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Barnyard (Game Boy Advance)

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Title Screen

Barnyard

Developer: Halfbrick Studios[1]
Publisher: THQ[1]
Platform: Game Boy Advance
Released in US: August 1, 2006[1]
Released in EU: October 13, 2006[1]
Released in AU: September 14, 2006[1]


DevTextIcon.png This game has hidden development-related text.


Based on the movie of the same name, Barnyard sees you playing as a cow, just trying to fit in your new home on the farm by playing a bunch of minigames with the other animals and partying at night.

Development Text

There are loads of leftover developer filenames left in, beginning from 0xx988E0.

General

gba.pak.font\font_large.font\font
string_tables\command.str
palettes\font\notebook_disabled.pal.palettes\font\menu_highlight.pal
palettes\font\menu_text.pal.palettes\font\tda_highlight.pal.palettes\font\tda_text.pal
palettes\font\ui_highlight.pal
palettes\font\ui_text.pal
palettes\font\green.pal.palettes\font\purple.pal
palettes\font\orange.pal
palettes\font\red.pal
palettes\font\army_green.pal
palettes\font\white.pal.palettes\font\grey.pal
palettes\font\yellow.pal
palettes\font\blue.pal
interface\inventory\by_bucks.sp.interface\inventory\record.sp
interface\inventory\photo.sp
interface\inventory\key3.sp.interface\inventory\key1.sp.interface\inventory\key2.sp.interface\inventory\lantern.sp
interface\inventory\shovel.sp
interface\inventory\thornsbegone.sp.interface\inventory\mobile.sp
interface\inventory\bike.sp.interface\inventory\firefly.sp
interface\inventory\redflower.sp
interface\inventory\stopwatch.sp
interface\inventory\apple.sp
interface\inventory\pie.sp
interface\inventory\cherry.sp
interface\inventory\melon.sp
interface\inventory\carrot.sp
interface\inventory\cabbage.sp
interface\inventory\chilliberry.sp
interface\inventory\funkberry.sp
interface\inventory\strawberry.sp
interface\inventory\walnut.sp
interface\inventory\lemon.sp
interface\inventory\mushroom.sp.interface\inventory\flower.sp
interface\inventory\star.sp.interface\inventory\present.sp
interface\inventory\guitar.sp
interface\inventory\nails.sp
interface\inventory\milk.sp.actors\player_4\player_4.sp.actors\player_3\player_3.sp.actors\player_2\player_2.sp.actors\player_1\player_1.sp.cameos\player4_cameos.sp
cameos\player3_cameos.sp
cameos\player2_cameos.sp
cameos\player1_cameos.sp
palettes\transitions
pal.EndCutScene.StartCutScene
HudCutScene.StopPlayerInput.StartPlayerInput
PlayAnimation
WaitForKeyPress.WaitForAnimation
WaitForDialog
WaitForOffScreen
WaitForScale
ScreenText
ScreenFadeOutText
ScreenFadeInText
ScreenFadeOut
ScreenFadeIn
ScreenFadeOutTime
ScreenFadeInTime
ScreenFadeComplete
InDialog
RoomPause
LoadRoom
Location
EntityExists
EntityDistance
SetStage
SetArea.EnableExit
DisableExit.DisableSleep
SetInitPlayerShop
CameraSnapToPlayer
CameraSnapToEntity
CameraFollowEntity
CameraFollowPlayer
CameraLockOn
CameraLockOff
CameraCheckFocus
JukeboxPlay.InitMobilePhone.MinigameInit
MinigameSetParam
InMinigame
MinigameWin.MinigameUnlock
MinigameLock
MinigameIsUnlocked
MinigameEnum
MinigameActive
MinigameString
MinigameFinished
MinigameSetFinished.MinigameSetScript
PlayerGetStats
PaletteGreyscale
SFXPlay.MusicPlay
MusicStop
MusicFade
MusicSetVolume
MusicRestoreVolume
scripts\stage\load
scripts\stage\exit
hbs.scripts\stage\
load\
exit\
stagescript
hbs
ROOM_YARD
ROOM_BARN_DAY
ROOM_BARN_NIGHT.ROOM_BARN_PARTY.ROOM_BASEMENT
ROOM_BENS_HILL
ROOM_MEADOWS
ROOM_LONG_OAK_LANE
ROOM_UNDERGROUND
ROOM_BEADY_FARM.ROOM_DANKWEED_POND
ROOM_GOLF_COURSE
ROOM_JUNKYARD
ROOM_JUNKYARD_DRIVE.ROOM_FIELD
ROOM_WALNUT_WOODS
ROOM_WESTERN_LANE
ROOM_RACCOON_VILLAGE
ROOM_TITLE_SCREEN
ROOM_CREDITS
CHECK
ENUM
fx\milk_particle\milk_particle.sp
fx\dust\dust.sp.palettes\sprites\player_%d_%.2d.pal.palettes\sprites\milk_particle_%.2d.pal.ð–
screens\halfbrick\halfbrick.ro
screens\thq_oz\thq_oz.ro
screens\nick_games\nick_games.ro
screens\thq\thq.ro
screens\legal\legal.ro
screens\menu\sprites\title_nl.sp
screens\menu\sprites\title_es.sp
screens\menu\sprites\title_it.sp
screens\menu\sprites\title_de.sp
screens\menu\sprites\title_fr.sp
screens\menu\sprites\title_en.sp
screens\menu\backgrounds\title_screen.ro
interface\cursor\cursor.sp
screens\menu\sprites\piller_01.sp
screens\menu\sprites\speed_icon.sp
screens\menu\sprites\strength_icon.sp
screens\menu\sprites\udder_icon.sp
screens\menu\sprites\star_backing.sp
interface\note_book\sprites\star.sp.screens\menu\sprites\prompt.sp
bygba20.palettes\font\menu_highlight.pal
palettes\font\menu_text.pal.palettes\font\tda_highlight.pal.palettes\font\tda_text.pal
palettes\font\ui_highlight.pal
palettes\font\ui_text.pal
palettes\font\green.pal.palettes\font\purple.pal
palettes\font\orange.pal
palettes\font\red.pal
palettes\font\army_green.pal
palettes\font\white.pal.palettes\font\grey.pal
palettes\font\yellow.pal
palettes\font\blue.pal
interface\talk_menu\talk_menu_tiles.set.NONE
/interface\cursor\cursor.sp
/END
/CONT
/RET_
NPC_Q25_NAME_1
NPC_Q25_NAME_2
NPC_Q25_NAME_3
cameos\otis_cameos.sp
cameos\ben_cameos.sp
cameos\eddy_cameos.sp
cameos\igg_cameos.sp
cameos\bud_cameos.sp
cameos\daisy_cameos.sp
cameos\bessy_cameos.sp
cameos\hanna_cameos.sp
cameos\peckcameos.sp
cameos\root_cameos.sp
cameos\ella_cameos.sp
cameos\twink_cameos.sp
cameos\chicken_cameos.sp
cameos\pig_cameos.sp
cameos\hog_cameos.sp
cameos\generic_pig_cameos.sp
cameos\dag_cameos.sp
cameos\miles_cameos.sp
cameos\freddy_cameos.sp.cameos\pip_cameos.sp
cameos\coyote_cameos.sp.cameos\generic_racoon_cameos.sp.cameos\racoon_chief_cameos.sp
cameos\farmer_cameo.sp
cameos\gopher_cameos.sp.cameos\duke_cameos.sp
cameos\sheep_black_cameos.sp
cameos\sheep_cameos.sp
cameos\gus_cameos.sp
cameos\snotty_boy_cameos.sp.cameos\player1_cameos.sp
cameos\player2_cameos.sp
cameos\player3_cameos.sp
cameos\player4_cameos.sp
cameos\tipped_cow_cameos.sp.ƒ
PL_ADDRESS_INFORMAL._MALE
_FEMALE.SCORE
PL_NAME.PL_NAME_2
palettes\misc\save_prompt.pal
palettes\misc\talk_menu_tiles.pal

