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Black Out/Internal Material
This is a sub-page of Black Out.
Various assets related to the game can be found at the following paths:
- NEWS_11.tar\.\hino\z-sleeper\
- NEWS_11.tar\.\hino\z-sword\
- NEWS_04.tar\.\home\arimoto\SLEEPER\BG\
The file modification dates may give clues as to when the game was developed. The oldest files date to 1991-11-11 and 1991-11-14, and the most recent files are dated 1992-08-05 and 1992-02-21. A bulk of the files are dated around December 1991 to January 1992.
OBJ Files
Here, we get to see a few unused objects in action, such as the hammer, shovel and hand, as well as the unused angel creature. The main character was also meant to do more actions, for example: falling asleep, rolling (possibly when tumbling down hills), as well as falling through thin terrain. There is also an alternate design for the main character, which looks more 3D and realistic. Another main character design, with an orangey-yellow cap, is seen here, which was located in the z-sword directory.
NOTE: Unless the .COL file is specified, most gifs were made using the sleeper.COL palette
SCR Files
bg1-meter.SCR + bg1-meter.CGX + sleeper.COL
Interestingly, this file shows two more unused HUD icons:
CGX Files
NOTE: Some images were given blue backgrounds for better visibility.
bg3-meter.CGX
A 2bpp file containing even more unused HUD icons:
sleeper-BG-1-a.CGX
4bpp versions of the unused HUD icons:
player-chibi.CGX
A younger-looking version of the main character:
player-obj.CGX
These are most likely related to the unused rope:
An alternate version of the pachinko ball:
Various frames for splash effects:
This looks like a placeholder of sorts:
player-obj-misu.CGX
Some acorns which could possibly be knocked down from above:
A fruit which looks similar to those found in Super Mario World:
An older-looking design for the bomb item:
A dangerous sphere:
Some frames of a water animation:
1-1.CGX.BAK
Alternate designs for whirlpools:
1.CGX
Some variations of grass tiles:
bg-1.CGX
Another variation of the grass tiles, but now with less spots:
v-ram-bg1-kabe.CGX
A strange sphere within a block, found among the underground tiles:










