We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Avatar: The Last Airbender: The Burning Earth (Game Boy Advance)
Jump to navigation
Jump to search
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Halfbrick Studios
Games > Games by developer > Games developed by THQ > Games developed by THQ Studio Australia
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by THQ
Games > Games by release date > Games released in 2007
Games > Games by series > Avatar: The Last Airbender series
| Avatar: The Last Airbender: The Burning Earth |
|---|
|
Also known as: Avatar: The Legend of Aang: The Burning Earth (EU)
|
The GBA version of Avatar: The Last Airbender: The Burning Earth was one of the last games to be released on the system.
Debug Text
Present at 3AE250 (and in several other locations) is text for a debug menu.
Debug Fly (No Collision) Render Foot Print System God Mode
Placeholder Text
At 3AE8D8:
Redundant String
Scattered throughout the translations:
Untranslated
Build Number
Present at 3AEB20:
Build: 000
Development Text
Starting at 116C23:
D:\Build\Avatar\data actors\cameos\aang.set actors\cameos\aang.sp actors\cameos\azula.set actors\cameos\azula.sp actors\cameos\bumi.set actors\cameos\bumi.sp actors\cameos\earth_king.set actors\cameos\earth_king.sp actors\cameos\iroh.set actors\cameos\iroh.sp actors\cameos\katara.set actors\cameos\katara.sp actors\cameos\longfeng.set actors\cameos\longfeng.sp actors\cameos\momo.set actors\cameos\momo.sp actors\cameos\sokka.set actors\cameos\sokka.sp actors\cameos\toph.set actors\cameos\toph.sp actors\cameos\zuko.set actors\cameos\zuko.sp actors\enemies\bosses\azula.set actors\enemies\bosses\azula.sp actors\enemies\bosses\azula1.pat actors\enemies\bosses\azula2.pat actors\enemies\bosses\azula3.pat actors\enemies\bosses\longfang.set actors\enemies\bosses\longfang.sp actors\enemies\bosses\toph.pat actors\enemies\earth_nation\earthnation_01.sp actors\enemies\earth_nation\earthnation_02.set actors\enemies\earth_nation\earthnation_02.sp actors\enemies\earth_nation\earthnation_03.set actors\enemies\earth_nation\earthnation_03.sp actors\enemies\earth_nation\earthnation_04.set actors\enemies\earth_nation\earthnation_04.sp actors\enemies\earth_nation\earthnation_05.set actors\enemies\earth_nation\earthnation_05.sp actors\enemies\fire_nation\firenation_01.set actors\enemies\fire_nation\firenation_01.sp actors\enemies\fire_nation\firenation_02.set actors\enemies\fire_nation\firenation_02.sp actors\enemies\fire_nation\firenation_03.set actors\enemies\fire_nation\firenation_03.sp actors\enemies\misc\dummy.set actors\enemies\misc\dummy.sp actors\enemies\misc\hogmonkey.set actors\enemies\misc\hogmonkey.sp actors\npc\bear.set actors\npc\bear.sp actors\npc\bumi.set actors\npc\bumi.sp actors\npc\bumicart.set actors\npc\bumicart.sp actors\npc\earthking.set actors\npc\earthking.sp actors\player\aang.set actors\player\aang.sp actors\player\aang_effects.set actors\player\aang_effects.sp actors\player\appa.set actors\player\appa.sp actors\player\appa_effects.set actors\player\appa_effects.sp actors\player\appa_saddle.se actors\player\appa_saddle.sp actors\player\appa_saddle_02.set actors\player\appa_saddle_02.sp actors\player\iroh.set actors\player\iroh.sp actors\player\iroh_effects.set actors\player\iroh_effects.sp actors\player\irohhead.set actors\player\irohhead.sp actors\player\katara.set actors\player\katara.sp actors\player\katara_effects.set actors\player\katara_effects.sp actors\player\main_player_arrow.set actors\player\main_player_arrow.sp actors\player\shadow.set actors\player\shadow.sp actors\player\sokka.set actors\player\sokka.sp actors\player\toph.set actors\player\toph.sp actors\player\toph_effects.set actors\player\toph_effects.sp