These are found a little further down:

rooms\racoon_tree
rooms\barn_party
rooms\western_lane
rooms\walnut_woods
rooms\the_field.rooms\jy_drive
rooms\junkyard
rooms\golf_course
rooms\dankweed_pond.rooms\beady_farm
rooms\underground
rooms\long_oak_lane.rooms\meadows
rooms\bens_hill.rooms\basement
rooms\barn_night
rooms\barn_day
rooms\yard
ro.rooms\*.ro
font\font.set
palettes\misc\interface.pal.interface\cursor\cursor.sp
--- Scenario: %d (%s)
string_tables\dutch.str.string_tables\spanish_m.str.string_tables\italian_m.str.string_tables\german_m.str
string_tables\french_m.str
string_tables\english.str
screens\menu\backgrounds\language_screen.ro.palettes\backdrops\screen_small.pal.screens\front_end\credits.ro
NONE
screens\menu\backgrounds\options_screen.ro
palettes\backdrops\screen_small.pal.interface\boss_health_bar\boss_health_bar.sp
interface\cursor\cursor.sp
screens\menu\sprites\prompt.sp
bygba20
.palettes\backdrops\save.pal.screens\menu\sprites\prompt.sp
hud\milk_meter\milk_meter_backing.sp
hud\milk_meter\milk_meter.set
hud\stamina_bar\stamina_bar.set.palettes\sprites\stamina_bar.pal
hud\info_bar\info_bar.sp
hud\run_icon\run_icon.sp
hud\return_icon\return_icon.sp
hud\inventory_backing\inventory_backing.sp
hud\button_icons\button_icons.sp
hud\hud_font\hud_font.sp
hud\hearts\hearts.set
scripts\quest\quest_init.hbs

Quests

Below those are some quest and gameplay mechanic titles, with a couple of other things sandwiched between them:

CHECK_ALL
CHECK_ONE
CHECK_ANY
Q_INCOMPLETE
Q_PASS
Q_FAIL
TOD_0000
TOD_0100
TOD_0200
TOD_0300
TOD_0400
TOD_0500
TOD_0600
TOD_0700
TOD_0800
TOD_0900
TOD_1000
TOD_1100
TOD_1200
TOD_1300
TOD_1400
TOD_1500
TOD_1600
TOD_1700
TOD_1800
TOD_1900
TOD_2000
TOD_2100
TOD_2200
TOD_2300
TOD_UNKNOWN.none
Flags
Q_INVALID
Q_LOCATE
Q_CHALLENGE.Q_GIFT
Q_COLLECT
Q_RACE
Q_STEALTH
Q_CONTAINER.Q_UNKNOWN
Q_QUEST.Q_MISSION
Q_EMPTY.Q_PAUSED
Q_ACTIVE
Q_COMPLETE
Q_REMOVE
Q_RESET.QuestType().INV_ITEM
BARN_ITEM
CASH_ITEM
ITEM_CASH
IMAGE_ITEM
ITEM_IMAGE
RECORD_ITEM.ITEM_RECORD.GAME_ITEM
ITEM_GAME
TROPHY_ITEM.Q_STRING
Q_LOCALE
Q_ENTITY
Q_ITEM
Q_REWARD
Q_CHECK.Q_DEPEND
Q_FLAG
Q_SCRIPT
Q_CHILD.Q_GIVE
Q_CLEAR.Q_PHASE.Q_SUBPHASE
Q_REPEAT
Q_TRIGGER
Q_ACTIVATE
New Node
Current Node
unknown.Found Node
Item
Check
Entity
Locale
Reward
Depend
String
Script
AddQuest
TRUE
FALSE
Q_PARENT_FLG
Q_ENTITY_FLG
Q_ITEM_FLG
Q_LOCALE_FLG
Q_TIME_FLG
Q_REPEAT_FLG
Q_REWARD_FLG
Q_STEALTH_FLG
Q_TRG_TIME_FLG
Q_RESULT
Q_COMPARE
QuestStatus()
Q_ENUM
quest_id
type
status
success.owner_id
time_start
time_end
time_length.file_id.phase
QuestGet() '
' doesn't exist.scripts\quest\
hbs
Q_GLOBAL_LOC
Q_QUEST_LOC.Q_GLOBAL_LOG
Q_QUEST_LOG.Q_TASK
quest_data
QuestStatus.QuestSuccess
QuestRemove.QuestType
QuestItem
QuestTime
QuestPause
QuestResume.QuestComplete
QuestAddData
QuestCanAdd.DialogValue.QuestLoad
QuestAddQuest
QuestSetFlag
QuestGetFlag
QuestFoundNumber
QuestTalk
QuestSetChallenge
QuestChallenge
QuestStealth
QuestSetTime
QuestAvailable
DepList.QuestLocation
QuestLog
QuestDelLocations
QuestDelLogs
QuestNewName
QuestNameNpc
QuestIcon
QuestEntity.Q_ICON_FAIL.Q_ICON_REWARD
Q_ICON_REMINDER.Q_ICON_ATTENTION
Q_ICON_STAR.Q_ICON_NONE
.screens\menu\backgrounds\character_screen.ro
palettes\backdrops\screen_small.pal.screens\menu\sprites\cs_selector.sp.screens\menu\sprites\new.sp
screens\menu\backgrounds\name_screen.ro.palettes\backdrops\screen_small.pal.screens\menu\sprites\cursor.sp
none
TOD_5AM.TOD_6AM.TOD_7AM.TOD_8AM.TOD_9AM.TOD_10AM
TOD_11AM
TOD_12PM
TOD_1PM.TOD_2PM.TOD_3PM.TOD_4PM.TOD_5PM.TOD_6PM.TOD_7PM.TOD_8PM.TOD_9PM.TOD_10PM
TOD_11PM
TOD_12AM
TOD_1AM.TOD_2AM.TOD_3AM.TOD_4AM.TOD_UNKNOWN.TOD_NOW.DOW_MON.DOW_TUE.DOW_WED.DOW_THU.DOW_FRI.DOW_SAT.DOW_SUN.DOW_CUR.scripts\
.hbs
EVENT_PHASE_NEXT
EVENT_PHASE_PREV
EVENT_SUB_PHASE_NEXT
EVENT_SUB_PHASE_PREV
EVENT_SCRIPT
CalendarPause
CalendarGetTOD
CalendarSetTOD
CalAtTOD
CalAtDOW
CalendarAddEvent
EventType

