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Barnyard (Game Boy Advance)
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Games > Games by developer > Games developed by Halfbrick Studios
Games > Games by platform > Game Boy Advance games
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Games > Games by release date > Games released in August > Games released on August 1
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Games > Games by release date > Games released in September > Games released on September 14
Games > Games by series > Barnyard series
Barnyard |
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Developer: Halfbrick Studios This game has hidden development-related text. |
Based on the movie of the same name, Barnyard sees you playing as a cow, just trying to fit in your new home on the farm by playing a bunch of minigames with the other animals and partying at night.
Development Text
There are loads of leftover developer filenames left in, beginning from 0xx988E0.
General
gba.pak.font\font_large.font\font string_tables\command.str palettes\font\notebook_disabled.pal.palettes\font\menu_highlight.pal palettes\font\menu_text.pal.palettes\font\tda_highlight.pal.palettes\font\tda_text.pal palettes\font\ui_highlight.pal palettes\font\ui_text.pal palettes\font\green.pal.palettes\font\purple.pal palettes\font\orange.pal palettes\font\red.pal palettes\font\army_green.pal palettes\font\white.pal.palettes\font\grey.pal palettes\font\yellow.pal palettes\font\blue.pal interface\inventory\by_bucks.sp.interface\inventory\record.sp interface\inventory\photo.sp interface\inventory\key3.sp.interface\inventory\key1.sp.interface\inventory\key2.sp.interface\inventory\lantern.sp interface\inventory\shovel.sp interface\inventory\thornsbegone.sp.interface\inventory\mobile.sp interface\inventory\bike.sp.interface\inventory\firefly.sp interface\inventory\redflower.sp interface\inventory\stopwatch.sp interface\inventory\apple.sp interface\inventory\pie.sp interface\inventory\cherry.sp interface\inventory\melon.sp interface\inventory\carrot.sp interface\inventory\cabbage.sp interface\inventory\chilliberry.sp interface\inventory\funkberry.sp interface\inventory\strawberry.sp interface\inventory\walnut.sp interface\inventory\lemon.sp interface\inventory\mushroom.sp.interface\inventory\flower.sp interface\inventory\star.sp.interface\inventory\present.sp interface\inventory\guitar.sp interface\inventory\nails.sp interface\inventory\milk.sp.actors\player_4\player_4.sp.actors\player_3\player_3.sp.actors\player_2\player_2.sp.actors\player_1\player_1.sp.cameos\player4_cameos.sp cameos\player3_cameos.sp cameos\player2_cameos.sp cameos\player1_cameos.sp palettes\transitions pal.EndCutScene.StartCutScene HudCutScene.StopPlayerInput.StartPlayerInput PlayAnimation WaitForKeyPress.WaitForAnimation WaitForDialog WaitForOffScreen WaitForScale ScreenText ScreenFadeOutText ScreenFadeInText ScreenFadeOut ScreenFadeIn ScreenFadeOutTime ScreenFadeInTime ScreenFadeComplete InDialog RoomPause LoadRoom Location EntityExists EntityDistance SetStage SetArea.EnableExit DisableExit.DisableSleep SetInitPlayerShop CameraSnapToPlayer CameraSnapToEntity CameraFollowEntity CameraFollowPlayer CameraLockOn CameraLockOff CameraCheckFocus JukeboxPlay.InitMobilePhone.MinigameInit MinigameSetParam InMinigame MinigameWin.MinigameUnlock MinigameLock MinigameIsUnlocked MinigameEnum MinigameActive MinigameString MinigameFinished MinigameSetFinished.MinigameSetScript PlayerGetStats PaletteGreyscale SFXPlay.MusicPlay MusicStop MusicFade MusicSetVolume MusicRestoreVolume scripts\stage\load scripts\stage\exit hbs.scripts\stage\ load\ exit\ stagescript hbs ROOM_YARD ROOM_BARN_DAY ROOM_BARN_NIGHT.ROOM_BARN_PARTY.ROOM_BASEMENT ROOM_BENS_HILL ROOM_MEADOWS ROOM_LONG_OAK_LANE ROOM_UNDERGROUND ROOM_BEADY_FARM.ROOM_DANKWEED_POND ROOM_GOLF_COURSE ROOM_JUNKYARD ROOM_JUNKYARD_DRIVE.ROOM_FIELD ROOM_WALNUT_WOODS ROOM_WESTERN_LANE ROOM_RACCOON_VILLAGE ROOM_TITLE_SCREEN ROOM_CREDITS CHECK ENUM fx\milk_particle\milk_particle.sp fx\dust\dust.sp.palettes\sprites\player_%d_%.2d.pal.palettes\sprites\milk_particle_%.2d.pal.