actors\player\zuko.set actors\player\zuko.sp actors\player\zuko_effects.set actors\player\zuko_effects.s appa\appa_test_room_e.seq appa\appa_test_room_f.seq effects\arrow_down.set effects\arrow_down.sp effects\arrow_side.set effects\arrow_side.sp effects\arrow_up.set effects\arrow_up.sp effects\block.set effects\block.sp effects\boulder.set effects\boulder.sp effects\dead_tree.set effects\dead_tree.sp effects\drill_explosion.set effects\drill_explosion.sp effects\frost.set effects\frost.sp effects\hit.set effects\hit.sp effects\rock.set effects\rock.sp effects\shadow.set effects\shadow.sp effects\sparks.set effects\sparks.sp effects\splash.set effects\splash.sp effects\statue.set effects\statue.sp effects\tornado.set effects\tornado.sp effects\tree.set effects\tree.sp font\font.fnt font\font.set font\font_large0.fnt font\font_large0.set font\font_large1.fnt font\font_large1.set font\font_large2.fnt font\font_large2.set hitpoint_table\hitpoint_table.txt hud\aang_backing.set hud\aang_backing.sp hud\aang_block_meter.set hud\aang_block_meter.sp hud\bonus_time.set hud\bonus_time.sp hud\health_bar.set hud\hud_font.set hud\hud_font.sp hud\score_numbers.set hud\score_numbers.sp hud\shield_icon.set hud\shield_icon.sp hud\timer.set hud\timer.sp hud\timer_font.set hud\timer_font.sp hud\zuko_backing.set hud\zuko_backing.sp hud\zuko_block_meter.set hud\zuko_block_meter.sp interface\halfbrick\halfbrick.dts interface\halfbrick\halfbrick.ent interface\halfbrick\halfbrick.ro interface\healthsafety\hs_en.dts interface\healthsafety\hs_en.ent interface\healthsafety\hs_en.ro interface\healthsafety\hs_gr.dts interface\healthsafety\hs_gr.ent interface\healthsafety\hs_gr.ro interface\healthsafety\hs_us.dts interface\healthsafety\hs_us.ent interface\healthsafety\hs_us.ro interface\healthsafety\mask.set interface\healthsafety\mask.sp interface\legal\legal.dts interface\legal\legal.ent interface\legal\legal.ro interface\legal\legal_efgd.dts interface\legal\legal_efgd.ent interface\legal\legal_efgd.ro interface\legal\legal_german.dts interface\legal\legal_german.ent interface\legal\legal_german.ro interface\levelend_screen\brushstroke.set interface\levelend_screen\brushstroke.sp interface\levelend_screen\rank.set interface\levelend_screen\rank.sp interface\levelstart_screen\cursor_down.set interface\levelstart_screen\cursor_down.sp interface\levelstart_screen\level_select_backing.set interface\levelstart_screen\level_select_backing.sp interface\levelstart_screen\levelstart_screen.dts interface\levelstart_screen\levelstart_screen.ent interface\levelstart_screen\levelstart_screen.ro interface\levelstart_screen\worldmap.dts interface\levelstart_screen\worldmap.ent interface\levelstart_screen\worldmap.ro interface\menu_screens\credits.dts interface\menu_screens\credits.ent interface\menu_screens\credits.ro interface\menu_screens\cursor_side.set interface\menu_screens\cursor_side.sp interface\menu_screens\language_screen.dts interface\menu_screens\language_screen.ent interface\menu_screens\language_screen.ro interface\menu_screens\level_run.set interface\menu_screens\level_run.sp interface\menu_screens\options_screen.dts interface\menu_screens\options_screen.ent interface\menu_screens\options_screen.ro interface\menu_screens\prompt_screen.dts interface\menu_screens\prompt_screen.ent interface\menu_screens\prompt_screen.ro interface\menu_screens\sound_options_bar.set interface\menu_screens\sound_options_bar.sp interface\nick_games\nick_games.dts interface\nick_games\nick_games.ent interface\nick_games\nick_games.ro interface\password_screen\aang.set interface\password_screen\aang.sp interface\password_screen\iroh.set interface\password_screen\iroh.sp interface\password_screen\katara.set