Minigames

minigames\bowling\backgrounds\basement_bowling.ro
minigames\bowling\sprites\bowling_ball.sp
minigames\bowling\sprites\bowling_pin.sp
minigames\bowling\backgrounds\alley_meadow.ro
minigames\bowling\sprites\armadillo_ball.sp.minigames\bowling\sprites\bowling_pin_bottles.sp
%s:%d/%d
minigames\bowling\sprites\bowling_ball_shadow.sp
interface\minigames\spin_bar.sp.interface\minigames\spin_bar_marker.sp
interface\minigames\power_bar.sp
interface\minigames\power_bar_marker.sp.interface\minigames\ball_arrow.sp
minigames\bowling\sprites\strike.sp
interface\minigames\timer.sp
interface\minigames\numbers.sp
scripts\
events\gopher_shop_event
.hbs
scripts\%s.hbs
MINIGAME_BOWLING
MINIGAME_WILD_DANCING
MINIGAME_MAILMAN
MINIGAME_FRUIT_GRAB.MINIGAME_REPAIR.MINIGAME_BALLOON
MINIGAME_SHEEP_HERDING
MINIGAME_CHICKEN
MINIGAME_POOL
MINIGAME_MARBLES
MINIGAME_GOLF
MINIGAME_FRUIT_SORT.MINIGAME_CAR_CHASE
MINIGAME_DARTS
MINIGAME_CROSS_COUNTRY
MINIGAME_DRIVING_RANGE
MINIGAME_LILLYPAD
MINIGAME_TIME_TRIAL.MINIGAME_BIKE_RACE
MINIGAME_PIPES
MINIGAME_DISC
MINIGAME_RACCOON_SLIDE
MINIGAME_SQUIRT_RANGE
MINIGAME_MEADOWS_SLIDE
MINIGAME_WHACK
MINIGAME_SHOWDOWN
MINIGAME_UNKNOWN
NORMAL
MISSION.QUEST
TROPHY
BASEMENT
INVALID.interface\minigames\pause_prompt.sp.interface\cursor\cursor.sp
interface\minigames_screens\background\d_intro.ro
interface\minigames_screens\background\mg_intro.ro
interface\minigames_screens\sprites\medallion_small.sp
interface\minigames_screens\sprites\gus_icon.sp.interface\minigames_screens\background\mg_completed.ro
%s%c%s: %d%c%s: %d
interface\minigames_screens\background\d_completed.ro
interface\minigames_screens\sprites\medallion_gold.sp
interface\minigames_screens\sprites\medallion_silver.sp.interface\minigames_screens\sprites\medallion_brons.sp
interface\minigames_screens\background\high_scores.ro
%s:%c%d
.%d%c
%d
interface\minigames_screens\sprites\star_big.sp.interface\cursor\cursor.sp
palettes\backdrops\screen_night.pal.SCORE_MATHS.AMOUNT
minigames\wild_dancing\sprites\player_4.sp
minigames\wild_dancing\sprites\player_3.sp
minigames\wild_dancing\sprites\player_2.sp
minigames\wild_dancing\sprites\player_1.sp
palettes\sprites\wild_dancing_hit.pal
palettes\sprites\wild_dancing_bonus.pal.palettes\sprites\wild_dancing_bar_winning.pal
palettes\sprites\wild_dancing_bar_losing.pal
palettes\sprites\wild_dancing_bar_hit.pal
palettes\sprites\wild_dancing_bar_bonus.pal
.minigames\wild_dancing\backgrounds\wild_dancing.ro
minigames\wild_dancing\sprites\wild_mike.sp.minigames\wild_dancing\sprites\buttons.sp
minigames\wild_dancing\sprites\spotlight.sp.interface\minigames\go.sp
interface\minigames\ready.sp
minigames\wild_dancing\sprites\life_bar.set.minigames\fruit_grab\sprites\fg_apple.sp
minigames\fruit_grab\sprites\fruit_shadow.sp
minigames\fruit_grab\sprites\player_4_helmet.sp.minigames\fruit_grab\sprites\player_3_helmet.sp.minigames\
fruit_grab\sprites\player_2_helmet.sp.minigames\fruit_grab\sprites\player_1_helmet.sp
: %d
minigames\fruit_grab\backgrounds\fruit_grab.ro
minigames\fruit_grab\sprites\fruitshooter.sp
interface\minigames\ready.sp
interface\minigames\go.sp
minigames\fruit_grab\sprites\eddy.sp
minigames\fruit_grab\sprites\peck.sp
minigames\statues\sprites\player_4.sp
minigames\statues\sprites\player_3.sp
minigames\statues\sprites\player_2.sp
minigames\statues\sprites\player_1.sp
%s: %d
minigames\statues\backgrounds\mailman.ro
minigames\statues\sprites\mailman.sp
minigames\statues\sprites\otis.sp
minigames\statues\sprites\pig.sp
interface\minigames\go.sp
interface\minigames\ready.sp
minigames\statues\sprites\mm_cross.sp
interface\minigames\numbers.sp
minigames\balloon\backgrounds\balloon_2.ro
minigames\balloon\backgrounds\balloon.ro
: %d
interface\minigames\progress_bar.sp.interface\minigames\progress_bar_marker.sp
%d/%d
minigames\sheep\backgrounds\sheep.ro
actors\sheep\white_sheep.sp.actors\sheep\black_sheep.sp.cameos\sheep_cameos.sp
cameos\sheep_black_cameos.sp
interface\minigames\go.sp
interface\minigames\ready.sp
%s: %d/%d
duties\fence_repair\backgrounds\fence_repair.ro.palettes\backdrops\fence_repair.pal.duties\fence_repair\sprites\hammer.sp
duties\fence_repair\sprites\plank.sp
duties\fence_repair\sprites\post_front.sp
duties\fence_repair\sprites\shockwave.sp
duties\fence_repair\sprites\bee.sp
duties\fence_repair\sprites\hit_indicator_min.sp
duties\fence_repair\sprites\hit_indicator_max.sp
interface\minigames\go.sp
interface\minigames\ready.sp
%d x %d.¶
%s: %d
minigames\chicken\backgrounds\chicken.ro
%d x %d.minigames\chicken\sprites\rubberband.sp.minigames\chicken\sprites\chicken.sp
minigames\chicken\sprites\enemy.sp
minigames\chicken\sprites\highlight.sp
interface\minigames\go.sp
interface\minigames\ready.sp
%d
minigames\pinball\backgrounds\pinball.ro
+ %d
minigames\pinball\sprites\launcher.sp
minigames\pinball\sprites\side_indicator.sp.minigames\pinball\sprites\marbel_level-indecator-12.sp
minigames\pinball\sprites\marbel_level-indecator.sp.minigames\pinball\sprites\marbles_tick.sp
