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Avatar: The Last Airbender: The Burning Earth (Game Boy Advance)

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Title Screen

Avatar: The Last Airbender: The Burning Earth

Also known as: Avatar: The Legend of Aang: The Burning Earth (EU)
Developers: Halfbrick Studios, THQ Studio Australia
Publisher: THQ
Platform: Game Boy Advance
Released in US: October 16, 2007
Released in EU: 2007


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


The GBA version of Avatar: The Last Airbender: The Burning Earth was one of the last games to be released on the system.

Debug Text

Present at 3AE250 (and in several other locations) is text for a debug menu.

Debug Fly (No Collision)
Render Foot Print System
God Mode

Placeholder Text

At 3AE8D8:

Redundant String

Scattered throughout the translations:

Untranslated

Build Number

Present at 3AEB20:

Build: 000

Development Text

Starting at 116C23:

D:\Build\Avatar\data
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layers\password_screen.set...Sl¨Ú°
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palettes\backgrounds\lake_laogai_ext.tsp
palettes\backgrounds\lake_laogai_ext_col1.tsp
palettes\backgrounds\lake_laogai_swp.tsp
palettes\backgrounds\language_screen.tsp
palettes\backgrounds\legal.tsp
palettes\backgrounds\legal_efgd.tsp
palettes\backgrounds\legal_german.tsp
palettes\backgrounds\nick_games.tsp
palettes\backgrounds\oma2_base.tsp
palettes\backgrounds\oma2_bil.tsp
palettes\backgrounds\omashu_base.tsp
palettes\backgrounds\omashu_base_col2.tsp
palettes\backgrounds\omashu_base_col3.tsp
palettes\backgrounds\omashu_ext.tsp
palettes\backgrounds\omashu_ext_col2.tsp
palettes\backgrounds\omashu_ext_col3.tsp
palettes\backgrounds\options_screen.tsp
palettes\backgrounds\password_present_screen.tsp
palettes\backgrounds\password_screen.tsp
palettes\backgrounds\rm_002.pal
palettes\backgrounds\rm_026.pal
palettes\backgrounds\rm_029.pal
palettes\backgrounds\rm_048.pal
palettes\backgrounds\save.pal
palettes\backgrounds\swamp_base.tsp
palettes\backgrounds\thq.tsp
palettes\backgrounds\thq_oz.tsp
palettes\backgrounds\title_darken.pal
palettes\backgrounds\title_screen.pal
palettes\backgrounds\title_screen_cliff.tsp
palettes\backgrounds\title_screen_names.tsp
palettes\backgrounds\title_screen_tileset.tsp
palettes\backgrounds\tr_appa_000.pal
palettes\backgrounds\tr_appa_001.pal
palettes\font\credit_company.pal
palettes\font\credit_name.pal
palettes\font\credit_title.pal
palettes\font\font_bonus_time.pal
palettes\font\font_default.pal
palettes\font\font_default_glow.pal
palettes\font\font_default_shade.pal
palettes\font\font_file_erase.pald
palettes\font\font_file_sel.pal
palettes\font\font_file_unsel.pal
palettes\font\font_gover.pal
palettes\font\font_gover_sel.pal
palettes\font\font_gover_unsel.pal
palettes\font\font_jour_boarder.pal
palettes\font\font_jour_sel_brown.pal
palettes\font\font_jour_sel_yellow.pal
palettes\font\font_jour_unsel_brown.pal
palettes\font\font_jour_unsel_yellow.pal
palettes\font\font_language.pal
palettes\font\font_levelend_01.pal
palettes\font\font_levelend_02.pal
palettes\font\font_levelend_rank.pal
palettes\font\font_levelend_title.pal
palettes\font\font_lvl_num_sel.pal
palettes\font\font_lvl_num_unsel.pal
palettes\font\font_lvl_run.pal
palettes\font\font_lvl_sel.pal
palettes\font\font_lvl_title_sel.pal
palettes\font\font_lvl_title_unsel.pal
palettes\font\font_lvl_unsel.pal
palettes\font\font_menu_name.pal
palettes\font\font_menu_pink.pal
palettes\font\font_op_sel_blue.pal
palettes\font\font_op_unsel_blue.pal
palettes\font\font_options_unsel_brown.pal