ð– screens\halfbrick\halfbrick.ro screens\thq_oz\thq_oz.ro screens\nick_games\nick_games.ro screens\thq\thq.ro screens\legal\legal.ro screens\menu\sprites\title_nl.sp screens\menu\sprites\title_es.sp screens\menu\sprites\title_it.sp screens\menu\sprites\title_de.sp screens\menu\sprites\title_fr.sp screens\menu\sprites\title_en.sp screens\menu\backgrounds\title_screen.ro interface\cursor\cursor.sp screens\menu\sprites\piller_01.sp screens\menu\sprites\speed_icon.sp screens\menu\sprites\strength_icon.sp screens\menu\sprites\udder_icon.sp screens\menu\sprites\star_backing.sp interface\note_book\sprites\star.sp.screens\menu\sprites\prompt.sp bygba20.palettes\font\menu_highlight.pal palettes\font\menu_text.pal.palettes\font\tda_highlight.pal.palettes\font\tda_text.pal palettes\font\ui_highlight.pal palettes\font\ui_text.pal palettes\font\green.pal.palettes\font\purple.pal palettes\font\orange.pal palettes\font\red.pal palettes\font\army_green.pal palettes\font\white.pal.palettes\font\grey.pal palettes\font\yellow.pal palettes\font\blue.pal interface\talk_menu\talk_menu_tiles.set.NONE /interface\cursor\cursor.sp /END /CONT /RET_ NPC_Q25_NAME_1 NPC_Q25_NAME_2 NPC_Q25_NAME_3 cameos\otis_cameos.sp cameos\ben_cameos.sp cameos\eddy_cameos.sp cameos\igg_cameos.sp cameos\bud_cameos.sp cameos\daisy_cameos.sp cameos\bessy_cameos.sp cameos\hanna_cameos.sp cameos\peckcameos.sp cameos\root_cameos.sp cameos\ella_cameos.sp cameos\twink_cameos.sp cameos\chicken_cameos.sp cameos\pig_cameos.sp cameos\hog_cameos.sp cameos\generic_pig_cameos.sp cameos\dag_cameos.sp cameos\miles_cameos.sp cameos\freddy_cameos.sp.cameos\pip_cameos.sp cameos\coyote_cameos.sp.cameos\generic_racoon_cameos.sp.cameos\racoon_chief_cameos.sp cameos\farmer_cameo.sp cameos\gopher_cameos.sp.cameos\duke_cameos.sp cameos\sheep_black_cameos.sp cameos\sheep_cameos.sp cameos\gus_cameos.sp cameos\snotty_boy_cameos.sp.cameos\player1_cameos.sp cameos\player2_cameos.sp cameos\player3_cameos.sp cameos\player4_cameos.sp cameos\tipped_cow_cameos.sp.ƒ PL_ADDRESS_INFORMAL._MALE _FEMALE.SCORE PL_NAME.PL_NAME_2 palettes\misc\save_prompt.pal palettes\misc\talk_menu_tiles.pal
These are found a little further down:
rooms\racoon_tree rooms\barn_party rooms\western_lane rooms\walnut_woods rooms\the_field.rooms\jy_drive rooms\junkyard rooms\golf_course rooms\dankweed_pond.rooms\beady_farm rooms\underground rooms\long_oak_lane.rooms\meadows rooms\bens_hill.rooms\basement rooms\barn_night rooms\barn_day rooms\yard ro.rooms\*.ro font\font.set palettes\misc\interface.pal.interface\cursor\cursor.sp --- Scenario: %d (%s) string_tables\dutch.str.string_tables\spanish_m.str.string_tables\italian_m.str.string_tables\german_m.str string_tables\french_m.str string_tables\english.str screens\menu\backgrounds\language_screen.ro.palettes\backdrops\screen_small.pal.screens\front_end\credits.ro NONE screens\menu\backgrounds\options_screen.ro palettes\backdrops\screen_small.pal.interface\boss_health_bar\boss_health_bar.sp interface\cursor\cursor.sp screens\menu\sprites\prompt.sp bygba20 .palettes\backdrops\save.pal.screens\menu\sprites\prompt.sp hud\milk_meter\milk_meter_backing.sp hud\milk_meter\milk_meter.set hud\stamina_bar\stamina_bar.set.palettes\sprites\stamina_bar.pal hud\info_bar\info_bar.sp hud\run_icon\run_icon.sp hud\return_icon\return_icon.sp hud\inventory_backing\inventory_backing.sp hud\button_icons\button_icons.sp hud\hud_font\hud_font.sp hud\hearts\hearts.set scripts\quest\quest_init.hbs
Quests
Below those are some quest and gameplay mechanic titles, with a couple of other things sandwiched between them:
CHECK_ALL CHECK_ONE CHECK_ANY Q_INCOMPLETE Q_PASS Q_FAIL TOD_0000 TOD_0100 TOD_0200 TOD_0300 TOD_0400 TOD_0500 TOD_0600 TOD_0700 TOD_0800 TOD_0900 TOD_1000 TOD_1100 TOD_1200 TOD_1300 TOD_1400 TOD_1500 TOD_1600 TOD_1700 TOD_1800 TOD_1900 TOD_2000 TOD_2100 TOD_2200 TOD_2300 TOD_UNKNOWN.none Flags Q_INVALID Q_LOCATE Q_CHALLENGE.Q_GIFT Q_COLLECT Q_RACE Q_STEALTH Q_CONTAINER.Q_UNKNOWN Q_QUEST.Q_MISSION Q_EMPTY.Q_PAUSED Q_ACTIVE Q_COMPLETE Q_REMOVE Q_RESET.QuestType().INV_ITEM BARN_ITEM CASH_ITEM ITEM_CASH IMAGE_ITEM ITEM_IMAGE RECORD_ITEM.ITEM_RECORD.GAME_ITEM ITEM_GAME TROPHY_ITEM.Q_STRING Q_LOCALE Q_ENTITY Q_ITEM Q_REWARD Q_CHECK.Q_DEPEND Q_FLAG Q_SCRIPT Q_CHILD.Q_GIVE Q_CLEAR.Q_PHASE.Q_SUBPHASE Q_REPEAT Q_TRIGGER Q_ACTIVATE New Node Current Node unknown.Found Node Item Check Entity Locale Reward Depend String Script AddQuest TRUE FALSE Q_PARENT_FLG Q_ENTITY_FLG Q_ITEM_FLG Q_LOCALE_FLG Q_TIME_FLG Q_REPEAT_FLG Q_REWARD_FLG Q_STEALTH_FLG Q_TRG_TIME_FLG Q_RESULT Q_COMPARE QuestStatus() Q_ENUM quest_id type status success.owner_id time_start time_end time_length.file_id.phase QuestGet() ' ' doesn't exist.scripts\quest\ hbs Q_GLOBAL_LOC Q_QUEST_LOC.Q_GLOBAL_LOG Q_QUEST_LOG.Q_TASK quest_data QuestStatus.QuestSuccess QuestRemove.QuestType QuestItem QuestTime QuestPause QuestResume.QuestComplete QuestAddData QuestCanAdd.DialogValue.QuestLoad QuestAddQuest QuestSetFlag QuestGetFlag QuestFoundNumber QuestTalk QuestSetChallenge QuestChallenge QuestStealth QuestSetTime QuestAvailable DepList.QuestLocation QuestLog QuestDelLocations QuestDelLogs QuestNewName QuestNameNpc QuestIcon QuestEntity.Q_ICON_FAIL.Q_ICON_REWARD Q_ICON_REMINDER.Q_ICON_ATTENTION Q_ICON_STAR.Q_ICON_NONE .screens\menu\backgrounds\character_screen.ro palettes\backdrops\screen_small.pal.screens\menu\sprites\cs_selector.sp.screens\menu\sprites\new.sp screens\menu\backgrounds\name_screen.ro.palettes\backdrops\screen_small.pal.screens\menu\sprites\cursor.sp none TOD_5AM.TOD_6AM.TOD_7AM.TOD_8AM.TOD_9AM.TOD_10AM TOD_11AM TOD_12PM TOD_1PM.TOD_2PM.TOD_3PM.TOD_4PM.TOD_5PM.TOD_6PM.TOD_7PM.TOD_8PM.TOD_9PM.TOD_10PM TOD_11PM TOD_12AM TOD_1AM.TOD_2AM.TOD_3AM.TOD_4AM.TOD_UNKNOWN.TOD_NOW.DOW_MON.DOW_TUE.DOW_WED.DOW_THU.DOW_FRI.DOW_SAT.DOW_SUN.DOW_CUR.scripts\ .hbs EVENT_PHASE_NEXT EVENT_PHASE_PREV EVENT_SUB_PHASE_NEXT EVENT_SUB_PHASE_PREV EVENT_SCRIPT CalendarPause CalendarGetTOD CalendarSetTOD CalAtTOD CalAtDOW CalendarAddEvent EventType
Minigames
minigames\bowling\backgrounds\basement_bowling.ro minigames\bowling\sprites\bowling_ball.sp minigames\bowling\sprites\bowling_pin.sp minigames\bowling\backgrounds\alley_meadow.ro minigames\bowling\sprites\armadillo_ball.sp.minigames\bowling\sprites\bowling_pin_bottles.sp %s:%d/%d minigames\bowling\sprites\bowling_ball_shadow.sp interface\minigames\spin_bar.sp.interface\minigames\spin_bar_marker.sp interface\minigames\power_bar.sp interface\minigames\power_bar_marker.sp.interface\minigames\ball_arrow.sp minigames\bowling\sprites\strike.sp interface\minigames\timer.sp interface\minigames\numbers.sp scripts\ events\gopher_shop_event .hbs scripts\%s.hbs MINIGAME_BOWLING MINIGAME_WILD_DANCING MINIGAME_MAILMAN MINIGAME_FRUIT_GRAB.MINIGAME_REPAIR.MINIGAME_BALLOON MINIGAME_SHEEP_HERDING MINIGAME_CHICKEN MINIGAME_POOL MINIGAME_MARBLES MINIGAME_GOLF MINIGAME_FRUIT_SORT.MINIGAME_CAR_CHASE MINIGAME_DARTS MINIGAME_CROSS_COUNTRY MINIGAME_DRIVING_RANGE MINIGAME_LILLYPAD MINIGAME_TIME_TRIAL.MINIGAME_BIKE_RACE MINIGAME_PIPES MINIGAME_DISC MINIGAME_RACCOON_SLIDE MINIGAME_SQUIRT_RANGE MINIGAME_MEADOWS_SLIDE MINIGAME_WHACK MINIGAME_SHOWDOWN MINIGAME_UNKNOWN NORMAL MISSION.QUEST TROPHY BASEMENT INVALID.interface\minigames\pause_prompt.sp.interface\cursor\cursor.sp interface\minigames_screens\background\d_intro.ro interface\minigames_screens\background\mg_intro.ro interface\minigames_screens\sprites\medallion_small.sp interface\minigames_screens\sprites\gus_icon.sp.interface\minigames_screens\background\mg_completed.ro %s%c%s: %d%c%s: %d interface\minigames_screens\background\d_completed.ro interface\minigames_screens\sprites\medallion_gold.sp interface\minigames_screens\sprites\medallion_silver.sp.interface\minigames_screens\sprites\medallion_brons.sp interface\minigames_screens\background\high_scores.ro %s:%c%d .%d%c %d interface\minigames_screens\sprites\star_big.sp.interface\cursor\cursor.sp palettes\backdrops\screen_night.pal.SCORE_MATHS.AMOUNT minigames\wild_dancing\sprites\player_4.sp minigames\wild_dancing\sprites\player_3.sp minigames\wild_dancing\sprites\player_2.sp minigames\wild_dancing\sprites\player_1.sp palettes\sprites\wild_dancing_hit.pal palettes\sprites\wild_dancing_bonus.pal.palettes\sprites\wild_dancing_bar_winning.pal palettes\sprites\wild_dancing_bar_losing.pal palettes\sprites\wild_dancing_bar_hit.pal palettes\sprites\wild_dancing_bar_bonus.pal .minigames\wild_dancing\backgrounds\wild_dancing.ro minigames\wild_dancing\sprites\wild_mike.sp.minigames\wild_dancing\sprites\buttons.sp minigames\wild_dancing\sprites\spotlight.sp.interface\minigames\go.sp interface\minigames\ready.sp minigames\wild_dancing\sprites\life_bar.set.minigames\fruit_grab\sprites\fg_apple.sp minigames\fruit_grab\sprites\fruit_shadow.sp minigames\fruit_grab\sprites\player_4_helmet.sp.minigames\fruit_grab\sprites\player_3_helmet.sp.minigames\ fruit_grab\sprites\player_2_helmet.sp.minigames\fruit_grab\sprites\player_1_helmet.sp : %d minigames\fruit_grab\backgrounds\fruit_grab.ro minigames\fruit_grab\sprites\fruitshooter.sp interface\minigames\ready.sp interface\minigames\go.sp minigames\fruit_grab\sprites\eddy.sp minigames\fruit_grab\sprites\peck.sp minigames\statues\sprites\player_4.sp minigames\statues\sprites\player_3.sp minigames\statues\sprites\player_2.sp minigames\statues\sprites\player_1.sp %s: %d minigames\statues\backgrounds\mailman.ro minigames\statues\sprites\mailman.sp minigames\statues\sprites\otis.sp minigames\statues\sprites\pig.sp interface\minigames\go.sp interface\minigames\ready.sp minigames\statues\sprites\mm_cross.sp interface\minigames\numbers.sp minigames\balloon\backgrounds\balloon_2.ro minigames\balloon\backgrounds\balloon.ro : %d interface\minigames\progress_bar.sp.interface\minigames\progress_bar_marker.sp %d/%d minigames\sheep\backgrounds\sheep.ro actors\sheep\white_sheep.sp.actors\sheep\black_sheep.sp.cameos\sheep_cameos.sp cameos\sheep_black_cameos.sp interface\minigames\go.sp interface\minigames\ready.sp %s: %d/%d duties\fence_repair\backgrounds\fence_repair.ro.palettes\backdrops\fence_repair.pal.duties\fence_repair\sprites\hammer.sp duties\fence_repair\sprites\plank.sp duties\fence_repair\sprites\post_front.sp duties\fence_repair\sprites\shockwave.sp duties\fence_repair\sprites\bee.sp duties\fence_repair\sprites\hit_indicator_min.sp duties\fence_repair\sprites\hit_indicator_max.sp interface\minigames\go.sp interface\minigames\ready.sp %d x %d.¶ %s: %d minigames\chicken\backgrounds\chicken.ro %d x %d.minigames\chicken\sprites\rubberband.sp.minigames\chicken\sprites\chicken.sp minigames\chicken\sprites\enemy.sp minigames\chicken\sprites\highlight.sp interface\minigames\go.sp interface\minigames\ready.sp %d minigames\pinball\backgrounds\pinball.ro + %d minigames\pinball\sprites\launcher.sp minigames\pinball\sprites\side_indicator.sp.minigames\pinball\sprites\marbel_level-indecator-12.sp minigames\pinball\sprites\marbel_level-indecator.sp.minigames\pinball\sprites\marbles_tick.sp minigames\pinball\sprites\marbles_lives.sp minigames\pinball\sprites\ball.sp minigames\pinball\sprites\square.sp.minigames\pinball\sprites\token.sp minigames\pinball\sprites\wall 1.sp 2.sp interface\minigames\go.sp interface\minigames\ready.sp .duties\fruit_sort\sprites\player4.sp duties\fruit_sort\sprites\player3.sp duties\fruit_sort\sprites\player2.sp duties\fruit_sort\sprites\player1.sp %s: %d duties\fruit_sort\backgrounds\fruit_sort.ro.%d x %d.duties\fruit_sort\sprites\conveyorbelt.sp duties\fruit_sort\sprites\fruit_%d.sp duties\fruit_sort\sprites\bucket_%d.sp interface\minigames\go.sp interface\minigames\ready.sp duties\fruit_sort\sprites\lives.sp duties\fruit_sort\sprites\question_mark.sp. %s: %d minigames\lillypad\backgrounds\lillypad_dash.ro.+ %d minigames\lillypad\sprites\lillypad_%d.sp minigames\lillypad\sprites\token.sp.minigames\lillypad\sprites\player_%d.sp.minigames\lillypad\sprites\level_indicator_arcade.sp minigames\lillypad\sprites\level_indicator.sp minigames\lillypad\sprites\flowerpot.sp.interface\minigames\go.sp interface\minigames\ready.sp minigames\racoon_chief\sprites\pipe_bend.sp.minigames\racoon_chief\sprites\pipe_straight.sp.Ø minigames\racoon_chief\background\racoon_pipes_puzzle.ro minigames\racoon_chief\sprites\pipes_selector.sp minigames\racoon_chief\background\racoon_disc_puzzle.ro.palettes\sprites\racoon_disc_puzzle_256.pal.minigames\racoon_chief\sprites\racoon_disc4.sp minigames\racoon_chief\sprites\disc_exit_markers.sp.minigames\racoon_chief\sprites\disc_selector.sp.minigames\racoon_chief\sprites\racoon_disc3.sp minigames\racoon_chief\background\racoon_slide_puzzle.ro minigames\racoon_chief\sprites\4x4_piece_%.2d.sp minigames\meadows_puzzle\background\meadows_puzzle.ro minigames\meadows_puzzle\sprites\peice_%.2d.sp minigames\meadows_puzzle\sprites\lock.sp %s: %d minigames\raca_wack\background\raca_wack.ro.minigames\raca_wack\background\raca_wack_outside.ro.minigames\raca_wack\sprites\dummy_racoon.sp.minigames\raca_wack\sprites\baton.sp minigames\raca_wack\sprites\selector.sp.interface\minigames\go.sp interface\minigames\ready.sp interface\minigames\numbers.sp minigames\showdown\sprites\player_4.sp minigames\showdown\sprites\player_3.sp minigames\showdown\sprites\player_2.sp minigames\showdown\sprites\player_1.sp minigames\showdown\backgrounds\showdown.ro palettes\backdrops\showdown.pal.minigames\showdown\sprites\path_marker.sp minigames\showdown\sprites\hurt_otis.sp.interface\minigames\go.sp interface\minigames\ready.sp SpawnPoint%.2d %s: %d minigames\milk_range\background\milk_range.ro interface\minigames\go.sp interface\minigames\ready.sp PathWayPoint%.2d Mission32 interface\note_book\sprites\selector.sp <i ITEM> <i WANTED_PRICE> <WANTED_QUANTITY> minigames\pool\sprites\b_ball.sp minigames\pool\sprites\g_ball.sp minigames\pool\sprites\r_ball.sp