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Bolt (Wii)/Developer Comments

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This is a sub-page of Bolt (Wii).

Comments left in text files in the game. Mostly just notices for other developers.

injections.txt

injections.txt contains a developer comment written by someone named Spencer.

// Notice that the injections are performed
// in the order given in this file.  The order
// matters!  --Spencer

FileList_RVL.txt

The Wii (RVL = Revolution, the Wii's codename) version of FileList.txt contains a heading comment that was unchanged from the PS2 version.

//==========================================================================
//=
//= FileList_PS2.txt - list the files that should be loaded for each world for the PS2
//=
//==========================================================================

// The "permanent" section is the place to put files that should only be
// loaded once, and they stay memory-resistent permantly after that.
[permanent]

// We want to create the following section as an uber hog,
// but we don't want the engine to preload the files in it.
// Where and when this gets mounted is up to the engine guys.
[all]
objects\Wii_A_ButtonIcon.dbl
objects\Wii_B_ButtonIcon.dbl
objects\Wii_C_ButtonIcon.dbl
objects\Wii_Z_ButtonIcon.dbl

[OcnaCore]
objects\SpinningButtonRVL.dbl

[OcnaMssl]
objects\SpinningButtonRVL.dbl

[ChnPrtRds]
characters\GloveyNoTexture.dbl
characters\proddyNoTexture.dbl
characters\whippynotexture.dbl
characters\glovey.sx
characters\glovey.mdb
characters\Whippy.sx
characters\Whippy.mdb
characters\Proddy.sx
characters\Proddy.mdb

FileList.txt

FileList.txt contains a list of files used for the game, as well as many comments and timestamps for when progress was made.

//==========================================================================
//=
//= FileList.txt - list the files that should be loaded for each world
//=
//==========================================================================

// The "permanent" section is the place to put files that should only be
// loaded once, and they stay memory-resistent permantly after that.
[permanent]
objects\BoneInfo.dbl	// this guy needs to be loaded first before geoms are loaded
//sound\music.fev
// we are currently not loading in FMOD's interactive music project
// on the PS2 or the Wii
//sound\imusic.fev
// .fev = audio banks
sound\ui.fev
// program.fev contains our more memory-friendly programmer sounds
sound\program.fev
sound\reverb.fev
sound\expc.fev

// We want to create the following section as an uber hog,
// but we don't want the engine to preload the files in it.
// Where and when this gets mounted is up to the engine guys.
[all]
var\ActorLOD.var
var\HitValues.var
var\View.var
var\aimsim.var
var\avatarfx.var
var\biped.var
var\bloom0.var
var\controller.var
var\deathcam.var
var\dropweap.var
var\footfall.var
var\glass.var
var\hitbox.var
var\ladder.var
var\shootercam.var
var\tethercam.var
var\ghostcam.var
var\view.var
worlds\scene.var
tables\surfsurf.tbd
var\defproj.var			// every world need it?
var\fsdfx\RadialPStab.var
var\fsdfx\RadialBDrop.var
var\fsdfx\RadialBJugger.var
var\fsdfx\RadialBRoll.var
var\fsdfx\RadialDCrash.var
var\fsdfx\RadialWAttack.var
var\bolt.var
scripts\Alert.sx
scripts\Approach.sx
scripts\Attack.sx
scripts\Block.sx
scripts\BulletCharge.sx
scripts\capture.sx
scripts\charge.sx
scripts\CircleStrafe.sx
scripts\Death.sx
scripts\Flee.sx
scripts\Follow.sx
scripts\Idle.sx
scripts\Investigate.sx
scripts\MoralSupport.sx
scripts\MunitionImpact.sx
scripts\Patrol.sx
scripts\Protect.sx
scripts\NavBeaconTraverse.sx
scripts\spawn.sx
scripts\StandGuard.sx
scripts\StaticRangedAttack.sx
scripts\Taunt.sx
scripts\Wander.sx
objects\healthfrag_large.dbl
objects\healthfrag_medium.dbl
objects\healthfrag_small.dbl
objects\powerfrag_large.dbl
objects\powerfrag_medium.dbl
objects\powerfrag_small.dbl
objects\ReticleCore.dbl
objects\ReticleInnerCircle.dbl
objects\ReticleOuterCircle.dbl
objects\VizCone.dbl
objects\VizConeB.dbl
misc\misc.dbl