minigames\pinball\sprites\marbles_lives.sp
minigames\pinball\sprites\ball.sp
minigames\pinball\sprites\square.sp.minigames\pinball\sprites\token.sp
minigames\pinball\sprites\wall
1.sp
2.sp
interface\minigames\go.sp
interface\minigames\ready.sp
.duties\fruit_sort\sprites\player4.sp
duties\fruit_sort\sprites\player3.sp
duties\fruit_sort\sprites\player2.sp
duties\fruit_sort\sprites\player1.sp
%s: %d
duties\fruit_sort\backgrounds\fruit_sort.ro.%d x %d.duties\fruit_sort\sprites\conveyorbelt.sp
duties\fruit_sort\sprites\fruit_%d.sp
duties\fruit_sort\sprites\bucket_%d.sp
interface\minigames\go.sp
interface\minigames\ready.sp
duties\fruit_sort\sprites\lives.sp
duties\fruit_sort\sprites\question_mark.sp.
%s: %d
minigames\lillypad\backgrounds\lillypad_dash.ro.+ %d
minigames\lillypad\sprites\lillypad_%d.sp
minigames\lillypad\sprites\token.sp.minigames\lillypad\sprites\player_%d.sp.minigames\lillypad\sprites\level_indicator_arcade.sp
minigames\lillypad\sprites\level_indicator.sp
minigames\lillypad\sprites\flowerpot.sp.interface\minigames\go.sp
interface\minigames\ready.sp
minigames\racoon_chief\sprites\pipe_bend.sp.minigames\racoon_chief\sprites\pipe_straight.sp.Ø
minigames\racoon_chief\background\racoon_pipes_puzzle.ro
minigames\racoon_chief\sprites\pipes_selector.sp
minigames\racoon_chief\background\racoon_disc_puzzle.ro.palettes\sprites\racoon_disc_puzzle_256.pal.minigames\racoon_chief\sprites\racoon_disc4.sp
minigames\racoon_chief\sprites\disc_exit_markers.sp.minigames\racoon_chief\sprites\disc_selector.sp.minigames\racoon_chief\sprites\racoon_disc3.sp
minigames\racoon_chief\background\racoon_slide_puzzle.ro
minigames\racoon_chief\sprites\4x4_piece_%.2d.sp
minigames\meadows_puzzle\background\meadows_puzzle.ro
minigames\meadows_puzzle\sprites\peice_%.2d.sp
minigames\meadows_puzzle\sprites\lock.sp
%s: %d
minigames\raca_wack\background\raca_wack.ro.minigames\raca_wack\background\raca_wack_outside.ro.minigames\raca_wack\sprites\dummy_racoon.sp.minigames\raca_wack\sprites\baton.sp
minigames\raca_wack\sprites\selector.sp.interface\minigames\go.sp
interface\minigames\ready.sp
interface\minigames\numbers.sp
minigames\showdown\sprites\player_4.sp
minigames\showdown\sprites\player_3.sp
minigames\showdown\sprites\player_2.sp
minigames\showdown\sprites\player_1.sp
minigames\showdown\backgrounds\showdown.ro
palettes\backdrops\showdown.pal.minigames\showdown\sprites\path_marker.sp
minigames\showdown\sprites\hurt_otis.sp.interface\minigames\go.sp
interface\minigames\ready.sp
SpawnPoint%.2d %s: %d
minigames\milk_range\background\milk_range.ro
interface\minigames\go.sp
interface\minigames\ready.sp
PathWayPoint%.2d
Mission32
interface\note_book\sprites\selector.sp
<i ITEM>
<i WANTED_PRICE>
<WANTED_QUANTITY>
minigames\pool\sprites\b_ball.sp
minigames\pool\sprites\g_ball.sp
minigames\pool\sprites\r_ball.sp
minigames\pool\sprites\blk_ball.sp
minigames\pool\sprites\w_ball.sp
.minigames\pool\backgrounds\pool.ro
interface\minigames\go.sp
interface\minigames\ready.sp
minigames\pool\sprites\cue_stick.sp.minigames\pool\sprites\pool_dot.sp
minigames\mini_golf\sprites\w_ball.sp
minigames\mini_golf\sprites\ball_shadow.sp
minigames\mini_golf\sprites\direction_arrow.sp
minigames\mini_golf\sprites\putter.sp
minigames\mini_golf\sprites\putter_power.sp.interface\minigames\minigolf_flag.sp
interface\minigames\numbers.sp
interface\minigames\minigolf_scoretable.sp
hud\hud_font\hud_font.sp
minigames\mini_golf\sprites\mg_mapball.sp
minigames\mini_golf\backgrounds\windmill_blade.sp
minigames\mini_golf\sprites\cursor_arrow_up.sp
minigames\mini_golf\sprites\cursor_arrow_down.sp
minigames\mini_golf\sprites\cursor_arrow_left.sp
minigames\mini_golf\sprites\cursor_arrow_right.sp
AI
Human
minigames\car_chase\sprites\progress_bar_marker_cop.sp
minigames\car_chase\sprites\progress_bar_marker_car.sp
minigames\car_chase\sprites\interface_progressbar.sp
interface\minigames\go.sp
interface\minigames\ready.sp
minigames\car_chase\backgrounds\carchase.ro.
minigames\darts\sprites\darts_balloon.sp
minigames\darts\sprites\hummingdart.sp
interface\minigames\darts_scoretable.sp.minigames\darts\sprites\freddy_bullseye.sp
interface\minigames\numbers.sp
minigames\darts\sprites\dart_a_but.sp
hud\hud_font\hud_font.sp
minigames\darts\sprites\target64x64.sp
minigames\darts\sprites\bird_shadow.sp
minigames\darts\sprites\dart_launcher.sp
palettes\backdrops\screen_small.pal
AI - 3
AI - 2
AI - 1
Human
interface\minigames\numbers.sp
interface\minigames\go.sp
interface\minigames\ready.sp
minigames\cross_country\backgrounds\crosscountry.ro.Á2
minigames\driving_range\sprites\player4_drive.sp
minigames\driving_range\sprites\player3_drive.sp
minigames\driving_range\sprites\player2_drive.sp
minigames\driving_range\sprites\player1_drive.sp
minigames\driving_range\sprites\beehive.sp
minigames\driving_range\sprites\coconut.sp
minigames\driving_range\sprites\golfball.sp.minigames\driving_range\sprites\pumpkin.sp
minigames\driving_range\sprites\watermelon.sp
interface\minigames\drivingrange_powerindecator.sp