minigames\pool\sprites\blk_ball.sp minigames\pool\sprites\w_ball.sp .minigames\pool\backgrounds\pool.ro interface\minigames\go.sp interface\minigames\ready.sp minigames\pool\sprites\cue_stick.sp.minigames\pool\sprites\pool_dot.sp minigames\mini_golf\sprites\w_ball.sp minigames\mini_golf\sprites\ball_shadow.sp minigames\mini_golf\sprites\direction_arrow.sp minigames\mini_golf\sprites\putter.sp minigames\mini_golf\sprites\putter_power.sp.interface\minigames\minigolf_flag.sp interface\minigames\numbers.sp interface\minigames\minigolf_scoretable.sp hud\hud_font\hud_font.sp minigames\mini_golf\sprites\mg_mapball.sp minigames\mini_golf\backgrounds\windmill_blade.sp minigames\mini_golf\sprites\cursor_arrow_up.sp minigames\mini_golf\sprites\cursor_arrow_down.sp minigames\mini_golf\sprites\cursor_arrow_left.sp minigames\mini_golf\sprites\cursor_arrow_right.sp AI Human minigames\car_chase\sprites\progress_bar_marker_cop.sp minigames\car_chase\sprites\progress_bar_marker_car.sp minigames\car_chase\sprites\interface_progressbar.sp interface\minigames\go.sp interface\minigames\ready.sp minigames\car_chase\backgrounds\carchase.ro. minigames\darts\sprites\darts_balloon.sp minigames\darts\sprites\hummingdart.sp interface\minigames\darts_scoretable.sp.minigames\darts\sprites\freddy_bullseye.sp interface\minigames\numbers.sp minigames\darts\sprites\dart_a_but.sp hud\hud_font\hud_font.sp minigames\darts\sprites\target64x64.sp minigames\darts\sprites\bird_shadow.sp minigames\darts\sprites\dart_launcher.sp palettes\backdrops\screen_small.pal AI - 3 AI - 2 AI - 1 Human interface\minigames\numbers.sp interface\minigames\go.sp interface\minigames\ready.sp minigames\cross_country\backgrounds\crosscountry.ro.Á2 minigames\driving_range\sprites\player4_drive.sp minigames\driving_range\sprites\player3_drive.sp minigames\driving_range\sprites\player2_drive.sp minigames\driving_range\sprites\player1_drive.sp minigames\driving_range\sprites\beehive.sp minigames\driving_range\sprites\coconut.sp minigames\driving_range\sprites\golfball.sp.minigames\driving_range\sprites\pumpkin.sp minigames\driving_range\sprites\watermelon.sp interface\minigames\drivingrange_powerindecator.sp interface\minigames\drivingrange_tapemeasure.sp.minigames\driving_range\sprites\woodclub_drive.sp interface\minigames\drivingrange_powerbar1.sp interface\minigames\drivingrange_powerbar2.sp interface\minigames\drivingrange_powerbar3.sp interface\minigames\drivingrange_powerbar4.sp interface\minigames\drivingrange_powerbar5.sp interface\minigames\numbers.sp minigames\driving_range\backgrounds\driving_range.ro AI - 3 AI - 2 AI - 1 Human interface\minigames\numbers.sp interface\minigames\go.sp interface\minigames\ready.sp minigames\bike_racing\backgrounds\biketrack_1.ro minigames\mini_golf\backgrounds\mini_golf_9.ro minigames\mini_golf\backgrounds\mini_golf_8.ro minigames\mini_golf\backgrounds\mini_golf_7.ro minigames\mini_golf\backgrounds\mini_golf_6.ro minigames\mini_golf\backgrounds\mini_golf_5.ro minigames\mini_golf\backgrounds\mini_golf_4.ro minigames\mini_golf\backgrounds\mini_golf_3.ro minigames\mini_golf\backgrounds\mini_golf_2.ro minigames\mini_golf\backgrounds\mini_golf_1.ro minigames\mini_golf\sprites\mg_map9.sp minigames\mini_golf\sprites\mg_map8.sp minigames\mini_golf\sprites\mg_map7.sp minigames\mini_golf\sprites\mg_map6.sp minigames\mini_golf\sprites\mg_map5.sp minigames\mini_golf\sprites\mg_map4.sp minigames\mini_golf\sprites\mg_map3.sp minigames\mini_golf\sprites\mg_map2.sp minigames\mini_golf\sprites\mg_map1.sp AI Human interface\minigames\numbers.sp minigames\car_chase\sprites\progress_bar_marker_car.sp minigames\car_chase\sprites\interface_progressbar.sp interface\minigames\go.sp interface\minigames\ready.sp minigames\car_chase\backgrounds\carchase.ro.fx\dust\car_dust.sp.interface\trophy_cabinet\sprites\trophy_09.sp interface\trophy_cabinet\sprites\trophy_08.sp interface\trophy_cabinet\sprites\trophy_07.sp interface\trophy_cabinet\sprites\trophy_06.sp interface\trophy_cabinet\sprites\trophy_05.sp interface\trophy_cabinet\sprites\trophy_04.sp interface\trophy_cabinet\sprites\trophy_03.sp interface\trophy_cabinet\sprites\trophy_02.sp interface\trophy_cabinet\sprites\trophy_01.sp interface\photo_board\sprites\selector_pb.sp interface\trophy_cabinet\backround\trophy_cabnet.ro.