palettes\font\font_password_title.pal
palettes\font\font_prompt.pal
palettes\font\font_stage_name.pal
palettes\font\font_stage_sel.pal
palettes\font\font_stage_unsel.pal
palettes\font\font_story.pal
palettes\font\font_story_text.pal
palettes\font\font_title.pal
palettes\font\font_title_glow.pal
palettes\font\font_title_shade.pal
palettes\misc\fx.pal
palettes\misc\interface.pal
palettes\pal_adjust\0.pal
palettes\pal_adjust\1.pal
palettes\pal_adjust\2.pal
palettes\pal_adjust\working\blue.pal
palettes\pal_adjust\working\green.pal
palettes\pal_adjust\working\invert.pal
palettes\pal_adjust\working\red.pal
palettes\pal_adjust\working\super_wacky.pal
palettes\sprites\aang_hit.pal
palettes\sprites\actor_charged.pal
palettes\sprites\actor_flash.pal
palettes\sprites\actor_frozen.pal
palettes\sprites\block_full.pal
palettes\sprites\effects_pal.pal
palettes\sprites\fireboss_pal.pal
palettes\sprites\gray_pal.pal
palettes\sprites\health_bar.pal
palettes\sprites\katara_hit.pal
palettes\sprites\sokka_hit.pal
palettes\sprites\switch_timed.pal
playback\demo1.dkt
playback\demo2.dkt
playback\demo3.dkt
playback\demo4.dkt
playback\demo5.dkt
playback\demo6.dkt
projectiles\azula_melee_fire.set
projectiles\azula_melee_fire.sp
projectiles\boomerang.set
projectiles\boomerang.sp
projectiles\chain.set
projectiles\chain.sp
projectiles\cut_rock.set
projectiles\cut_rock.sp
projectiles\dilee_effects.setP
projectiles\dilee_effects.sp
projectiles\earthpiller.set
projectiles\earthpiller.sp
projectiles\fire_particle.set
projectiles\fire_particle.sp
projectiles\fireball.set
projectiles\fireball.sp
projectiles\fireball_azula.set
projectiles\fireball_azula.sp
projectiles\fireball_big.set
projectiles\fireball_big.sp
projectiles\flame.set
projectiles\flame.sp
projectiles\grapple.set
projectiles\grapple.sp
projectiles\invisible.set
projectiles\invisible.sp
projectiles\rock.set
projectiles\rock.sp
projectiles\toph_largering.set
projectiles\toph_largering.sp
projectiles\toph_ring.set
projectiles\toph_ring.sp
projectiles\water_strutcut.set
projectiles\water_strutcut.spui
room_tables\characterselect1.txt
room_tables\characterselect10.txt
room_tables\characterselect11.txt
room_tables\characterselect12.txt
room_tables\characterselect2.txt
room_tables\characterselect3.txt
room_tables\characterselect4.txt
room_tables\characterselect5.txt
room_tables\characterselect6.txt
room_tables\characterselect7.txt
room_tables\characterselect8.txt
room_tables\characterselect9.txt
room_tables\roomtbl1.txt
room_tables\roomtbl10.txt
room_tables\roomtbl11.txt
room_tables\roomtbl12.txt
room_tables\roomtbl2.txt
room_tables\roomtbl3.txt
room_tables\roomtbl4.txt
room_tables\roomtbl5.txt
room_tables\roomtbl6.txt
room_tables\roomtbl7.txt
room_tables\roomtbl8.txt
room_tables\roomtbl9.txt
rooms\tutes\tut_000.dts
rooms\tutes\tut_000.ent
.rooms\tutes\tut_000.ro
rooms\tutes\tut_001.dts
rooms\tutes\tut_001.ent
rooms\tutes\tut_001.ro
rooms\tutes\tut_002.dts
rooms\tutes\tut_002.ent
rooms\tutes\tut_002.ro
rooms\tutes\tut_003.dts
ooms\tutes\tut_003.ent
rooms\tutes\tut_003.ro
rooms\tutes\tut_004.dts
rooms\tutes\tut_004.ent
rooms\tutes\tut_004.ro
rooms\tutes\tut_005.dts
rooms\tutes\tut_005.ent
rooms\tutes\tut_005.ro
scripts\appa_end.hbs
scripts\appa_intro.hbs
scripts\drill_cutscene1.hbs
scripts\drill_cutscene2.hbs
scripts\drill_cutscene3.hbs
scripts\drill_cutscene4.hbs
scripts\drill_cutscene5.hbs
scripts\drill_cutscene6.hbs
scripts\drill_cutscene7.hbs
scripts\ek_stairs.hbs
scripts\ek_team_swap.hbs
scripts\ek_travelling_stairs.hbs
scripts\end_cutscene1.hbs
scripts\end_cutscene2.hbs
scripts\fugitives_cutscene.hbs
scripts\generic_cs.hbs