[holobolt]
characters\Glovey.sx
characters\Glovey.mdb
characters\GloveyNormTex.dbl

[holochris]
sound\ytet.fev

[holocombat]
characters\Glovey.sx
characters\Glovey.mdb
characters\GloveyNormTex.dbl
characters\whippy.dbl
characters\Whippy.sx
characters\Whippy.mdb
characters\proddy.dbl
characters\Proddy.sx
characters\Proddy.mdb
characters\starry.dbl
characters\Starry.sx
characters\Starry.mdb
characters\disky.dbl
characters\Disky.sx
characters\Disky.mdb

//Need to add following Characters
//Glovey
//Glovey Plus
//Proddy
//Proddy Plus
//Starry
//Starry Plus
//Whippy
//Whippy Plus
//Disky
//Disky Plus
//Blasty (large) ???
//Booty (large) ???
//Dr. Calico

// Italy
//  Mansion
[ItlyMnsnEx]
characters\GloveyNormTex.dbl
objects\gas_bomb.dbl
characters\PItalyFiesta.mdb
characters\PWBIntro.mdb
characters\Glovey.bmx
characters\pitalyfiesta.sx
characters\PWBIntro.sx
scripts\GasMine.sx
var\bangs.var
var\leftburns.var
var\lefthair.var
var\rightburns.var
var\righthair.var
var\backhair.var
sound\penny.fev
sound\imex.fev
var\fsdfx\flickFX.var

[ItlyMnsnIn]
characters\green_eyes.dbl
characters\GloveyNormTex.dbl
characters\Cal_Hele_Missile.dbl
characters\Rope.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
objects\rubble_wood00.dbl
objects\rubble_wood01.dbl
objects\rubble_wood02.dbl
objects\rubble_wood03.dbl
characters\BoltHeli.mdb
characters\ItalyRocket.mdb
characters\Rope.mdb
characters\Glovey.bmx
scripts\rubble.sx
characters\BoltHeli.sx
characters\HeliCamera.sx
sound\bolt.fev
sound\imin.fev
sound\heli.fev

//Yucatan
// Temple Exterior
// preloads set by Bryce on 09-04-08
[YuctnTmpExPllrBttl]
characters\Cal_Hele_Missile.dbl
characters\GloveyNormTex.dbl
characters\GloveyPlusTex.dbl
characters\Rope.dbl
characters\StarryNormTex.dbl
objects\Robot_Mine_Ball.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
objects\rubble_grass00.dbl
objects\rubble_grass01.dbl
objects\rubble_grass02.dbl
objects\rubble_grass03.dbl
weapons\StarryStar.dbl
characters\copterRocket.mdb
characters\Rope.mdb
characters\Glovey.bmx
characters\Glovey_Plus.bmx
characters\Starry.bmx
characters\CopterRocket.sx
objects\Robot_Mine_Ball.sx
scripts\rubble.sx
sound\bolt.fev
sound\ytpb.fev
sound\heli.fev

// preloads set by Bryce on 09-04-08
[YuctnTmpExRsTmpl]
characters\Cal_Hele_Missile.dbl
characters\GloveyNormTex.dbl
objects\gas_bomb.dbl
characters\copterRocket.mdb
characters\Glovey.bmx
characters\CopterRocket.sx
scripts\GasMine.sx
sound\penny.fev
sound\ytet.fev
sound\heli.fev

// Temple Interior
// preloads set by Bryce on 09-04-08
[YuctnTmpIn1]
characters\GloveyNormTex.dbl
characters\GloveyPlusTex.dbl
characters\ProddyPlusTex.dbl
characters\Rope.dbl
characters\StarryNormTex.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
weapons\CatStatueFireBall.dbl
weapons\StarryStar.dbl
characters\Rope.mdb
characters\Glovey.bmx
characters\Glovey_Plus.bmx
characters\Proddy_Plus.bmx
characters\Starry.bmx
scripts\csShell.sx
scripts\rubble.sx
var\PRHairA.var
sound\bolt.fev
sound\ytin.fev