ño interface\juke_box\sprites\juke_box_backlights.sp interface\juke_box\backround\juke_box_interface.ro interface\photo_board\sprites\photo_21.sp interface\photo_board\sprites\photo_20.sp interface\photo_board\sprites\photo_19.sp interface\photo_board\sprites\photo_18.sp interface\photo_board\sprites\photo_17.sp interface\photo_board\sprites\photo_16.sp interface\photo_board\sprites\photo_15.sp interface\photo_board\sprites\photo_14.sp interface\photo_board\sprites\photo_13.sp interface\photo_board\sprites\photo_12.sp interface\photo_board\sprites\photo_11.sp interface\photo_board\sprites\photo_10.sp interface\photo_board\sprites\photo_09.sp interface\photo_board\sprites\photo_08.sp interface\photo_board\sprites\photo_07.sp interface\photo_board\sprites\photo_06.sp interface\photo_board\sprites\photo_05.sp interface\photo_board\sprites\photo_04.sp interface\photo_board\sprites\photo_03.sp interface\photo_board\sprites\photo_02.sp interface\photo_board\sprites\photo_01.sp interface\photo_board\sprites\image_21.sp interface\photo_board\sprites\image_20.sp interface\photo_board\sprites\image_19.sp interface\photo_board\sprites\image_18.sp interface\photo_board\sprites\image_17.sp interface\photo_board\sprites\image_16.sp interface\photo_board\sprites\image_15.sp interface\photo_board\sprites\image_14.sp interface\photo_board\sprites\image_13.sp interface\photo_board\sprites\image_12.sp interface\photo_board\sprites\image_11.sp interface\photo_board\sprites\image_10.sp interface\photo_board\sprites\image_09.sp interface\photo_board\sprites\image_08.sp interface\photo_board\sprites\image_07.sp interface\photo_board\sprites\image_06.sp interface\photo_board\sprites\image_05.sp interface\photo_board\sprites\image_04.sp interface\photo_board\sprites\image_03.sp interface\photo_board\sprites\image_02.sp interface\photo_board\sprites\image_01.sp palettes\photos\image_21.pal palettes\photos\image_20.pal palettes\photos\image_19.pal palettes\photos\image_18.pal palettes\photos\image_17.pal palettes\photos\image16.pal.palettes\photos\image_15.pal palettes\photos\image_14.pal palettes\photos\image_13.pal palettes\photos\image_12.pal palettes\photos\image_11.pal palettes\photos\image_10.pal palettes\photos\image_09.pal palettes\photos\image_08.pal palettes\photos\image_07.pal palettes\photos\image_06.pal palettes\photos\image_05.pal palettes\photos\image_04.pal palettes\photos\image_03.pal palettes\photos\image_02.pal palettes\photos\image_01.pal interface\photo_board\sprites\selector_pb.sp interface\photo_board\background\photo_board.ro.interface\photo_board\background\close_up_photo.ro phase_%.2d scripts\phases\ hbs phase_ \sub_phase_.\ PhaseNextPhase PhaseNextSubPhase PhaseSetPhase PhaseSetSubPhase PhaseGetPhase PhaseGetSubPhase interface\mobile_phone\mobilephone.ro MP_QUESTIONS_P%.2d /END /RET_ interface\cursor\cursor.sp
After that, some more random bits:
screens\notebook\notebook.ro hud\button_icons\button_icons.sp interface\note_book\sprites\questloc.sp ro ent interface\note_book\sprites\selector.sp.hud\inventory_backing\inventory_backing.sp interface\note_book\sprites\map_westernlane.sp interface\note_book\sprites\map_walnutwoods.sp interface\note_book\sprites\map_theyard.sp interface\note_book\sprites\map_thefield.sp.interface\note_book\sprites\map_meadows.sp interface\note_book\sprites\map_longoaklane.sp interface\note_book\sprites\map_junkyardlane.sp.interface\note_book\sprites\map_junkyard.sp.interface\note_book\sprites\map_golfcourse.sp interface\note_book\sprites\map_darkweedpond.sp.interface\note_book\sprites\map_benshill.sp.interface\note_book\sprites\map_beadyfarm.sp interface\note_book\sprites\gus_mapicon.sp interface\note_book\sprites\p4_mapicon.sp interface\note_book\sprites\p3_mapicon.sp interface\note_book\sprites\p2_mapicon.sp interface\note_book\sprites\p1_mapicon.sp rooms\racoon_tree rooms\western_lane rooms\walnut_woods rooms\the_field.rooms\jy_drive rooms\junkyard rooms\golf_course rooms\dankweed_pond.rooms\beady_farm rooms\underground rooms\long_oak_lane.rooms\meadows rooms\bens_hill.rooms\basement rooms\barn_party rooms\barn_night rooms\barn_day rooms\yard ro.interface\cursor\cursor.sp interface\note_book\sprites\star.sp interface\boss_health_bar\boss_health_bar.sp interface\cursor\cursor.sp Time speed. Time Sub phase Phase interface\gophers_shop\gopher_shop.ro interface\note_book\sprites\selectorlarge.sp interface\cursor\cursor.sp interface\gophers_shop\sold_out.sp %s$ $%s interface\talk_menu\talk_menu_tiles.set interface\gophers_shop\basement_lillypad.sp.interface\gophers_shop\basement_balloon.sp interface\gophers_shop\basement_bowling.sp interface\gophers_shop\basement_marble.sp