interface\minigames\drivingrange_tapemeasure.sp.minigames\driving_range\sprites\woodclub_drive.sp
interface\minigames\drivingrange_powerbar1.sp
interface\minigames\drivingrange_powerbar2.sp
interface\minigames\drivingrange_powerbar3.sp
interface\minigames\drivingrange_powerbar4.sp
interface\minigames\drivingrange_powerbar5.sp
interface\minigames\numbers.sp
minigames\driving_range\backgrounds\driving_range.ro
AI - 3
AI - 2
AI - 1
Human
interface\minigames\numbers.sp
interface\minigames\go.sp
interface\minigames\ready.sp
minigames\bike_racing\backgrounds\biketrack_1.ro
minigames\mini_golf\backgrounds\mini_golf_9.ro
minigames\mini_golf\backgrounds\mini_golf_8.ro
minigames\mini_golf\backgrounds\mini_golf_7.ro
minigames\mini_golf\backgrounds\mini_golf_6.ro
minigames\mini_golf\backgrounds\mini_golf_5.ro
minigames\mini_golf\backgrounds\mini_golf_4.ro
minigames\mini_golf\backgrounds\mini_golf_3.ro
minigames\mini_golf\backgrounds\mini_golf_2.ro
minigames\mini_golf\backgrounds\mini_golf_1.ro
minigames\mini_golf\sprites\mg_map9.sp
minigames\mini_golf\sprites\mg_map8.sp
minigames\mini_golf\sprites\mg_map7.sp
minigames\mini_golf\sprites\mg_map6.sp
minigames\mini_golf\sprites\mg_map5.sp
minigames\mini_golf\sprites\mg_map4.sp
minigames\mini_golf\sprites\mg_map3.sp
minigames\mini_golf\sprites\mg_map2.sp
minigames\mini_golf\sprites\mg_map1.sp
AI
Human
interface\minigames\numbers.sp
minigames\car_chase\sprites\progress_bar_marker_car.sp
minigames\car_chase\sprites\interface_progressbar.sp
interface\minigames\go.sp
interface\minigames\ready.sp
minigames\car_chase\backgrounds\carchase.ro.fx\dust\car_dust.sp.interface\trophy_cabinet\sprites\trophy_09.sp
interface\trophy_cabinet\sprites\trophy_08.sp
interface\trophy_cabinet\sprites\trophy_07.sp
interface\trophy_cabinet\sprites\trophy_06.sp
interface\trophy_cabinet\sprites\trophy_05.sp
interface\trophy_cabinet\sprites\trophy_04.sp
interface\trophy_cabinet\sprites\trophy_03.sp
interface\trophy_cabinet\sprites\trophy_02.sp
interface\trophy_cabinet\sprites\trophy_01.sp
interface\photo_board\sprites\selector_pb.sp
interface\trophy_cabinet\backround\trophy_cabnet.ro.ño
interface\juke_box\sprites\juke_box_backlights.sp
interface\juke_box\backround\juke_box_interface.ro
interface\photo_board\sprites\photo_21.sp
interface\photo_board\sprites\photo_20.sp
interface\photo_board\sprites\photo_19.sp
interface\photo_board\sprites\photo_18.sp
interface\photo_board\sprites\photo_17.sp
interface\photo_board\sprites\photo_16.sp
interface\photo_board\sprites\photo_15.sp
interface\photo_board\sprites\photo_14.sp
interface\photo_board\sprites\photo_13.sp
interface\photo_board\sprites\photo_12.sp
interface\photo_board\sprites\photo_11.sp
interface\photo_board\sprites\photo_10.sp
interface\photo_board\sprites\photo_09.sp
interface\photo_board\sprites\photo_08.sp
interface\photo_board\sprites\photo_07.sp
interface\photo_board\sprites\photo_06.sp
interface\photo_board\sprites\photo_05.sp
interface\photo_board\sprites\photo_04.sp
interface\photo_board\sprites\photo_03.sp
interface\photo_board\sprites\photo_02.sp
interface\photo_board\sprites\photo_01.sp
interface\photo_board\sprites\image_21.sp
interface\photo_board\sprites\image_20.sp
interface\photo_board\sprites\image_19.sp
interface\photo_board\sprites\image_18.sp
interface\photo_board\sprites\image_17.sp
interface\photo_board\sprites\image_16.sp
interface\photo_board\sprites\image_15.sp
interface\photo_board\sprites\image_14.sp
interface\photo_board\sprites\image_13.sp
interface\photo_board\sprites\image_12.sp
interface\photo_board\sprites\image_11.sp
interface\photo_board\sprites\image_10.sp
interface\photo_board\sprites\image_09.sp
interface\photo_board\sprites\image_08.sp
interface\photo_board\sprites\image_07.sp
interface\photo_board\sprites\image_06.sp
interface\photo_board\sprites\image_05.sp
interface\photo_board\sprites\image_04.sp
interface\photo_board\sprites\image_03.sp
interface\photo_board\sprites\image_02.sp
interface\photo_board\sprites\image_01.sp
palettes\photos\image_21.pal
palettes\photos\image_20.pal
palettes\photos\image_19.pal
palettes\photos\image_18.pal
palettes\photos\image_17.pal
palettes\photos\image16.pal.palettes\photos\image_15.pal
palettes\photos\image_14.pal
palettes\photos\image_13.pal
palettes\photos\image_12.pal
palettes\photos\image_11.pal
palettes\photos\image_10.pal
palettes\photos\image_09.pal
palettes\photos\image_08.pal
palettes\photos\image_07.pal
palettes\photos\image_06.pal
palettes\photos\image_05.pal
palettes\photos\image_04.pal
palettes\photos\image_03.pal
palettes\photos\image_02.pal
palettes\photos\image_01.pal
interface\photo_board\sprites\selector_pb.sp
interface\photo_board\background\photo_board.ro.interface\photo_board\background\close_up_photo.ro
phase_%.2d
scripts\phases\
hbs
phase_
\sub_phase_.\
PhaseNextPhase
PhaseNextSubPhase
PhaseSetPhase
PhaseSetSubPhase
PhaseGetPhase
PhaseGetSubPhase
interface\mobile_phone\mobilephone.ro
MP_QUESTIONS_P%.2d
/END
/RET_
interface\cursor\cursor.sp

