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Back to the Future: The Game (Windows)/Episode 1: It's About Time
This is a sub-page of Back to the Future: The Game (Windows).
Contents
Unused Inventory Icons
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A Tommy Gun. It was replaced in the game by Kid Tannen's revolver, which is used in the episode's final puzzle.
Placeholder Textures and Images
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A placeholder image for a puzzle from early in the game.
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Smaller pictures from Edna Strickland's apartment at the start of the game. Only the upper-left portrait is visible; the other three are replaced by drawings, rather than these early versions based on actual photos, and are not used.
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A mirrored Twin Pines Mall sign texture. The text is placed in a different location in comparison to the final version, and the clock's font is different.
Hidden Content in Images
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Both the inventory icon and the texture for Arthur McFly's Subpoena were apparently issued in November 1986, despite them being delivered on June 13, 1931.
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The boxes used in the Soup Kitchen in 1931 have fairly modern logos for the time.
Unused Textures
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This texture is not used by the game anywhere. The Police logos used in the game are completely different.
Early Load Screen
A four-frame animated load screen. The final game uses similar screens, but without the game's logo.
Sam and Max leftovers
Newspaper vending machines!
Newspapers!
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A texture from a Jukebox. Note how it features songs performed by The Mafia Bears and The Soda Poppers.

All the VHS tapes in the game feature Brady Culture's face.
Monkey Island Textures

A leftover texture from Telltale's Monkey Island game.
CSI (?) Textures
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A broken watch, presumably from a CSI game.
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Two environment map images from a CSI game crime scene.
Unknown Textures
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An environment map for a Celebrity Poker tournament. Poker Night at the Inventory?
Unused Voice Clips
- None of these exist in the console versions or the 2015 re-release.
| Audio | Transcript | Notes |
|---|---|---|
| Marty: I'm, um, Bruce Springsteen. | It looks like Marty was going to have to choose the names of either a singer-songwriter, a quarterback, or an actress before that changed to the names of crime drama characters. | |
| Marty: I'm, uh… Joe Montana. | ||
| Marty: I'm, um... Morgan. Uh, Fairchild. | ||
| Emmett: Don't touch those! These are very sensitive legal documents, nobody's supposed to handle them but sworn officers of the court. Pop--I mean, District Attorney Brown says so! | Brown is a judge in the final game. | |
| AJ LoCascio doing various takes of the line: "Legal procedure gave way to old-fashioned vengeance last night, when a mob descended on the Hill Valley Police Station. The suspect in the speakeasy arson case, a drifter known as Carl Sagan, was pulled from his..." Carl Sagan? |
Possibly a leftover. | |
| Doc: Great Scott... | What appears to be an alternate/extended scene from near the end of Marty's dream sequence. The final game cuts to Marty waking up after Doc disappears, but these suggest the scene might have gone on longer, with the DeLorean appearing shortly afterward, Marty expecting Doc or Einstein to come out of it, only for Biff to do so instead. | |
| Marty: Doc, what is it? | ||
| Doc: I've made a horrible mistake! | ||
| Doc: Marty! Heeeeelp! | ||
| Marty: Doc! Don't go! | ||
| Doc: I'm sorry, Marty! | ||
| Marty: Huh? | ||
| Marty: Einstein? | ||
| Marty: Doc...? | ||
| Biff: Not even close, butthead! | ||
| Marty: Biff! | ||
| Biff: Say hello to your dad, McFly. | ||
| Biff: Doc's dead, kid. | ||
| Biff: Tell your mom I said hi, McFly. | ||
| Marty: Hey guys, it's Marty McFly. It's great to be back in the year 2010 making a kickass game with you. Keep up the great work, and don't work too late. And go easy on the audio guys. If one of your audio guys accidentally sets fire to the carpet... Go easy on him. | Cute message and PSA from Marty McFly himself to the development team. |