interface\password_screen\katara.sp interface\password_screen\momo.set interface\password_screen\momo.sp interface\password_screen\password_border.set interface\password_screen\password_border.sp interface\password_screen\password_present_screen.dts interface\password_screen\password_present_screen.ent interface\password_screen\password_present_screen.ro interface\password_screen\password_screen.dts interface\password_screen\password_screen.ent interface\password_screen\password_screen.ro interface\password_screen\selection_cursor.set interface\password_screen\selection_cursor.sp interface\password_screen\selection_cusor2.set interface\password_screen\selection_cusor2.sp interface\password_screen\sokka.set interface\password_screen\sokka.sp interface\password_screen\toph.set interface\password_screen\toph.sp interface\password_screen\zuko.set interface\password_screen\zuko.sp interface\thq\thq.dts interface\thq\thq.ent interface\thq\thq.ro interface\thq_oz\thq_oz.dts interface\thq_oz\thq_oz.ent interface\thq_oz\thq_oz.ro interface\title_screen\title_screen.dts interface\title_screen\title_screen.ent interface\title_screen\title_screen.ro items\bonus_time.set items\bonus_time.sp items\double_score.set items\double_score.sp layers\ba_sing_se_base.idx layers\ba_sing_se_base.set layers\ba_sing_se_ext.idx layers\ba_sing_se_ext.set layers\backdrop.idx layers\backdrop.set layers\backdrop_col1.set layers\backdrop_col2.set layers\backdrop_col3.set layers\backdrop_col4.set layers\background.idx layers\background.set layers\background_02.idx layers\background_02.set layers\basingse_palace_base.idx layers\basingse_palace_base.set layers\basingse_palace_ext.idx layers\basingse_palace_ext.set layers\basingse_throne_room.idx layers\basingse_throne_room.set layers\buildings.idx layers\buildings.set layers\buildings_col1.set layers\bumi_cart.idx layers\bumi_cart.set layers\character_select.idx layers\character_select.set layers\credits_background.idx layers\credits_background.setG layers\credits_layer_1.la layers\credits_layer_2.la layers\credits_layer_3.la layers\drill_back.la layers\drill_background.la layers\drill_base.idx layers\drill_base.set layers\drill_ext.idx layers\drill_ext.set layers\drill_front.la layers\drill_set_base.la layers\drill_ss1.idx layers\drill_ss1.set layers\drill_ss2.idx layers\drill_ss2.set layers\drill_struts.idx layers\drill_struts.set layers\drill_top_base.idx layers\drill_top_base.set layers\drill_top_ext.idx. layers\drill_top_ext.set layers\gaoling_base.set. layers\generic_outside_base.idx layers\generic_outside_base.set layers\generic_outside_base_col2.set layers\generic_outside_base_col3.set layers\generic_outside_base_col4.set layers\generic_outside_base_col5.set layers\generic_outside_ext.idx layers\generic_outside_ext.set layers\generic_outside_ext_col2.set layers\generic_outside_ext_col3.set layers\generic_outside_ext_col4.set layers\generic_outside_ext_col5.set layers\generic_outside_swp.idx layers\generic_outside_swp.set layers\generic_outside_swp_col2.set layers\generic_outside_swp_col4.set layers\generic_outside_swp_col5.set layers\halfbrick.idx layers\halfbrick.set layers\halfbrick_background.la layers\healthsafety_en layers\healthsafety_gr_1.la layers\healthsafety_us_1.la layers\hs_en.idx layers\hs_en.set layers\hs_gr.idx layers\hs_gr.set layers\hs_us.idx layers\hs_us.set layers\lake_laogai_base.idx layers\lake_laogai_base.set layers\lake_laogai_base_col1.set layers\lake_laogai_ext.idx layers\lake_laogai_ext.set layers\lake_laogai_ext_col1.set layers\lake_laogai_swp.idx layers\lake_laogai_swp.set layers\language_layer_1.la layers\language_layer_2.la layers\language_screen.idx layers\language_screen.set layers\legal.idx layers\legal.set