BS F-Zero Grand Prix 2
BS F-Zero Grand Prix 2 |
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Developer: Nintendo
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BS F-Zero Grand Prix 2 is the sequel to BS F-Zero Grand Prix, and as with that game is a special Satellaview version of F-Zero featuring new tracks and vehicles.
Two versions of Grand Prix 2 were released: a "Practice" containing five courses (Mute City IV, Big Blue II, Sand Storm I, Silence II, and Sand Storm II; the last four were introduced in BS F-Zero Grand Prix, with Mute City IV being completely new), and a two-week live SoundLink event featuring the five Practice courses and five more new tracks (Forest I, Forest II, Forest III, Metal Fort I, and Metal Fort II).
This page covers the Practice version.
To do: Multiple weeks of the Practice version have been found, compare them. |
F-Zero Leftovers
To do: Check the game more thoroughly. |
While the game has only five playable race tracks, there are some remnants of White Land I and White Land II. By using Pro Action Replay (PAR) codes 7E005308 (White Land I) and 7E005309 (White Land II) in Grand Prix mode, the levels name, graphics, music, and minimap will appear. Their track layout itself loads corrupted Mute City IV data, however. They also have an unused entry in the records menu (see below).
Remnants of Mute City II and III can be seen in Grand Prix mode by using Pro Action Replay (PAR) codes on the league selection screen, making the game think you've chosen the removed Queen League (7E005A01) or King League (7E005A02).
Even more remnants consisting of Red Canyon I, Red Canyon II, and Death Wind II also exist. Like the other remnants, these still retain their level name, graphics, music and minimap, and loads corrupted Mute City IV data. They also have an unused entry in the records menu. These remnants can be seen by using Pro Action Replay (PAR) codes 7E005307 for Red Canyon I, 7E00530D for Red Canyon II, and 7E00530B for Death Wind II in Grand Prix mode.
Pro Action Replay (PAR) code 7E00F2?? can be used to access the records for the unused tracks as well.
07: Red Canyon I 08: White Land I 09: White Land II 0B: Death Wind II 0D: Red Canyon II
Unused Music
To do: How to access the rest of the music. |
The game's soundtrack is reused from the original F-Zero, but as mentioned above not every song is heard in normal gameplay.
Congratulations Screen
...But does it make sense? The translations on this page need to be proofread. If you are fluent enough in this language, please make any corrections necessary! |
To do: This is weird... It's pretty clear this was supposed to be seen by players, but there doesn't seem to be any way to access this normally. Maybe something changed prior to the Practice version's release? |
There's a screen that congratulates the player and tells them to send their results by fax.
Pro Action Replay (PAR) codes 7E005404 7E005500 can be used simultaneously to change the "game state" to show this screen. If the graphics appear glitched, disable the cheats and press Start. After that, the records menu will appear. Then, just select the invisible option available above the "EXIT" option.
The screen consists of four pages:
Oddities
The Blue Thunder and Luna Bomber acceleration graphs appear to have been swapped. In-game, Luna Bomber reaches its top speed much quicker than Blue Thunder.
The F-Zero series
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SNES | F-Zero (Prototype) • Nintendo Campus Challenge 1992 |
Satellaview | BS F-Zero Grand Prix 2 |
Nintendo 64 | F-Zero X (Expansion Kit, iQue Prototype) |
Game Boy Advance | F-Zero Maximum Velocity (iQue Prototypes) • F-Zero GP Legend • F-Zero Climax |
GameCube | F-Zero GX |
Arcade | F-Zero AX |
Nintendo Switch | F-Zero 99 |
- Pages missing developer references
- Games developed by Nintendo
- Pages missing publisher references
- Games published by Nintendo
- Satellaview games
- Pages missing date references
- Games released in 1997
- Games released in June
- Games released on June 1
- Games released in August
- Games released on August 10
- Games with unused areas
- Games with unused graphics
- Games with unused music
- Games with unused text
- To do
- Articles needing proofread/ja
- F-Zero series
Cleanup > Articles needing proofread > Articles needing proofread/ja
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused text
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Games > Games by platform > SNES games > Satellaview games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 1997
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 10
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 1
Games > Games by series > F-Zero series