interface\gophers_shop\basement_pool.sp.interface\gophers_shop\basement_wack.sp.interface\gophers_shop\neon_sign.sp.interface\gophers_shop\marilyn_statue.sp interface\gophers_shop\elvis_statue.sp interface\gophers_shop\mbm.sp interface\gophers_shop\streetsign.sp interface\gophers_shop\vending_machine.sp interface\gophers_shop\discoball.sp.interface\gophers_shop\speakers.sp interface\gophers_shop\rug.sp interface\gophers_shop\piano.sp.interface\gophers_shop\lights.sp interface\gophers_shop\barreltable.sp interface\gophers_shop\table.sp.interface\gophers_shop\bardrink_3.sp interface\gophers_shop\bardrink_2.sp interface\gophers_shop\bardrink_1.sp interface\gophers_shop\bar.sp interface\inventory\fireefly.sp.interface\inventory\redflower.sp interface\inventory\stopwatch.sp interface\inventory\apple.sp interface\inventory\pie.sp interface\inventory\cherry.sp interface\inventory\melon.sp interface\inventory\carrot.sp interface\inventory\cabbage.sp interface\inventory\chilliberry.sp interface\inventory\funkberry.sp interface\inventory\strawberry.sp interface\inventory\walnut.sp interface\inventory\lemon.sp interface\inventory\mushroom.sp.interface\inventory\flower.sp interface\inventory\star.sp.interface\inventory\present.sp interface\inventory\guitar.sp interface\inventory\nails.sp interface\inventory\milk.sp actors\player_1\player_1.sp.actors\otis\otis.sp registered_flag.memory_block type attributes level_x.level_y.old_level_x.old_level_y.id direction vel_x vel_y vel_gx vel_gy width height layer index p_cur_frame_bbox p_cur_bbox pResponseEntity.pOnProcess pAIUpdate pMessage pDraw pCollide OpenGate Die.pOnScreen pInRect.parent_id on_screen_flag on_process_flag.sprite_key routine_0 routine_1 routine_2 routine_3 timer1 timer2 sprite pos.anchor phi.vitality damage no_hit_timer adjust_dir_req jump_flag level_hit_flag obj_hit_flag invincible_flag.dig_x dig_y code hit_x hit_y pickup_flag.held_flag thrown_flag.hurt_flag freeze_duration.status dir_moving running_flag idle_timer timer3 action_type.can_action npc_script trigger_id trigger_num.trigger_delay script_name.Trigger.ToDie none scripts\trigger\ .hbs fx\explosion\explosion.sppalettes\sprites\wild_dancing_hit.pal LookAt DIRECTION DIR_UP DIR_DOWN DIR_LEFT DIR_RIGHT ENTITY ToIdle ToWalk WalkTo SnapTo IsVisible Visible.status InProximity.UpgradeStats Sleeping hud\milk_crosshair\milk_crosshair.sp objects\bike\bike.sp objects\shovel\shovel.sp objects\spraycan\spraycan.sp actors\shadow\shadow.sp.fx\lantern_glow\lantern_glow.sp.fx\stealth_effect\stealth_effect.sp.fx\thorns_be_gone_spray\spray.sp fx\hit_flash\hit_player.sp Player ITEM AMOUNT %d .%s %s.%s +%d$ +$%d -%d$ -$%d minigames\balloon\sprites\pip.sp palettes\sprites\balloon.pal actors\otis\otis_littleben.sp actors\tipped_cow\tipped_cow.sp.actors\sheep\sheep.sp actors\player_4\player_4.sp.actors\player_3\player_3.sp.actors\player_2\player_2.sp.actors\player_1\player_1.sp.actors\snotty_boy\snotty_boy.sp.actors\gus\gus.sp actors\gopher\gopher.sp.actors\farmer\farmer.sp.actors\wild_mike\wild_mike.sp actors\racoon_chief\racoon_chief.sp.actors\generic_racoon\generic_racoon.sp.actors\generic_coyote\generic_coyote.sp.actors\dag\dag.sp actors\duke\duke.sp.actors\pip\pip.sp actors\freddy\freddy.sp.actors\sheep\white_sheep.sp.actors\sheep\black_sheep.sp.actors\miles\miles.sp actors\generic_pig\generic_pig.sp actors\hog\hog.sp actors\pig\pig.sp actors\chicken\chicken.sp actors\twink\twink.sp actors\ella\ella.sp.actors\root\root.sp.actors\peck\peck.sp.actors\hanna\hanna.sp actors\bessy\bessy.sp actors\daisy\daisy.sp actors\bud\bud.sp actors\igg\igg.sp actors\eddy\eddy.sp.actors\ben\ben.sp actors\otis\otis.sp actors\shadow\shadow.sp.gus_ Gus.gusscript none dialog_idx npc_script has_met.running.quest_status quest_mission npc_type waypoint_id.custom_action WalkTo SnapTo LookAt ENTITY DIRECTION DIR_UP DIR_DOWN DIR_LEFT DIR_RIGHT Visible.WaitForPoint CSControl ToTalk SetQuest QuestTalk ToWalk ToIdle ToGiveItem ToReceiveItem ToTipping ToFallen ToPush ToLaugh.ToSit ToCustom ToGesture NpcAddQuest.Message.IsVisible InProximity.NPC_IDLE NPC_MISSION.NPC_QUEST NPC_PATH NPC_TALK NPC_USE.NPC_CTRL NPC_WALK NPC_UNLOAD DIE.TRIGGER.NOTIFY hud\quest_icons\quest_icons.sp scripts\ npc\ npc\phase\ npc\dialog\.quest\ npc\path\ hbs scripts\cs\.SetStatus SetInvItem SetDialog NpcDialog GetStatus NpcStatus PlayCutScene CheckInventory PrintMemory.SpawnNPC DestroyNPC NpcGetMaxDialog.GetCurTrophy MinigameGus.NpcSetDialogIdx.NpcDelayQuest NpcSetBlockQuest NpcGetBlockQuest