layers\legal_background.la layers\legal_efgd.idx layers\legal_efgd.set layers\legal_german.idx. layers\legal_german.la layers\legal_german.set layers\legal_uk_english.la layers\lstart_bottom.la layers\nick_games.idx layers\nick_games.set layers\nickgame_background.la layers\oma2_base.idx layers\oma2_base.set layers\oma2_bil.idx layers\oma2_bil.set layers\omashu_base.idx layers\omashu_base.set layers\omashu_base_col2.set layers\omashu_base_col3.set layers\omashu_ext.idx layers\omashu_ext.set layers\omashu_ext_col2.set layers\omashu_ext_col3.set layers\options_layer_1.la layers\options_layer_2.la layers\options_screen.idx layers\options_screen.set layers\password_present_screen.set layers\password_screen.idx layers\password_screen.set...Sl¨Ú° layers\prompt_layer_1.la layers\prompt_layer_2.la layers\pwd_bottom.la layers\pwd_middle.la layers\pwd_pres_bottom.la layers\pwd_pres_middle.la layers\rm_000_base.la layers\rm_000_overlayd.la layers\rm_001_base.la layers\rm_001_overlay.la layers\rm_002_base.la layers\rm_002_overlay2_inq layers\rm_002_overlay_uqn.la layers\rm_003_base.la layers\rm_004_base.la layers\rm_005_base.la layers\rm_006_base.la layers\rm_007_base.la layers\rm_008_base.la layers\rm_009_base.la layers\rm_010_base.la layers\rm_011_base.la layers\rm_012_base.la layers\rm_012_overlay.la layers\rm_013_base.la layers\rm_013_overlay.la layers\rm_014_base.la layers\rm_014_overlay.la layers\rm_015_base.la layers\rm_016_base.la layers\rm_017_base.la layers\rm_018_base.la layers\rm_018_overlay.la layers\rm_019_base.la layers\rm_019_overlay.la layers\rm_020_base.la layers\rm_020_overlay.la layers\rm_021_appa.la layers\rm_021_back.la layers\rm_021_base.la layers\rm_022_base_unq.la layers\rm_023_base.la layers\rm_024_base.la layers\rm_024_overlay.la layers\rm_025_base.la layers\rm_025_overlay.la layers\rm_026_base.la layers\rm_027_base.la layers\rm_027_overlay.la layers\rm_028_base.la layers\rm_028_track.la layers\rm_029_base.la layers\rm_029_track.la layers\rm_029_underground.la layers\rm_030_base.la layers\rm_030_track.la layers\rm_031_base.la layers\rm_031_track.la layers\rm_032_base.la layers\rm_032_carts.la layers\rm_033_base.la layers\rm_034_base.la layers\rm_034_overlay.la layers\rm_035_base.la layers\rm_035_overlay.la layers\rm_036_base.la layers\rm_036_overlay.la layers\rm_037_base.la layers\rm_038_base.la .layers\rm_038_overlay.la layers\rm_039_base.la layers\rm_039_overlay.la layers\rm_040_base.la layers\rm_041_base.la layers\rm_041_overlay.la layers\rm_042_base.la layers\rm_042_overlay.la layers\rm_043_base.la layers\rm_044_base.la layers\rm_045_base.la layers\rm_045_overlay.la. layers\rm_046_base.la layers\rm_047_base.la layers\rm_048_base.la .layers\rm_048_overlay1.la layers\rm_048_overlay2 layers\rm_049_base.la layers\rm_050_base.la layers\rm_051_appa.la layers\rm_051_base.la layers\rm_052_base.la layers\rm_052_overlay.la layers\rm_053_base.la .layers\rm_053_overlay.la layers\rm_054_base.la layers\rm_054_overlay.la layers\rm_055_base.la layers\rm_055_overlay.la layers\rm_056_base.la layers\rm_057_base.la layers\rm_058_base.la layers\rm_059_base.la ayers\rm_059_overlay.la layers\rm_059_struts.la layers\rm_060_appa.la layers\rm_060_base.la layers\rm_061_base.la layers\rm_062_base.la layers\rm_062_drill.la layers\rm_063_base.la layers\rm_063_overlay.la layers\rm_064_base.la layers\rm_064_overlay.la layers\rm_065_base.la layers\rm_065_overlay.la layers\rm_066_base.la layers\rm_066_overlay.la layers\rm_067_base.la layers\rm_067_overlay.la layers\rm_068_base.la layers\rm_068_overlay.la layers\rm_069_base.la layers\rm_069_overlay.la. layers\rm_070_base.la layers\rm_070_overlay.la layers\rm_071_background.la layers\rm_071_base.la layers\rm_072_base.la