After that, some more random bits:

screens\notebook\notebook.ro
hud\button_icons\button_icons.sp
interface\note_book\sprites\questloc.sp
ro
ent
interface\note_book\sprites\selector.sp.hud\inventory_backing\inventory_backing.sp
interface\note_book\sprites\map_westernlane.sp
interface\note_book\sprites\map_walnutwoods.sp
interface\note_book\sprites\map_theyard.sp
interface\note_book\sprites\map_thefield.sp.interface\note_book\sprites\map_meadows.sp
interface\note_book\sprites\map_longoaklane.sp
interface\note_book\sprites\map_junkyardlane.sp.interface\note_book\sprites\map_junkyard.sp.interface\note_book\sprites\map_golfcourse.sp
interface\note_book\sprites\map_darkweedpond.sp.interface\note_book\sprites\map_benshill.sp.interface\note_book\sprites\map_beadyfarm.sp
interface\note_book\sprites\gus_mapicon.sp
interface\note_book\sprites\p4_mapicon.sp
interface\note_book\sprites\p3_mapicon.sp
interface\note_book\sprites\p2_mapicon.sp
interface\note_book\sprites\p1_mapicon.sp
rooms\racoon_tree
rooms\western_lane
rooms\walnut_woods
rooms\the_field.rooms\jy_drive
rooms\junkyard
rooms\golf_course
rooms\dankweed_pond.rooms\beady_farm
rooms\underground
rooms\long_oak_lane.rooms\meadows
rooms\bens_hill.rooms\basement
rooms\barn_party
rooms\barn_night
rooms\barn_day
rooms\yard
ro.interface\cursor\cursor.sp
interface\note_book\sprites\star.sp
interface\boss_health_bar\boss_health_bar.sp
interface\cursor\cursor.sp
Time speed. Time
Sub phase
Phase
interface\gophers_shop\gopher_shop.ro
interface\note_book\sprites\selectorlarge.sp
interface\cursor\cursor.sp
interface\gophers_shop\sold_out.sp
%s$
$%s
interface\talk_menu\talk_menu_tiles.set interface\gophers_shop\basement_lillypad.sp.interface\gophers_shop\basement_balloon.sp
interface\gophers_shop\basement_bowling.sp
interface\gophers_shop\basement_marble.sp
interface\gophers_shop\basement_pool.sp.interface\gophers_shop\basement_wack.sp.interface\gophers_shop\neon_sign.sp.interface\gophers_shop\marilyn_statue.sp
interface\gophers_shop\elvis_statue.sp
interface\gophers_shop\mbm.sp
interface\gophers_shop\streetsign.sp
interface\gophers_shop\vending_machine.sp
interface\gophers_shop\discoball.sp.interface\gophers_shop\speakers.sp
interface\gophers_shop\rug.sp
interface\gophers_shop\piano.sp.interface\gophers_shop\lights.sp
interface\gophers_shop\barreltable.sp
interface\gophers_shop\table.sp.interface\gophers_shop\bardrink_3.sp
interface\gophers_shop\bardrink_2.sp
interface\gophers_shop\bardrink_1.sp
interface\gophers_shop\bar.sp
interface\inventory\fireefly.sp.interface\inventory\redflower.sp
interface\inventory\stopwatch.sp
interface\inventory\apple.sp
interface\inventory\pie.sp
interface\inventory\cherry.sp
interface\inventory\melon.sp
interface\inventory\carrot.sp
interface\inventory\cabbage.sp
interface\inventory\chilliberry.sp
interface\inventory\funkberry.sp
interface\inventory\strawberry.sp
interface\inventory\walnut.sp
interface\inventory\lemon.sp
interface\inventory\mushroom.sp.interface\inventory\flower.sp
interface\inventory\star.sp.interface\inventory\present.sp
interface\inventory\guitar.sp
interface\inventory\nails.sp
interface\inventory\milk.sp
actors\player_1\player_1.sp.actors\otis\otis.sp
registered_flag.memory_block
type
attributes
level_x.level_y.old_level_x.old_level_y.id
direction
vel_x
vel_y
vel_gx
vel_gy
width
height
layer
index
p_cur_frame_bbox
p_cur_bbox
pResponseEntity.pOnProcess
pAIUpdate
pMessage
pDraw
pCollide
OpenGate
Die.pOnScreen
pInRect.parent_id
on_screen_flag
on_process_flag.sprite_key
routine_0
routine_1
routine_2
routine_3
timer1
timer2
sprite
pos.anchor
phi.vitality
damage
no_hit_timer
adjust_dir_req
jump_flag
level_hit_flag
obj_hit_flag
invincible_flag.dig_x
dig_y
code
hit_x
hit_y
pickup_flag.held_flag
thrown_flag.hurt_flag
freeze_duration.status
dir_moving
running_flag
idle_timer
timer3
action_type.can_action
npc_script
trigger_id
trigger_num.trigger_delay
script_name.Trigger.ToDie
none
scripts\trigger\
.hbs
fx\explosion\explosion.sppalettes\sprites\wild_dancing_hit.pal
LookAt
DIRECTION
DIR_UP
DIR_DOWN
DIR_LEFT
DIR_RIGHT
ENTITY
ToIdle
ToWalk
WalkTo
SnapTo
IsVisible
Visible.status
InProximity.UpgradeStats
Sleeping
hud\milk_crosshair\milk_crosshair.sp
objects\bike\bike.sp
objects\shovel\shovel.sp
objects\spraycan\spraycan.sp
actors\shadow\shadow.sp.fx\lantern_glow\lantern_glow.sp.fx\stealth_effect\stealth_effect.sp.fx\thorns_be_gone_spray\spray.sp
fx\hit_flash\hit_player.sp
Player
ITEM
AMOUNT
%d
.%s
%s.%s
+%d$
+$%d
-%d$
-$%d
minigames\balloon\sprites\pip.sp
palettes\sprites\balloon.pal
actors\otis\otis_littleben.sp
actors\tipped_cow\tipped_cow.sp.actors\sheep\sheep.sp
actors\player_4\player_4.sp.actors\player_3\player_3.sp.actors\player_2\player_2.sp.actors\player_1\player_1.sp.actors\snotty_boy\snotty_boy.sp.actors\gus\gus.sp
actors\gopher\gopher.sp.actors\farmer\farmer.sp.actors\wild_mike\wild_mike.sp
