Bejeweled (Windows, Mac OS Classic, Mac OS X)
Also known as: Bejeweled Deluxe, Diamond Mine Deluxe (Original Release)
Bejeweled, the one game that popularised the match-3 genre game massively. Most people who at least heard of the game would have figured out how it works: Swapping adjacent gems with your mouse to form 3 or more matches of the same colour. Then we have cascades for boosting scores and modes for a different challenge... Enough said.
What bugs were fixed?
- v1.1 fixed bugs.
- v1.2 fixed more bugs, added debugging code for crashes and adjusted the time trial difficulty.
- v1.3 fixed framework issues and a sound issue.
- v1.41 added the game continue functionality which didn't exist until that point.
- v1.5 added update checking support.
- v1.73 for Macintosh fixed even more bugs and made the game compatible on a Mac OSX computer.
- v1.8 added localization support.
- v1.862 was the final bug fixing update.
- v1.87 Windows Vista Compliance, it had two different PopCap logos despite it being the same version.
The older PopCap logo was presumably used on the PopCap CD version, while the newer PopCap logo, lacking GAMES, is used for Steam and final PopCap version.
|Bejeweled Deluxe v1.87 (PopCap CD)||Bejeweled Deluxe v1.87 (Steam/PopCap, latest)|
Unused Music Sequences
All of the music sequences below are generally segments of the tracks themselves, that are scrapped throughout the songs' composition.
Offset 1, with tempo 125. Alternative version of offset 20 with an instrument layer being extended. Unlisted in the music track file's surface.
Offset 9, with tempo 125. Unlisted.
Offset 11, with tempo 125. Readily similar with offset 20. Unlisted.
Offset 0, with tempo 133.
Offsets 50,51, with tempo 133.
Offsets 20,24,25,24,26,27,28,43, tempo 133. The longest unused sequence string.
Offset 10, with tempo 125. Likely used to end the track.
Offset 11, with tempo 125. Unlisted.
Offset 41, with tempo 125. Unlisted.
A goodbye voice. Judging from future games in the series it is meant to play upon exiting the game, but was never implemented.
A welcome voice that is also not played within the game for similar reasons.
Diamond Mine Leftovers
<String id="REGISTER_DIAMOND_MINE">REGISTER DIAMOND MINE</String> <String id="YOU_MUST_REG1">You must register online now to continue playing Diamond Mine!</String> <String id="DO_YOU_WANT_TO_CHECK_FOR_UPDATES_TO_DIAMOND_MINE">Do you want to check for updates to Diamond Mine? </String> <String id="YOU_HAVE_PLAYED_DIAMOND_MINE_D_TIMES">You have played Diamond Mine %d times!&cr;&cr;</String> <String id="YOU_ARE_A_DIAMOND_MINE_AHOLIC">You are a Diamond Mine-aholic!&cr;&cr;</String>
Diamond Mine was the initial name for Bejeweled when it was first published, which explains the presence of these duplicated (but renamed) strings.
Leftover Sprites of a Money Bag from Big Money. Maybe it was used for registering?
A copy of _alphaback1.png. Another copy of this can be found called "_yahoo-back.png."
An unused loading bar.
- -version Does nothing. Supposed to display the version details in another window but doesn't work.
- -play Plays a recorded file.
- -recnum Records sequentially named demos each time you run the game. The filenames of the saved demos are "Popcap1.dmo", "Popcap2.dmo", "Popcap3.dmo", etc., with "Popcap" being replaced with a specified file name with -demofile.
- -playnum Starts Bejeweled with the previously recorded demo files sequentially.
- -record Records gameplay, this will get saved as a DMO file.
- -demofile Specifies the filename for the played or recorded demo and only works when used with the "-play" or "-record" command line parameters (see below). The correct syntax for this parameter is "-demofile=MyDemo.dmo" (minus the quotes), substituting "MyDemo.dmo" with your demo filename of choice (either a previously recorded demo to play, or a filename to save a new demo that you wish to record).
- -crash Stimulates a game crash.
- -screensaver Doesn't do anything. Might be from Insaniquarium due to it being the first game from PopCap to have a screensaver.
- -changedir Changes the directory of the game.
|Mac OS X||Windows|
The Mac OS X version on the title screen had the "DELUXE" word on the Bejeweled logo but on the Windows version it only says "DELUXE" on the window name or when you make a shortcut to desktop and start menu.
|Original Release||Final Release|
Bejeweled was originally called Diamond Mine Deluxe but due to copyright issues they had to inspire the name of the movie Bedazzled to change it to Bejeweled.
The Bejeweled series
|Windows||Bejeweled • Bejeweled 2 • Bejeweled Twist • Bejeweled Blitz • Bejeweled 3|
|Mac OS Classic||Bejeweled|
|Mac OS X||Bejeweled • Bejeweled 3|
|Adobe Flash||Bejeweled 2 • Bejeweled 3|
|PopCap Loader||Bejeweled 2|