Bonk: Brink of Extinction (Xbox 360)
Bonk: Brink of Extinction |
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Also known as: PC Genjin: Kyodai Suisei Daisekkin! (JP), B.C. Kid: Brink of Extinction (EU) This game has hidden development-related text. |
This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released. |
This prototype is documented on Hidden Palace.
In Bonk: Brink of Extinction, Earth is threatened by the approach of a giant meteor, and Bonk must travel to the planet's core in order to steer it away from the collision course.
While the game was cancelled, with it being thought to be in part due to the 2011 Tohoku disaster as well as Konami acquiring the game's to-be publisher Hudson Soft, three prototypes of the Xbox 360 version are known to have been released. This page covers the latest one, dated December 10, 2010, which was released as part of ObscureGamers' Terarelease 3.0.
NOTE: The game's .bnk files are merely .zip packages. In order to extract them, merely change the file extension.
Unused Graphics
Several unused graphics can be found within xbox360\xbox360.bnk.
Interface
These graphics can be found in the folder ui\assets.
achievement_txtjp.dds contains a placeholder graphic for Japanese achievement text strings.
backscreen.dds contains a drawing labeled "Wrong".
Particles
These graphics can be found in the folder gfx\particlesystems, and consist of several placeholder particles.
Unused Text
Throughout the executable are several leftover strings from Quake III Arena. It's worth noting that this game, as evidenced by the presence of a productid.txt file within bonk\bonk.bnk, as well as an abundance of familiar scripting and file formats, seems to have been created using a modified version of Quake III Arena 's id Tech 3 engine with the addition of (a modified version of) Doom 3 's MD5 model format.
0x2078C:
Map Game type Game name Address Name 45 55 65 95 None IPX UDP Ping Time Game Type Open Player Spots Map Name Server Name Team Tournament
0x20888:
Weapons Factory Arena Alliance Rocket Arena Team Arena Quake 3 Arena All Favorites Internet Mplayer Local Nightmare Hardcore Hurt Me Plenty Bring It On I Can Win
0x20B5C:
Press ENTER or CLICK to change, Press BACKSPACE to clear Waiting for new key... Press ESCAPE to cancel %i. %s Refresh Time: %s Getting info for %d servers (ESC to cancel) PIXELFORMAT: color(%d-bits) Z(%d-bits) stencil(%d-bits) VERSION: %s: %s VENDOR: %s
0x20E10:
Welcome to Team Arena! %s (%s) %s [%s] *%s Loaded team %s with team icon %s. Too many teams, last team replaced!
0x20EC0:
Janet James Loaded %s character %s. Too many characters, last character replaced! Loaded character alias %s using character ai %s. Too many aliases, last alias replaced! teams characters aliases Too many net game types, last one replace! Too many game types, last one replace! Too many maps, last one replaced!
Development-Related Text
In the root of bonk\bonk.bnk is a file named version.txt, which contains a build date:
5495.14757 @ Thu, 09 Dec 2010 18:25:14
A build date can also be found in the game's executable when decrypted and decompressed, at offset 0x77CC:
Dec 9 2010
The Bonk series
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TurboGrafx-16 | Bonk's Adventure • Bonk's Revenge • Bonk 3: Bonk's Big Adventure • Air Zonk |
TurboGrafx-CD | Bonk 3: Bonk's Big Adventure • Super Air Zonk |
Game Boy | Bonk's Adventure • Bonk's Revenge • GB Genjin Land: Viva! Chikkun Oukoku • Genjin Collection |
NES | Bonk's Adventure |
SNES | Super Bonk • Super Genjin 2 |
Arcade | Bonk's Adventure: Arcade Version |
Xbox 360 | Bonk: Brink of Extinction |
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