actors\racoon_chief\racoon_chief.sp.actors\generic_racoon\generic_racoon.sp.actors\generic_coyote\generic_coyote.sp.actors\dag\dag.sp
actors\duke\duke.sp.actors\pip\pip.sp
actors\freddy\freddy.sp.actors\sheep\white_sheep.sp.actors\sheep\black_sheep.sp.actors\miles\miles.sp
actors\generic_pig\generic_pig.sp
actors\hog\hog.sp
actors\pig\pig.sp
actors\chicken\chicken.sp
actors\twink\twink.sp
actors\ella\ella.sp.actors\root\root.sp.actors\peck\peck.sp.actors\hanna\hanna.sp
actors\bessy\bessy.sp
actors\daisy\daisy.sp
actors\bud\bud.sp
actors\igg\igg.sp
actors\eddy\eddy.sp.actors\ben\ben.sp
actors\otis\otis.sp
actors\shadow\shadow.sp.gus_
Gus.gusscript
none
dialog_idx
npc_script
has_met.running.quest_status
quest_mission
npc_type
waypoint_id.custom_action
WalkTo
SnapTo
LookAt
ENTITY
DIRECTION
DIR_UP
DIR_DOWN
DIR_LEFT
DIR_RIGHT
Visible.WaitForPoint
CSControl
ToTalk
SetQuest
QuestTalk
ToWalk
ToIdle
ToGiveItem
ToReceiveItem
ToTipping
ToFallen
ToPush
ToLaugh.ToSit
ToCustom
ToGesture
NpcAddQuest.Message.IsVisible
InProximity.NPC_IDLE
NPC_MISSION.NPC_QUEST
NPC_PATH
NPC_TALK
NPC_USE.NPC_CTRL
NPC_WALK
NPC_UNLOAD
DIE.TRIGGER.NOTIFY
hud\quest_icons\quest_icons.sp
scripts\
npc\
npc\phase\
npc\dialog\.quest\
npc\path\
hbs
scripts\cs\.SetStatus
SetInvItem
SetDialog
NpcDialog
GetStatus
NpcStatus
PlayCutScene
CheckInventory
PrintMemory.SpawnNPC
DestroyNPC
NpcGetMaxDialog.GetCurTrophy
MinigameGus.NpcSetDialogIdx.NpcDelayQuest
NpcSetBlockQuest
NpcGetBlockQuest
NpcQuestIcon
AddDialogIntro
genericscript
AddDialog
SetScript
AddQuest
.0
scripts\quest\quest_avail\quest_avail.hbs
scripts\quest\quest_avail\mission_avail.hbs.objects\items\record.sp.objects\items\photo.sp
objects\items\key3.sp
objects\items\key1.sp
objects\items\key2.sp
objects\items\lantern.sp
objects\items\shovel.sp.objects\items\thornsbegone.sp
objects\items\mobile.sp.objects\items\bike.sp
actors\firefly\firefly.sp
objects\items\bulb_redflower.sp.objects\items\stopwatch.sp
objects\items\apple.sp
objects\items\pie.sp
objects\items\cherry.sp.objects\items\melon.sp
objects\items\carrot.sp.objects\items\cabbage.sp
objects\items\chilliberry.sp
objects\items\funkberry.sp
objects\items\strawberry.sp.objects\items\walnut.sp.objects\items\lemon.sp
objects\items\mushroom.sp
objects\items\flower.sp.objects\items\star.sp
objects\items\present.sp
objects\items\guitar.sp.objects\items\nails.sp
objects\items\milk.sp
GameItem
minigames\fruit_grab\sprites\fg_apple.sp
ITEM_MILKBOTTLE.ITEM_NAILS
ITEM_GUITAR.ITEM_BDAYPRESENT
ITEM_GOLDSTAR
ITEM_FLOWER.ITEM_MUSHROOM
ITEM_LEMON
ITEM_WALNUT.ITEM_STRAWBERRY.ITEM_FUNKBERRY
ITEM_CHILLIBERRY
ITEM_CABBAGE
ITEM_CARROT.ITEM_MELON
ITEM_CHERRY.ITEM_PIE
ITEM_APPLE
ITEM_STOPWATCH
ITEM_WILDFLOWER.ITEM_FIREFLY
ITEM_EQUIP_BIKE.ITEM_EQUIP_PHONE
ITEM_EQUIP_THORNSBEGONE.ITEM_EQUIP_SHOVEL
ITEM_EQUIP_LANTERN
ITEM_EQUIP_KEY1.ITEM_EQUIP_KEY2.ITEM_EQUIP_KEY3.BARN_ITEM_STAGE.BARN_ITEM_BAR
BARN_ITEM_BAR_DRINK_1
BARN_ITEM_BAR_DRINK_2
BARN_ITEM_BAR_DRINK_3
BARN_ITEM_BIG_TABLE.BARN_ITEM_BARREL_TABLES.BARN_ITEM_FAIRY_LIGHTS
BARN_ITEM_PIANO.BARN_ITEM_RUG
BARN_ITEM_SPEAKERS
BARN_ITEM_DISCO_BALL
BARN_ITEM_VENDING_MACHINE
BARN_ITEM_STREET_SIGN_1.BARN_ITEM_STREET_SIGN_2.BARN_ITEM_STREET_SIGN_3.BARN_ITEM_STREET_SIGN_4.BARN_ITEM_STREET_SIGN_5.BARN_ITEM_STREET_SIGN_6.BARN_ITEM_BUSINESSMAN
BARN_ITEM_ELVIS_STATUE
BARN_ITEM_MARILYN_STATUE
BARN_ITEM_NEON_SIGN.BARN_BASEMENT_JUKEBOX
BARN_BASEMENT_PICTURE_FRAMES
BARN_BASEMENT_TROPHY_CABINET
BARN_BASEMENT_WHACKARACC
BARN_BASEMENT_POOL
BARN_BASEMENT_MARBLES
BARN_BASEMENT_BOWLING
BARN_BASEMENT_BALLOON
BARN_BASEMENT_LILLYPAD_DASH.objects\gates\thorns_begon.sp
objects\gates\gate_meadow.sp
minigames\car_chase\sprites\beadys_car.sp
minigames\car_chase\sprites\police_car.sp
actors\generic_racoon\generic_racoon.sp.actors\generic_coyote\generic_coyote.sp.actors\shadow\shadow.sp.fx\dizzystars\dizzystars.sp.fx\hit_flash\hit_enemy.sp
ToSleep.ToSleep2
ToStand.actors\minigame_flag\dutiesflag.sp
actors\minigame_flag\minigameflag.sp
scripts\gameflag\gameflagscript.hbs.SetMiniGameActive
actors\shadow\shadow.sp
actors\shadow\shadow.sp.objects\bike\bike.sp
SpawnedShowdownEnemy
minigames\showdown\sprites\coyote.sp
minigames\showdown\sprites\fight_cloud.sp
SpawnedShowdownProjectile
minigames\showdown\sprites\racoon.sp
palettes\sprites\target_red.pal.palettes\sprites\target_orange.pal
palettes\sprites\target_yellow.pal
palettes\sprites\target_blue.pal
SpawnedMilkTarget
minigames\milk_range\sprites\target.sp
actors\generic_racoon\rock.sp
actors\generic_racoon\rock_shadow.sp
objects\racoon_tree\puzzle_chests_gold.sp
objects\racoon_tree\puzzle_chests_silver.sp.objects\racoon_tree\puzzle_chests_bronze.sp
MISSION92
Open
Close
Activate
completed
SetPuzzleChestActive
objects\props\rubber_band.sp
objects\gates\tree_door.sp
objects\props\bens_grave.sp
STR_
END./
CONT
RET_
/op
.palettes\misc\interface.pal.*.fnt

References