scripts\generic_cs_player.hbs
scripts\generic_player.hbs
scripts\journey_cutscene.hbs
scripts\laogai_cs1-5.hbs
scripts\laogai_cs1-6.hbs
scripts\laogai_cs1.hbs
scripts\laogai_cs2.hbs
scripts\laogai_cs3.hbs
scripts\laogai_cs4.hbs
scripts\laogai_cs5.hbs
scripts\longfengcs.hbs
scripts\om_team_swap.hbs
scripts\omashu_azula_intro.hbs
cripts\omashu_azula_trans1.hbs
scripts\omashu_azula_trans2.hbs
scripts\omashu_azula_trans3.hbs
scripts\omashu_azula_trans4.hbs
scripts\omashu_meet_azula.hbs
scripts\strut_cut.hbs
scripts\strut_cut2.hbs
scripts\strut_cut2_disable.hbs
scripts\strut_cut2_exit.hbs
scripts\strut_cut_disable.hbs
scripts\strut_cut_exit.hbs
scripts\strut_cut_final_exit.hbs
scripts\strut_cut_intro.hbs
scripts\test_script.hbs
scripts\toph_defeated_bottom.hbs
scripts\toph_defeated_left.hbs
scripts\toph_defeated_right.hbs
scripts\toph_defeated_top.hbs
scripts\toph_fight_intro.hbs
scripts\zuko_alone_1.hbs
scripts\zuko_alone_2.hbs
scripts\zuko_alone_3.hbs
scripts\zuko_alone_4.hbs
scripts\zuko_alone_5.hbs
string_tables\ba_sing_se_command.str
string_tables\ba_sing_se_dutch.str
string_tables\ba_sing_se_english.str
string_tables\ba_sing_se_english_uk.str
string_tables\ba_sing_se_french.str
string_tables\ba_sing_se_german.str
string_tables\ba_sing_se_header.str
string_tables\credits_command.str
string_tables\credits_dutch.str
string_tables\credits_english.str
string_tables\credits_english_uk.str
string_tables\credits_french.str
string_tables\credits_german.str
string_tables\credits_header.str
string_tables\fugatives_command.str
string_tables\fugatives_dutch.str
string_tables\fugatives_english.str
string_tables\fugatives_english_uk.str
string_tables\fugatives_french.str
string_tables\fugatives_german.str
string_tables\fugatives_header.str
string_tables\gao_ling_command.str
string_tables\gao_ling_dutch.str
string_tables\gao_ling_english.str
string_tables\gao_ling_english_uk.str
string_tables\gao_ling_french.str
string_tables\gao_ling_german.str
string_tables\gao_ling_header.str
string_tables\lake_laogai_command.str
string_tables\lake_laogai_dutch.str
string_tables\lake_laogai_english.str
string_tables\lake_laogai_english_uk.str
string_tables\lake_laogai_french.str
string_tables\lake_laogai_german.str
string_tables\lake_laogai_header.str
string_tables\omashu_command.str
string_tables\omashu_dutch.str
string_tables\omashu_english.str
string_tables\omashu_english_uk.str
string_tables\omashu_french.str
string_tables\omashu_german.str
string_tables\omashu_header.str
string_tables\translations_command.str
string_tables\translations_dutch.str
string_tables\translations_english.str
string_tables\translations_english_uk.str
string_tables\translations_french.str
string_tables\translations_german.str
string_tables\translations_header.str
string_tables\tutorials_command.str
string_tables\tutorials_dutch.str
string_tables\tutorials_english.str
string_tables\tutorials_english_uk.str
string_tables\tutorials_french.str
string_tables\tutorials_german.str
string_tables\tutorials_header.str
text_box\choice_box.set
text_box\choice_box.sp
text_box\cursor_side.set
text_box\cursor_side.sp
text_box\prompt.set
text_box\prompt.sp
text_box\text_box_1.set
text_box\text_box_1.sp
text_box\text_box_2.set
text_box\text_box_2.sp
tilesets\appa\background.dts
tilesets\appa\background.ent
tilesets\appa\background.ro
tilesets\drill\drill_base.dts
tilesets\drill\drill_base.ent
tilesets\drill\drill_base.ro
tilesets\drill\drill_struts.dts
tilesets\drill\drill_struts.ent
tilesets\drill\drill_struts.ro

In addition to this, there's text for rooms 000-080 in this format:

rooms\rm_000.dts
rooms\rm_000.ent
rooms\rm_000.ro