layers\rm_072_overlay.la layers\rm_073_base.la layers\rm_073_overlay.la layers\rm_074_base.la layers\rm_074_overlay.la layers\rm_075_base.la layers\rm_075_overlay.la layers\rm_076_base.la layers\rm_077_base.la layers\rm_078_base.la layers\rm_079_base.la layers\rm_079_overlay.la layers\rm_080_base.la layers\rm_080_drill.la layers\sw_back.la layers\sw_front.la layers\swamp_base.idx layers\swamp_base.set layers\thq.idx layers\thq.set layers\thq_background.la layers\thq_oz.idx layers\thq_oz.set layers\thq_oz_background.la layers\title_background.la layers\title_foreground.la layers\title_name.la layers\title_screen_cliff.idx layers\title_screen_cliff.set layers\title_screen_names.idx layers\title_screen_names.set layers\title_screen_tileset.idx layers\title_screen_tileset.set layers\tut_001_base.la layers\tut_002_base.la layers\tut_003_base.la layers\tut_004_base.la layers\tut_004_overlay.la laters\tut_005_base.la layers\tut_005_overlay.la layers\tut_00_base.la layers\worldmap_bottom.la layers\worldmap_top.la objects\door\door.set objects\door\door.sp objects\door\drill_door.set objects\door\drill_door.sp objects\door\firenation_door_front.set objects\door\firenation_door_front.sp objects\door\firenation_door_side.set objects\door\firenation_door_side.sp objects\door\man_hole.set objects\door\man_hole.sp objects\door\omashu_door.set objects\door\omashu_door.sp objects\door\spike_door_front.set bjects\door\spike_door_front.sp objects\door\spike_door_side.set objects\door\spike_door_side.sp objects\level_obst\drill_pistons.set objects\level_obst\drill_pistons.sp objects\level_obst\falling_spike.set objects\level_obst\falling_spike.sp objects\level_obst\falling_spike_shadow.set objects\level_obst\falling_spike_shadow.sp objects\props\chain_switch.set objects\props\chain_switch.sp objects\props\earth_moveable.set objects\props\earth_moveable.sp objects\props\falling_man.set objects\props\falling_man.sp objects\props\ice_block.set objects\props\ice_block.sp objects\props\mail_cart.set objects\props\mail_cart.sp objects\props\mail_cart_side.set objects\props\mail_cart_side.sp objects\props\multi_switch.set objects\props\multi_switch.sp objects\props\strut_bar.set objects\props\strut_bar.sp objects\props\switch.set objects\props\switch.sp objects\props\switch_button.set objects\props\switch_button.sp objects\props\tutorial_button.set objects\props\tutorial_button.sp objects\props\wolf.set objects\props\wolf.sp objects\props\wood_moveable.set objects\props\wood_moveable.sp palettes\backdrops\final export\rm_002.pal palettes\backdrops\final export\rm_048.pal palettes\backdrops\final export\tr_appa_000.pal palettes\backdrops\final export\tr_appa_001.pal palettes\backgrounds\ba_sing_se_base.tsp palettes\backgrounds\ba_sing_se_ext.tsp palettes\backgrounds\backdrop.tsp palettes\backgrounds\backdrop_col1.tsp palettes\backgrounds\backdrop_col2.tsp palettes\backgrounds\backdrop_col3.tsp palettes\backgrounds\backdrop_col4.tsp palettes\backgrounds\background.tsp palettes\backgrounds\background_02.tsp palettes\backgrounds\basingse_palace_base.tsp palettes\backgrounds\basingse_palace_ext.tsp palettes\backgrounds\basingse_throne_room.tsp palettes\backgrounds\buildings.tsp palettes\backgrounds\buildings_col1.tsp palettes\backgrounds\bumi_cart.tsp palettes\backgrounds\character_select.tsp palettes\backgrounds\credits_background.tsp palettes\backgrounds\drill_base.tsp palettes\backgrounds\drill_ext.tsp palettes\backgrounds\drill_ss1.tsp palettes\backgrounds\drill_ss2.tsp palettes\backgrounds\drill_struts.tsp palettes\backgrounds\drill_top_base.tsp palettes\backgrounds\drill_top_ext.tsp palettes\backgrounds\gaoling_base.tsp palettes\backgrounds\generic_outside_base.tsp