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Bishi Bashi Champ Online: Shougeki no Zenkoku Taisen!?

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Title Screen

Bishi Bashi Champ Online: Shougeki no Zenkoku Taisen!?

Developer: Konami AMD
Publisher: Konami
Platform: Arcade (Konami PC-based)
Released in JP: March 2, 2005[1]

GraphicsIcon.png This game has unused graphics.

After a three-year hiatus, Bishi Bashi comes back, with more e-amusement functionalities than ever.

You know what was also more abundant than ever in this release?

Unused Graphics.

Of course, unused graphics, either in form of leftovers from previous releases or entirely unused sheets. Sometimes even both.
All entries take in consideration folder data/graph/sys.

How deep does the rabbit hole go?


Placeholder Slots

These two placeholder slots can be found as part of the sheets in folders r_entry and r_result.



While the graphic in the folder test_s seems to be used in some sort of test menu, very few sprites are actually parsed. In its raw form, the sheet is revealed to be of the minigame Cola wo aketara buttonda!, from Super Bishi Bashi Champ.


winbcm1 and winbcm2

Of these sheets in these two folders, very few sprites are actually parsed. The actual content of the sheets is actually of assorted interface sprites from Bishi Bashi Special 2, Bishi Bashi Special 3: Step Champ, and the obscure Windows releases Bishi Bashi Champ mini and Bishi Bashi Champ mini 2.

winbcm1 winbcm2
Bishibashionline-winbcm1.png Bishibashionline-winbcm2.png
(Source: tikal.)