windows | Angry Birds • Seasons • Space • Rio • Friends • Bad Piggies |
| HTML5 | Chrome • Pistachios |
| Mac OS X | Seasons • Space • Star Wars |
| Adobe Flash | Breakfast • UltraBook |
| The Rio series | |
|---|---|
| Nintendo DS | Rio |
| Android | Angry Birds Rio |
| Windows | Angry Birds Rio |
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Fox Digital Entertainment
Games > Games by developer > Games developed by Fox Digital Entertainment > Games developed by Blue Sky Studios
Games > Games by developer > Games developed by Rovio
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Games > Games by publisher > Games published by Rovio
Games > Games by release date > Games released in 2012
Games > Games by series > Angry Birds series
Games > Games by series > Rio series