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Back to the Future: The Game (Windows)/Episode 1: It's About Time

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This is a sub-page of Back to the Future: The Game (Windows).

Unused Inventory Icons

BTTFTG PC E1ui item guntommy.png
A Tommy Gun. It was replaced in the game by Kid Tannen's revolver, which is used in the episode's final puzzle.

Placeholder Textures and Images

BTTFTG PC E1template ampconsolea.png
A placeholder image for a puzzle from early in the game.

BTTFTG PC E1obj apartmentinterior photoframeb.png
Smaller pictures from Edna Strickland's apartment at the start of the game. Only the upper-left portrait is visible; the other three are replaced by drawings, rather than these early versions based on actual photos, and are not used.

BTTFTG PC E1obj mallexteriornight signboardc.png
A mirrored Twin Pines Mall sign texture. The text is placed in a different location in comparison to the final version, and the clock's font is different.

Hidden Content in Images

BTTFTG PC E1ui item subpoenaarthur.png BTTFTG PC E1obj subpoenaarthur.png
Both the inventory icon and the texture for Arthur McFly's Subpoena were apparently issued in November 1986, despite them being delivered on June 13, 1931.

BTTFTG PC E1obj soupkitcheninterior boxesa.png BTTFTG PC E1obj soupkitcheninterior boxesb.png BTTFTG PC E1obj soupkitcheninterior papers.png
The boxes used in the Soup Kitchen in 1931 have fairly modern logos for the time.

Unused Textures

BTTFTG PC E1tile townsquare policehq board.png
This texture is not used by the game anywhere. The Police logos used in the game are completely different.

Early Load Screen

A four-frame animated load screen. The final game uses similar screens, but without the game's logo.

Sam and Max leftovers

Newspaper vending machines!


BTTFTG PC E1env jukebox graphics.png
A texture from a Jukebox. Note how it features songs performed by The Mafia Bears and The Soda Poppers.

BTTFTG PC E1obj videocassette.png
All the VHS tapes in the game feature Brady Culture's face.

Monkey Island Textures

BTTFTG PC E1env flotbeachkeelnewspaper a.png
A leftover texture from Telltale's Monkey Island game.

CSI (?) Textures

BTTFTG PC E1obj brokenwatch.png
A broken watch, presumably from a CSI game.

BTTFTG PC E1map environc3vicapta.png BTTFTG PC E1map environc3vicaptb.png
Two environment map images from a CSI game crime scene.

Unknown Textures

BTTFTG PC E1map environmentcelebritypoker.png
An environment map for a Celebrity Poker tournament. Poker Night at the Inventory?

Unused Voice Clips

  • None of these exist in the console versions or the 2015 re-release.
Audio Transcript Notes
Marty: I'm, um, Bruce Springsteen. It looks like Marty was going to have to choose the names of either a singer-songwriter, a quarterback, or an actress before that changed to the names of crime drama characters.
Marty: I'm, uh… Joe Montana.
Marty: I'm, um... Morgan. Uh, Fairchild.
Emmett: Don't touch those! These are very sensitive legal documents, nobody's supposed to handle them but sworn officers of the court. Pop--I mean, District Attorney Brown says so! Brown is a judge in the final game.
AJ LoCascio doing various takes of the line:
"Legal procedure gave way to old-fashioned vengeance last night, when a mob descended on the Hill Valley Police Station. The suspect in the speakeasy arson case, a drifter known as Carl Sagan, was pulled from his..." Carl Sagan?
Possibly a leftover.
Doc: Great Scott... What appears to be an alternate/extended scene from near the end of Marty's dream sequence. The final game cuts to Marty waking up after Doc disappears, but these suggest the scene might have gone on longer, with the DeLorean appearing shortly afterward, Marty expecting Doc or Einstein to come out of it, only for Biff to do so instead.
Marty: Doc, what is it?
Doc: I've made a horrible mistake!
Doc: Marty! Heeeeelp!
Marty: Doc! Don't go!
Doc: I'm sorry, Marty!
Marty: Huh?
Marty: Einstein?
Marty: Doc...?
Biff: Not even close, butthead!
Marty: Biff!
Biff: Say hello to your dad, McFly.
Biff: Doc's dead, kid.
Biff: Tell your mom I said hi, McFly.
Marty: Hey guys, it's Marty McFly. It's great to be back in the year 2010 making a kickass game with you. Keep up the great work, and don't work too late. And go easy on the audio guys. If one of your audio guys accidentally sets fire to the carpet... Go easy on him. Cute message and PSA from Marty McFly himself to the development team.