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Back to the Future: The Game (Windows)

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Title Screen

Back to the Future: The Game

Developer: Telltale Games
Publisher: Telltale Games
Platform: Windows
Released internationally: December 22, 2010

GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
DebugIcon.png This game has debugging material.

Set six months after the events of Back to the Future Part III, Marty must now rescue Doc from the past and make sure that everything he knows still exists! This is as close to a proper Back to the Future Part IV as we're ever going to get.

Fair warning: This entire entry is going to be filled with spoilers for all five episodes!

(Note: The content of this page only applies to the PC version of the game.)

To do:
There's lots of unused lines and voice samples left in the game.


BTTFTGPC E1 Subicon.png
Episode 1: It's About Time
"You know what this needs? Marmalade."
BTTFTGPC E2 Subicon.png
Episode 2: Get Tannen!
"When this baby hits 23 miles per hour, you're going to see some serious cowflop."
BTTFTGPC E3 Subicon.png
Episode 3: Citizen Brown
"Relax! We've got everything under control."
BTTFTGPC E4 Subicon.png
Episode 4: Double Visions
"Great Scott! This time travel business is trickier than I imagined."
BTTFTGPC E5 Subicon.png
Episode 5: OUTATIME
"Hey, it's just a science demo. It ain't a matter of life and death!"

Unused Music

There are three music tracks that are not used by the game. These appear to have been meant for the Young Emmett Brown storyline set in the 1930s, but there's no place where these could fit.

Unused Gamepad Button Icons

Icons for a generic gamepad, an Xbox 360 controller, a PlayStation 3 DualShock 3 pad, and a Microsoft Intellimouse are present in all five episodes. While all support gamepad input, none of them use these icons. Episodes 2 through 5 use a different set of graphics for the Xbox 360 pads that includes icons for the bumper buttons and both sticks.