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Backyard Football 2006 (Game Boy Advance)

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Title Screen

Backyard Football 2006

Developer: Torus Games
Publisher: Atari, SA
Platform: Game Boy Advance
Released in US: October 18, 2005


DevTextIcon.png This game has hidden development-related text.


Debugging Text

A bunch of debugging text can be found at x84AC8. A build date is also included.

Options
Back
Systems Menu
Performance Menu
Profiling Menu
Debug Screen
Built: Jun  2 2005
Host:  scameron
------------------------------
Slow RAM
Fast RAM
Message System
Entity Allocator
Systems Menu:
Slow RAM Stats:
Available:     %8u
Largest Block: %8u
Used Blocks:   %8u
Free Blocks:   %8u
Fast RAM Stats:
BSS Size:      %8u
Free Stack:    %8u
Message System Stats:
Max Listeners: (Unavailable)
Entity Allocator Stats:
Max Blocks: %8u
Blocks:     %8u
Max Memory: %8u
Memory:     %8u
Reset Frame Rate
Frame Rate
Frame Rate Reset
Frame Rate Stats:
Avg Rate:     %6u
Frame Rate:   %6u
Min Rate:     %6u
Longest Frame:%6u
%s: 
 Max: %6u  
Avg: %6u  
%3d%%
Show raw numbers
Profiling Stats:
MAIN_LOOP               
------------------------
 AI_SYSTEM              
 Z_ORDERER              
 MAP_SYSTEM             
 SPRITE_SYSTEM_ENGINE   
 SPRITE_SYSTEM_UPDATES  
 SOUND_SYSTEM           
 CAMERA                 
 LINK_SYSTEM_SEND       
 LINK_SYSTEM_RECEIVE    
 PLAYER_CONTROL_HUMAN   
 GAME_ENTITY_MANAGER    
 -----------------------
  PLAYERS               
  BALL                  
  COLLISIONS            
PLAYER_COLLISIONS

Build Information

A build date (which is the same as the above) and time can be found at x8504C:

Jun  2 2005.18:27:01