palettes\backgrounds\generic_outside_base_col2.tsp palettes\backgrounds\generic_outside_base_col3.tsp palettes\backgrounds\generic_outside_base_col4.tsp palettes\backgrounds\generic_outside_base_col5.tsp palettes\backgrounds\generic_outside_ext.tsp palettes\backgrounds\generic_outside_ext_col2.tsp palettes\backgrounds\generic_outside_ext_col3.tsp palettes\backgrounds\generic_outside_ext_col4.tsp palettes\backgrounds\generic_outside_ext_col5.tsp palettes\backgrounds\generic_outside_swp.tsp palettes\backgrounds\generic_outside_swp_col2.tsp palettes\backgrounds\generic_outside_swp_col4.tsp palettes\backgrounds\generic_outside_swp_col5.tsp palettes\backgrounds\halfbrick.tsp palettes\backgrounds\hs_en.tsp palettes\backgrounds\hs_gr.tsp palettes\backgrounds\hs_us.tsp palettes\backgrounds\lake_laogai_base.tsp palettes\backgrounds\lake_laogai_base_col1.tsp palettes\backgrounds\lake_laogai_ext.tsp palettes\backgrounds\lake_laogai_ext_col1.tsp palettes\backgrounds\lake_laogai_swp.tsp palettes\backgrounds\language_screen.tsp palettes\backgrounds\legal.tsp palettes\backgrounds\legal_efgd.tsp palettes\backgrounds\legal_german.tsp palettes\backgrounds\nick_games.tsp palettes\backgrounds\oma2_base.tsp palettes\backgrounds\oma2_bil.tsp palettes\backgrounds\omashu_base.tsp palettes\backgrounds\omashu_base_col2.tsp palettes\backgrounds\omashu_base_col3.tsp palettes\backgrounds\omashu_ext.tsp palettes\backgrounds\omashu_ext_col2.tsp palettes\backgrounds\omashu_ext_col3.tsp palettes\backgrounds\options_screen.tsp palettes\backgrounds\password_present_screen.tsp palettes\backgrounds\password_screen.tsp palettes\backgrounds\rm_002.pal palettes\backgrounds\rm_026.pal palettes\backgrounds\rm_029.pal palettes\backgrounds\rm_048.pal palettes\backgrounds\save.pal palettes\backgrounds\swamp_base.tsp palettes\backgrounds\thq.tsp palettes\backgrounds\thq_oz.tsp palettes\backgrounds\title_darken.pal palettes\backgrounds\title_screen.pal palettes\backgrounds\title_screen_cliff.tsp palettes\backgrounds\title_screen_names.tsp palettes\backgrounds\title_screen_tileset.tsp palettes\backgrounds\tr_appa_000.pal palettes\backgrounds\tr_appa_001.pal palettes\font\credit_company.pal palettes\font\credit_name.pal palettes\font\credit_title.pal palettes\font\font_bonus_time.pal palettes\font\font_default.pal palettes\font\font_default_glow.pal palettes\font\font_default_shade.pal palettes\font\font_file_erase.pald palettes\font\font_file_sel.pal palettes\font\font_file_unsel.pal palettes\font\font_gover.pal palettes\font\font_gover_sel.pal palettes\font\font_gover_unsel.pal palettes\font\font_jour_boarder.pal palettes\font\font_jour_sel_brown.pal palettes\font\font_jour_sel_yellow.pal palettes\font\font_jour_unsel_brown.pal palettes\font\font_jour_unsel_yellow.pal palettes\font\font_language.pal palettes\font\font_levelend_01.pal palettes\font\font_levelend_02.pal palettes\font\font_levelend_rank.pal palettes\font\font_levelend_title.pal palettes\font\font_lvl_num_sel.pal palettes\font\font_lvl_num_unsel.pal palettes\font\font_lvl_run.pal palettes\font\font_lvl_sel.pal palettes\font\font_lvl_title_sel.pal palettes\font\font_lvl_title_unsel.pal palettes\font\font_lvl_unsel.pal palettes\font\font_menu_name.pal palettes\font\font_menu_pink.pal palettes\font\font_op_sel_blue.pal palettes\font\font_op_unsel_blue.pal palettes\font\font_options_unsel_brown.pal palettes\font\font_password_title.pal palettes\font\font_prompt.pal palettes\font\font_stage_name.pal palettes\font\font_stage_sel.pal palettes\font\font_stage_unsel.pal palettes\font\font_story.pal palettes\font\font_story_text.pal palettes\font\font_title.pal palettes\font\font_title_glow.pal palettes\font\font_title_shade.pal palettes\misc\fx.pal palettes\misc\interface.pal