NpcQuestIcon AddDialogIntro genericscript AddDialog SetScript AddQuest .0 scripts\quest\quest_avail\quest_avail.hbs scripts\quest\quest_avail\mission_avail.hbs.objects\items\record.sp.objects\items\photo.sp objects\items\key3.sp objects\items\key1.sp objects\items\key2.sp objects\items\lantern.sp objects\items\shovel.sp.objects\items\thornsbegone.sp objects\items\mobile.sp.objects\items\bike.sp actors\firefly\firefly.sp objects\items\bulb_redflower.sp.objects\items\stopwatch.sp objects\items\apple.sp objects\items\pie.sp objects\items\cherry.sp.objects\items\melon.sp objects\items\carrot.sp.objects\items\cabbage.sp objects\items\chilliberry.sp objects\items\funkberry.sp objects\items\strawberry.sp.objects\items\walnut.sp.objects\items\lemon.sp objects\items\mushroom.sp objects\items\flower.sp.objects\items\star.sp objects\items\present.sp objects\items\guitar.sp.objects\items\nails.sp objects\items\milk.sp GameItem minigames\fruit_grab\sprites\fg_apple.sp ITEM_MILKBOTTLE.ITEM_NAILS ITEM_GUITAR.ITEM_BDAYPRESENT ITEM_GOLDSTAR ITEM_FLOWER.ITEM_MUSHROOM ITEM_LEMON ITEM_WALNUT.ITEM_STRAWBERRY.ITEM_FUNKBERRY ITEM_CHILLIBERRY ITEM_CABBAGE ITEM_CARROT.ITEM_MELON ITEM_CHERRY.ITEM_PIE ITEM_APPLE ITEM_STOPWATCH ITEM_WILDFLOWER.ITEM_FIREFLY ITEM_EQUIP_BIKE.ITEM_EQUIP_PHONE ITEM_EQUIP_THORNSBEGONE.ITEM_EQUIP_SHOVEL ITEM_EQUIP_LANTERN ITEM_EQUIP_KEY1.ITEM_EQUIP_KEY2.ITEM_EQUIP_KEY3.BARN_ITEM_STAGE.BARN_ITEM_BAR BARN_ITEM_BAR_DRINK_1 BARN_ITEM_BAR_DRINK_2 BARN_ITEM_BAR_DRINK_3 BARN_ITEM_BIG_TABLE.BARN_ITEM_BARREL_TABLES.BARN_ITEM_FAIRY_LIGHTS BARN_ITEM_PIANO.BARN_ITEM_RUG BARN_ITEM_SPEAKERS BARN_ITEM_DISCO_BALL BARN_ITEM_VENDING_MACHINE BARN_ITEM_STREET_SIGN_1.BARN_ITEM_STREET_SIGN_2.BARN_ITEM_STREET_SIGN_3.BARN_ITEM_STREET_SIGN_4.BARN_ITEM_STREET_SIGN_5.BARN_ITEM_STREET_SIGN_6.BARN_ITEM_BUSINESSMAN BARN_ITEM_ELVIS_STATUE BARN_ITEM_MARILYN_STATUE BARN_ITEM_NEON_SIGN.BARN_BASEMENT_JUKEBOX BARN_BASEMENT_PICTURE_FRAMES BARN_BASEMENT_TROPHY_CABINET BARN_BASEMENT_WHACKARACC BARN_BASEMENT_POOL BARN_BASEMENT_MARBLES BARN_BASEMENT_BOWLING BARN_BASEMENT_BALLOON BARN_BASEMENT_LILLYPAD_DASH.objects\gates\thorns_begon.sp objects\gates\gate_meadow.sp minigames\car_chase\sprites\beadys_car.sp minigames\car_chase\sprites\police_car.sp actors\generic_racoon\generic_racoon.sp.actors\generic_coyote\generic_coyote.sp.actors\shadow\shadow.sp.fx\dizzystars\dizzystars.sp.fx\hit_flash\hit_enemy.sp ToSleep.ToSleep2 ToStand.actors\minigame_flag\dutiesflag.sp actors\minigame_flag\minigameflag.sp scripts\gameflag\gameflagscript.hbs.SetMiniGameActive actors\shadow\shadow.sp actors\shadow\shadow.sp.objects\bike\bike.sp SpawnedShowdownEnemy minigames\showdown\sprites\coyote.sp minigames\showdown\sprites\fight_cloud.sp SpawnedShowdownProjectile minigames\showdown\sprites\racoon.sp palettes\sprites\target_red.pal.palettes\sprites\target_orange.pal palettes\sprites\target_yellow.pal palettes\sprites\target_blue.pal SpawnedMilkTarget minigames\milk_range\sprites\target.sp actors\generic_racoon\rock.sp actors\generic_racoon\rock_shadow.sp objects\racoon_tree\puzzle_chests_gold.sp objects\racoon_tree\puzzle_chests_silver.sp.objects\racoon_tree\puzzle_chests_bronze.sp MISSION92 Open Close Activate completed SetPuzzleChestActive objects\props\rubber_band.sp objects\gates\tree_door.sp objects\props\bens_grave.sp STR_ END./ CONT RET_ /op .palettes\misc\interface.pal.*.fnt
The Barnyard series
| |
---|---|
Nintendo DS | Slop Bucket Games |
Game Boy Advance | Barnyard |
See Also | |
Nickelodeon |
Categories:
- Pages missing developer references
- Games developed by Halfbrick Studios
- Pages missing publisher references
- Games published by THQ
- Game Boy Advance games
- Pages missing date references
- Games released in 2006
- Games released in August
- Games released on August 1
- Games released in October
- Games released on October 13
- Games released in September
- Games released on September 14
- Games with hidden development-related text
- Barnyard series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Halfbrick Studios
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by THQ Nordic > Games published by THQ
Games > Games by release date > Games released in 2006
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 1
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 13
Games > Games by release date > Games released in September
Games > Games by release date > Games released in September > Games released on September 14
Games > Games by series > Barnyard series