// preloads set by Dwain on 08-28-08, uses stream actors
// updated by Bryce on 08-30-08 from playing on the Wii
[YuctnTmpCvrn]
characters\GloveyNormTex.dbl
characters\GloveyPlusTex.dbl
characters\ProddyNormTex.dbl
characters\StarryNormTex.dbl
characters\green_eyes.dbl
weapons\StarryStar.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
objects\rubble_dirt00.dbl
objects\rubble_dirt01.dbl
objects\rubble_dirt02.dbl
objects\rubble_dirt03.dbl
characters\Glovey.bmx
characters\Glovey_plus.bmx
characters\Proddy.bmx
characters\Starry.bmx
scripts\rubble.sx
var\PRHairA.var
sound\bolt.fev
sound\ytc.fev

// preloads set by Dwain on 08-28-08
[RssaCrgoTrn]
characters\GloveyNormTex.dbl
characters\DiskyNormTex.dbl
characters\ProddyPlusTex.dbl
characters\green_eyes.dbl
characters\Cal_Hele_Missile.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
weapons\Disk.dbl
weapons\turretBullet.dbl
characters\Disky.bmx
characters\Glovey.bmx
characters\proddy_plus.bmx
characters\boltTrain.sx
characters\boltTrain2.sx
characters\boltTrain3.sx
characters\boltPTank.sx
characters\boltPTankCam.sx
scripts\rubble.sx
scripts\sticky.sx
var\PRHairA.var
sound\bolt.fev
sound\rct.fev

// preloads set by Dwain on 08-28-08
[RssaDm1]
characters\green_eyes.dbl
characters\GloveyPlusTex.dbl
characters\StarryPlusTex.dbl
characters\DiskyNormTex.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
objects\rubble_snow00.dbl
objects\rubble_snow01.dbl
objects\rubble_snow02.dbl
objects\rubble_snow03.dbl
weapons\Disk.dbl
weapons\StarryStar.dbl
characters\Rope.dbl
objects\Robot_Mine_Ball.dbl
characters\Rope.mdb
characters\glovey_plus.bmx
characters\starry_plus.bmx
characters\disky.bmx
objects\Robot_Mine_Ball.sx
scripts\rubble.sx
scripts\sticky.sx
sound\bolt.fev
sound\heli.fev
sound\rd1.fev

// preloads set by Dwain on 08-28-08
[RssaDm2]
characters\GloveyNormTex.dbl
characters\ProddyNormTex.dbl
characters\DiskyNormTex.dbl
weapons\disk.dbl
objects\gas_bomb.dbl
objects\Robot_Mine_Ball.dbl
characters\Glovey.bmx
characters\Proddy.bmx
characters\Disky.bmx
characters\DiskyDamBossAI.sx
scripts\sticky.sx
objects\Robot_Mine_Ball.sx
scripts\GasMine.sx
var\bangs.var
var\leftburns.var
var\lefthair.var
var\rightburns.var
var\righthair.var
var\backhair.var
var\PRHairA.var
sound\penny.fev
sound\rd2.fev

// preloads set by Dwain on 08-28-08
[RssaDm3]
characters\green_eyes.dbl
characters\DiskyNormTex.dbl
characters\ProddyPlusTex.dbl
characters\StarryPlusTex.dbl
characters\Rope.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
weapons\Disk.dbl
weapons\StarryStar.dbl
characters\Rope.mdb
characters\Disky.bmx
characters\Proddy_plus.bmx
characters\Starry_plus.bmx
scripts\rubble.sx
scripts\sticky.sx
var\PRHairA.var
sound\bolt.fev
sound\heli.fev
sound\rd3.fev

// preloads set by Dwain on 08-28-08
[RssaDmTrbn]
characters\ProddyPlusTex.dbl
characters\StarryPlusTex.dbl
characters\DiskyPlusTex.dbl
characters\DiskyNormTex.dbl
characters\WhippyPlusTex.dbl
characters\green_eyes.dbl
characters\Rope.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
weapons\Disk.dbl
weapons\StarryStar.dbl
characters\Rope.mdb
characters\Disky.bmx
characters\Proddy_plus.bmx
characters\Starry_plus.bmx
characters\Disky_plus.bmx
characters\Whippy_plus.bmx
scripts\rubble.sx
scripts\sticky.sx
var\PRHairA.var
sound\bolt.fev
sound\rdt.fev