palettes\pal_adjust\0.pal palettes\pal_adjust\1.pal palettes\pal_adjust\2.pal palettes\pal_adjust\working\blue.pal palettes\pal_adjust\working\green.pal palettes\pal_adjust\working\invert.pal palettes\pal_adjust\working\red.pal palettes\pal_adjust\working\super_wacky.pal palettes\sprites\aang_hit.pal palettes\sprites\actor_charged.pal palettes\sprites\actor_flash.pal palettes\sprites\actor_frozen.pal palettes\sprites\block_full.pal palettes\sprites\effects_pal.pal palettes\sprites\fireboss_pal.pal palettes\sprites\gray_pal.pal palettes\sprites\health_bar.pal palettes\sprites\katara_hit.pal palettes\sprites\sokka_hit.pal palettes\sprites\switch_timed.pal playback\demo1.dkt playback\demo2.dkt playback\demo3.dkt playback\demo4.dkt playback\demo5.dkt playback\demo6.dkt projectiles\azula_melee_fire.set projectiles\azula_melee_fire.sp projectiles\boomerang.set projectiles\boomerang.sp projectiles\chain.set projectiles\chain.sp projectiles\cut_rock.set projectiles\cut_rock.sp projectiles\dilee_effects.setP projectiles\dilee_effects.sp projectiles\earthpiller.set projectiles\earthpiller.sp projectiles\fire_particle.set projectiles\fire_particle.sp projectiles\fireball.set projectiles\fireball.sp projectiles\fireball_azula.set projectiles\fireball_azula.sp projectiles\fireball_big.set projectiles\fireball_big.sp projectiles\flame.set projectiles\flame.sp projectiles\grapple.set projectiles\grapple.sp projectiles\invisible.set projectiles\invisible.sp projectiles\rock.set projectiles\rock.sp projectiles\toph_largering.set projectiles\toph_largering.sp projectiles\toph_ring.set projectiles\toph_ring.sp projectiles\water_strutcut.set projectiles\water_strutcut.spui room_tables\characterselect1.txt room_tables\characterselect10.txt room_tables\characterselect11.txt room_tables\characterselect12.txt room_tables\characterselect2.txt room_tables\characterselect3.txt room_tables\characterselect4.txt room_tables\characterselect5.txt room_tables\characterselect6.txt room_tables\characterselect7.txt room_tables\characterselect8.txt room_tables\characterselect9.txt room_tables\roomtbl1.txt room_tables\roomtbl10.txt room_tables\roomtbl11.txt room_tables\roomtbl12.txt room_tables\roomtbl2.txt room_tables\roomtbl3.txt room_tables\roomtbl4.txt room_tables\roomtbl5.txt room_tables\roomtbl6.txt room_tables\roomtbl7.txt room_tables\roomtbl8.txt room_tables\roomtbl9.txt rooms\tutes\tut_000.dts rooms\tutes\tut_000.ent .rooms\tutes\tut_000.ro rooms\tutes\tut_001.dts rooms\tutes\tut_001.ent rooms\tutes\tut_001.ro rooms\tutes\tut_002.dts rooms\tutes\tut_002.ent rooms\tutes\tut_002.ro rooms\tutes\tut_003.dts ooms\tutes\tut_003.ent rooms\tutes\tut_003.ro rooms\tutes\tut_004.dts rooms\tutes\tut_004.ent rooms\tutes\tut_004.ro rooms\tutes\tut_005.dts rooms\tutes\tut_005.ent rooms\tutes\tut_005.ro scripts\appa_end.hbs scripts\appa_intro.hbs scripts\drill_cutscene1.hbs scripts\drill_cutscene2.hbs scripts\drill_cutscene3.hbs scripts\drill_cutscene4.hbs scripts\drill_cutscene5.hbs scripts\drill_cutscene6.hbs scripts\drill_cutscene7.hbs scripts\ek_stairs.hbs scripts\ek_team_swap.hbs scripts\ek_travelling_stairs.hbs scripts\end_cutscene1.hbs scripts\end_cutscene2.hbs scripts\fugitives_cutscene.hbs scripts\generic_cs.hbs scripts\generic_cs_player.hbs scripts\generic_player.hbs scripts\journey_cutscene.hbs scripts\laogai_cs1-5.hbs scripts\laogai_cs1-6.hbs scripts\laogai_cs1.hbs scripts\laogai_cs2.hbs scripts\laogai_cs3.hbs scripts\laogai_cs4.hbs scripts\laogai_cs5.hbs scripts\longfengcs.hbs scripts\om_team_swap.hbs scripts\omashu_azula_intro.hbs cripts\omashu_azula_trans1.hbs scripts\omashu_azula_trans2.hbs scripts\omashu_azula_trans3.hbs scripts\omashu_azula_trans4.hbs scripts\omashu_meet_azula.hbs