Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Ashita no Joe: Makka ni Moeagare!

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Ashita no Joe: Makka ni Moeagare!

Developer: Konami Computer Entertainment Japan
Publisher: Konami
Platform: Game Boy Advance
Released in JP: December 4, 2003


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


What happens when Game Boy Advance title screens look like National Geographic magazine covers.

Debug Menu

Ashita no Joe - Makka ni Moeagare! J GBA Debug.png

Code 030017C900 will start the game in a debug menu where you can select any level and starting stage. There is also a boxing animation test.

Battle

Ashita no Joe - Makka ni Moeagare! J GBA Debug BATTLE.png Ashita no Joe - Makka ni Moeagare! J GBA Debug STAGE SELECT.png Ashita no Joe - Makka ni Moeagare! J GBA Debug COM SETTING.png

Select character then your computer-controlled opponent and set the stage for a brawl of a lifetime. *Judge's bell dings*

TITLE

Sends you away to the title screen.

VS

Setup a VS game from the in-game menu.

WASHI

Watch the introduction cutscene.

HANTEI

Simon Garfuncle - The Boxer

Select boxer formations and animations.

BATTLE2

Same as BATTLE.


(Source: nensondubois)