// preloads set by Dwain on 08-28-08
[RssaBaseEx]
characters\StarryNormTex.dbl
characters\GloveyNormTex.dbl
weapons\StarryStar.dbl
characters\penny_eyePiece.dbl
characters\rope.dbl
objects\aimpointer.dbl
objects\gas_bomb.dbl
characters\Monocle.mdb
characters\rope.mdb
characters\Glovey.bmx
characters\Starry.bmx
characters\Monocle.sx
scripts\GasMine.sx
sound\penny.fev
sound\rbex.fev
sound\heli.fev

// preloads set by Dwain on 08-28-08
[RssaBaseIn]
characters\green_eyes.dbl
characters\GloveyNormTex.dbl
characters\penny_eyePiece.dbl
objects\aimpointer.dbl
objects\gas_bomb.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
characters\penny.mdb
characters\Monocle.mdb
characters\glovey.bmx
characters\booty.bmx
characters\penny.sx
characters\penny2.sx
characters\Monocle.sx
characters\boltDrone.sx
scripts\BullInTheRing.sx
scripts\GasMine.sx
scripts\rubble.sx
var\bangs.var
var\leftburns.var
var\lefthair.var
var\rightburns.var
var\righthair.var
var\backhair.var
sound\bolt.fev
sound\penny.fev
sound\rbin.fev

// preloads set by Dwain on 08-28-08
[RssaMsslSilos]
characters\green_eyes.dbl
characters\GloveyNormTex.dbl
characters\WhippyNormTex.dbl
characters\StarryNormTex.dbl
weapons\StarryStar.dbl
characters\rope.dbl
characters\penny_eyePiece.dbl
objects\aimpointer.dbl
objects\gas_bomb.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
characters\rope.mdb
characters\penny.mdb
characters\Monocle.mdb
characters\glovey.bmx
characters\whippy.bmx
characters\starry.bmx
characters\penny.sx
characters\penny2.sx
characters\Monocle.sx
scripts\rubble.sx
scripts\GasMine.sx
var\bangs.var
var\leftburns.var
var\lefthair.var
var\rightburns.var
var\righthair.var
var\backhair.var
var\prhaira.var
sound\bolt.fev
sound\penny.fev
sound\rms.fev

[RssaMsslRide]
characters\green_eyes.dbl
sound\bolt.fev
sound\rmr.fev

[ChnPrtBrgEx]
characters\GloveyNormTex.dbl
Characters\GloveyPlusTex.dbl
Characters\StarryNormTex.dbl
objects\gas_bomb.dbl
characters\Glovey_plus.bmx
characters\Glovey.bmx
characters\Starry.bmx
scripts\GasMine.sx
var\bangs.var
var\leftburns.var
var\lefthair.var
var\rightburns.var
var\righthair.var
var\backhair.var
sound\penny.fev
sound\cpbx.fev

// preloads set by Chris on 09-30-08, uses streamed actors
[ChnPrtBrgIn]
characters\green_eyes.dbl
characters\GloveyNormTex.dbl
characters\DiskyNormTex.dbl
characters\Rope.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
objects\rubble_snow00.dbl
objects\rubble_snow01.dbl
objects\rubble_snow02.dbl
objects\rubble_snow03.dbl
weapons\Disk.dbl
weapons\Robot_Hele_Missile.dbl
characters\Rope.mdb
characters\Glovey.bmx
characters\Disky.bmx
scripts\rubble.sx
scripts\sticky.sx
sound\bolt.fev
sound\cpbi.fev

// preloads set by Dwain on 08-28-08, uses streamed actors
[ChnPrtRds]
characters\green_eyes.dbl
characters\GloveyPlusTex.dbl
characters\ProddyPlusTex.dbl
characters\WhippyPlusTex.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
characters\tire.dbl
characters\rope.dbl
characters\rope.mdb
characters\glovey_plus.bmx
characters\Proddy_plus.bmx
characters\whippy_plus.bmx
characters\tire.sx
scripts\rubble.sx
sound\bolt.fev
sound\cprd.fev
sound\hhum.fev
var\prhaira.var