scripts\strut_cut.hbs scripts\strut_cut2.hbs scripts\strut_cut2_disable.hbs scripts\strut_cut2_exit.hbs scripts\strut_cut_disable.hbs scripts\strut_cut_exit.hbs scripts\strut_cut_final_exit.hbs scripts\strut_cut_intro.hbs scripts\test_script.hbs scripts\toph_defeated_bottom.hbs scripts\toph_defeated_left.hbs scripts\toph_defeated_right.hbs scripts\toph_defeated_top.hbs scripts\toph_fight_intro.hbs scripts\zuko_alone_1.hbs scripts\zuko_alone_2.hbs scripts\zuko_alone_3.hbs scripts\zuko_alone_4.hbs scripts\zuko_alone_5.hbs string_tables\ba_sing_se_command.str string_tables\ba_sing_se_dutch.str string_tables\ba_sing_se_english.str string_tables\ba_sing_se_english_uk.str string_tables\ba_sing_se_french.str string_tables\ba_sing_se_german.str string_tables\ba_sing_se_header.str string_tables\credits_command.str string_tables\credits_dutch.str string_tables\credits_english.str string_tables\credits_english_uk.str string_tables\credits_french.str string_tables\credits_german.str string_tables\credits_header.str string_tables\fugatives_command.str string_tables\fugatives_dutch.str string_tables\fugatives_english.str string_tables\fugatives_english_uk.str string_tables\fugatives_french.str string_tables\fugatives_german.str string_tables\fugatives_header.str string_tables\gao_ling_command.str string_tables\gao_ling_dutch.str string_tables\gao_ling_english.str string_tables\gao_ling_english_uk.str string_tables\gao_ling_french.str string_tables\gao_ling_german.str string_tables\gao_ling_header.str string_tables\lake_laogai_command.str string_tables\lake_laogai_dutch.str string_tables\lake_laogai_english.str string_tables\lake_laogai_english_uk.str string_tables\lake_laogai_french.str string_tables\lake_laogai_german.str string_tables\lake_laogai_header.str string_tables\omashu_command.str string_tables\omashu_dutch.str string_tables\omashu_english.str string_tables\omashu_english_uk.str string_tables\omashu_french.str string_tables\omashu_german.str string_tables\omashu_header.str string_tables\translations_command.str string_tables\translations_dutch.str string_tables\translations_english.str string_tables\translations_english_uk.str string_tables\translations_french.str string_tables\translations_german.str string_tables\translations_header.str string_tables\tutorials_command.str string_tables\tutorials_dutch.str string_tables\tutorials_english.str string_tables\tutorials_english_uk.str string_tables\tutorials_french.str string_tables\tutorials_german.str string_tables\tutorials_header.str text_box\choice_box.set text_box\choice_box.sp text_box\cursor_side.set text_box\cursor_side.sp text_box\prompt.set text_box\prompt.sp text_box\text_box_1.set text_box\text_box_1.sp text_box\text_box_2.set text_box\text_box_2.sp tilesets\appa\background.dts tilesets\appa\background.ent tilesets\appa\background.ro tilesets\drill\drill_base.dts tilesets\drill\drill_base.ent tilesets\drill\drill_base.ro tilesets\drill\drill_struts.dts tilesets\drill\drill_struts.ent tilesets\drill\drill_struts.ro
In addition to this, there's text for rooms 000-080 in this format:
rooms\rm_000.dts rooms\rm_000.ent rooms\rm_000.ro
| The Avatar: The Last Airbender series | |
|---|---|
| GameCube | Avatar: The Last Airbender |
| Game Boy Advance | Avatar: The Last Airbender • The Burning Earth |
| Nintendo DS | The Last Airbender |
| PlayStation 2 | The Burning Earth |
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Halfbrick Studios
Games > Games by developer > Games developed by THQ > Games developed by THQ Studio Australia
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by THQ
Games > Games by release date > Games released in 2007
Games > Games by series > Avatar: The Last Airbender series