//Bullet Train
[ChnBlltTrn]
characters\green_eyes.dbl
characters\CAL_Hele_Missile.dbl
weapons\TurretBullet.dbl
characters\copterRocket.mdb
characters/ChnCopterRocket.sx
sound\bolt.fev
sound\cbtr.fev
sound\heli.fev

// udpated by Chris on 09-19-08
[OcnaOtrIslnd]
Characters/GloveyPlusTex.dbl
objects\Robot_Mine_Ball.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
objects\rubble_dirt00.dbl
objects\rubble_dirt01.dbl
objects\rubble_dirt02.dbl
objects\rubble_dirt03.dbl
characters\DiskyPlusTex.dbl
weapons\Disk.dbl
characters\Glovey_plus.bmx
characters\Booty.bmx
characters\disky_plus.bmx
scripts\BullInTheRing.sx
objects\Robot_Mine_Ball.sx
scripts\rubble.sx
scripts\sticky.sx
sound\bolt.fev
sound\oois.fev

// Island Base
// udpated by Chris on 09-10-08
[OcnaBase]
characters\BoltCrateDimension.dbl
Characters\GloveyNormTex.dbl
Characters\StarryNormTex.dbl
objects\gas_bomb.dbl
characters\crate.mdb
characters\BoltCrate.mdb
characters\glovey.bmx
characters\Starry.bmx
characters\BoltCrate.sx
characters\pslots.sx
scripts\GasMine.sx
sound\bolt.fev
sound\bolt_c.fev
sound\penny.fev
obas.fev
sound\bolt_c.fev

[OcnaMnIslnd1]
// udpated by Chris on 09-10-08
characters\GloveyNormTex.dbl
characters\WhippyNormTex.dbl
characters\penny_eyePiece.dbl
objects\aimpointer.dbl
objects\gas_bomb.dbl
characters\penny.mdb
characters\Monocle.mdb
characters\glovey.bmx
characters\whippy.bmx
characters\radiationglovey.bmx
characters\penny.sx
characters\penny2.sx
characters\Monocle.sx
scripts\GasMine.sx
sound\bolt.fev
sound\penny.fev
sound\omi1.fev
var\bangs.var
var\leftburns.var
var\lefthair.var
var\rightburns.var
var\righthair.var
var\backhair.var

// udpated by Chris on 09-10-08
[OcnaMnIslnd2]
characters\GloveyNormTex.dbl
objects\gas_bomb.dbl
characters\glovey.bmx
scripts\GasMine.sx
sound\bolt.fev
sound\penny.fev
sound\omi2.fev

// udpated by Chris on 09-10-08
[OcnaMnIslnd2b]
characters\GloveyNormTex.dbl
Characters\DiskyNormTex.dbl
characters\Rope.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
Weapons\Disk.dbl
characters\Rope.mdb
characters\Booty.bmx
characters\Disky.bmx
characters\glovey.bmx
scripts\BullInTheRing.sx
scripts\sticky.sx
scripts\rubble.sx
sound\bolt.fev
sound\omi2.fev

//Core
// OcnaCore
// preloads set by Chris on 08-30-08
[OcnaCore]
characters\green_eyes.dbl
Characters\ProddyNormtex.dbl
Characters\WhippyNormTex.dbl
objects\rubble_concrete00.dbl
objects\rubble_concrete01.dbl
objects\rubble_concrete02.dbl
objects\rubble_concrete03.dbl
objects\spinningButton.mdb
Characters\Proddy.bmx
Characters\Whippy.bmx
scripts\interactionButton.sx
scripts\rubble.sx
sound\bolt.fev
sound\ocor.fev
var\prhaira.var

// OcnaMssl
[OcnaMssl]
characters\green_eyes.dbl
objects\spinningButton.mdb
scripts\interactionButton.sx
sound\bolt.fev
sound\omis.fev

//HoloArti
[HoloArti]
sound\bolt.fev
characters\TankEnemy.dbl
characters\TankEnemy.sx
characters\TankEnemy.mdb
characters\TankTurret.dbl
characters\TankTurret.sx
characters\TankTurret.mdb
characters\TankPickup.dbl
characters\TankPickup.sx
characters\TankPickup.mdb

//HoloHummer
[HoloHummer]
sound\bolt.fev
sound\hhum.fev
characters\tire.dbl